Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
 
Ah Muzen Cab
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold IV
EmaxLopez
Discordia
Gold IV
Level 139
God Stats
22W - 13L
1,676 SR
Queue Stats
284W - 291L
1,418 MMR
Solo
Bacchus
Bacchus
Silver II
Greenvibez978
Bacchus
Silver II
Level 67
God Stats
7W - 5L
1,437 SR
Queue Stats
43W - 51L
1,076 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
Jidarraga
Tsukuyomi
Silver II
Level 160
God Stats
8W - 7L
1,541 SR
Queue Stats
577W - 589L
1,128 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,531 SR
1,324 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,616 SR
1,284 MMR
Ravana
Ravana
Silver IV
 
Ravana
Silver IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
MiguelCide
Scylla
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,413 MMR
Solo
Artemis
Artemis
Silver II
Sodiesarin
Artemis
Silver II
Level 124
God Stats
24W - 22L
1,600 SR
Queue Stats
483W - 503L
1,133 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Veuja
Zhong Kui
Gold III
Level 159
God Stats
0W - 1L
1,979 SR
Queue Stats
61W - 55L
1,379 MMR
Solo
Sobek
Sobek
Silver II
rarararaxd
Sobek
Silver II
Level 112
God Stats
4W - 10L
1,500 SR
Queue Stats
406W - 420L
993 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
10 / 0 / 2
7,288
663
9,936
3,995
1,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
 
Izanami
12
0 / 2 / 0
6,558
596
1,600
5,727
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
EmaxLopez
Discordia
11
2 / 0 / 0
6,233
567
5,003
3,546
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
9
0 / 0 / 10
5,871
534
3,402
5,716
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
Jidarraga
Tsukuyomi
11
2 / 3 / 1
6,095
554
2,658
7,176
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Morgan Le FaySetTiamatDanzaburouAthena

VS

Bans
ThanatosGilgameshApolloCthulhuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 2 / 1
5,567
506
1,674
5,511
1,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
MiguelCide
Scylla
9
0 / 3 / 0
4,932
448
1,148
4,861
1,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Sodiesarin
Artemis
8
1 / 5 / 0
5,018
456
3,531
6,420
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Veuja
Zhong Kui
13
4 / 0 / 0
7,566
688
6,347
5,750
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
8
0 / 4 / 1
5,276
480
1,389
10,594
4,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
5
5
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
10
0
2
11
W
Izanami
 
Izanami
0
2
0
0
L
Ravana
 
Ravana
0
2
1
0.25
W
Discordia
EmaxLopez
Discordia
2
0
0
2
W
Bacchus
0
0
10
5
W
Tsukuyomi
Jidarraga
Tsukuyomi
2
3
1
0.83
L
Scylla
MiguelCide
Scylla
0
3
0
0
L
Artemis
Sodiesarin
Artemis
1
5
0
0.2
L
Zhong Kui
Veuja
Zhong Kui
4
0
0
4
L
Sobek
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,599
Damage
14,089
26,160
Taken
33,136
10,982
Mitigated
13,010
8,580
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,936
5,102
0
1,386
3,995
1,357
450
769
3,226
0
49,027
W
Izanami
 
Izanami
1,600
1,172
0
2,570
5,727
1,828
566
3,139
2,588
0
37,770
L
Ravana
 
Ravana
1,674
382
0
1,380
5,511
1,544
0
903
4,608
0
31,931
W
Discordia
EmaxLopez
Discordia
5,003
185
0
1,351
3,546
1,080
450
1,365
2,181
38,616
0
W
Bacchus
3,402
457
0
2,264
5,716
4,384
0
884
4,832
10,653
0
W
Tsukuyomi
Jidarraga
Tsukuyomi
2,658
696
0
1,009
7,176
2,333
0
2,056
5,120
0
39,412
L
Scylla
MiguelCide
Scylla
1,148
73
0
1,125
4,861
1,600
0
3,322
1,539
18,703
0
L
Artemis
Sodiesarin
Artemis
3,531
1,179
0
1,133
6,420
1,462
0
945
5,475
0
18,482
L
Zhong Kui
Veuja
Zhong Kui
6,347
1,530
0
3,518
5,750
3,488
896
674
5,076
44,249
7,596
L
Sobek
1,389
0
0
1,197
10,594
4,916
0
2,561
8,033
14,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,045
Gold Earned
28,359
347
Minions Killed
255
0
Camps Cleared
0
1,022,121
Distance Traveled
997,743
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,288
663
87
8
0
190,666
1
W
Izanami
6,558
596
105
10
0
195,642
6
L
Ravana
5,567
506
66
6
0
226,692
3
W
Discordia
6,233
567
61
6
0
211,865
0
W
Bacchus
5,871
534
18
2
0
214,407
7
W
Tsukuyomi
6,095
554
76
7
0
209,541
2
L
Scylla
4,932
448
32
3
0
203,403
4
L
Artemis
5,018
456
37
3
0
178,818
0
L
Zhong Kui
7,566
688
94
9
0
190,566
2
L
Sobek
5,276
480
26
2
0
198,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role