Player Matchup

Sylvanus
Sylvanus
Ballousaurus
Sylvanus
Level 69
God Stats
15W - 29L
1,411 SR
Queue Stats
471W - 407L
1,585 Elo+
Party 1
Hercules
Hercules
FG x BiLLCLinT
Hercules
Level 109
God Stats
9W - 5L
1,591 SR
Queue Stats
199W - 149L
1,597 Elo+
Party 1
Tyr
Tyr
MAX5150
Tyr
Level 137
God Stats
26W - 27L
1,422 SR
Queue Stats
564W - 490L
1,582 Elo+
Party 1
Team Averages
Level 105
1,475 SR
1,588 Elo+

VS

Team Averages
Level 117
1,542 SR
1,542 Elo+
Baron Samedi
Baron Samedi
Aaron 81492
Baron Samedi
Level 125
God Stats
6W - 7L
1,491 SR
Queue Stats
76W - 69L
1,621 Elo+
Party 2
Bellona
Bellona
DAVEWILKZ94
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,594 Elo+
Party 2
Cthulhu
Cthulhu
SinRinSoldier7
Cthulhu
Level 119
God Stats
1W - 1L
1,635 SR
Queue Stats
8W - 14L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ballousaurus
Sylvanus
17
6 / 10 / 1
13,429
584
21,607
34,878
18,427
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
16
1 / 5 / 7
12,152
528
12,117
36,060
42,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
15
1 / 8 / 5
11,825
514
13,908
29,155
15,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aaron 81492
Baron Samedi
20
6 / 1 / 15
15,065
655
26,998
18,912
16,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
DAVEWILKZ94
Bellona
17
3 / 6 / 10
13,809
600
16,984
23,910
31,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
14 / 1 / 8
16,164
703
40,466
25,456
36,611
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
8
Kills
23
23
Deaths
8
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aaron 81492
Baron Samedi
6
1
15
13.5
L
Sylvanus
Ballousaurus
Sylvanus
6
10
1
0.65
W
Bellona
DAVEWILKZ94
Bellona
3
6
10
1.33
L
Hercules
1
5
7
0.9
L
Tyr
1
8
5
0.44
W
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,632
Damage
84,448
100,093
Taken
68,278
75,831
Mitigated
84,051
30,778
Healing
29,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aaron 81492
Baron Samedi
26,998
1,130
4,478
9,001
18,912
16,308
795
7,227
11,685
83,426
0
L
Sylvanus
Ballousaurus
Sylvanus
21,607
5,814
7,491
8,979
34,878
18,427
0
20,199
13,496
68,851
0
W
Bellona
DAVEWILKZ94
Bellona
16,984
2,984
0
1,189
23,910
31,132
660
7,722
16,188
588
45,019
L
Hercules
12,117
3,154
1,131
9,563
36,060
42,080
0
22,975
10,703
0
32,562
L
Tyr
13,908
1,584
0
3,614
29,155
15,324
0
20,877
6,749
0
53,513
W
40,466
3,417
2,805
12,225
25,456
36,611
682
6,658
18,798
98,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,406
Gold Earned
45,038
183
Minions Killed
263
0
Camps Cleared
0
1,075,480
Distance Traveled
1,278,407
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,065
655
109
5
0
419,777
1
L
Sylvanus
13,429
584
82
4
0
303,099
0
W
Bellona
13,809
600
42
2
0
419,902
4
L
Hercules
12,152
528
32
1
0
389,744
2
L
Tyr
11,825
514
69
3
0
382,637
1
W
Cthulhu
16,164
703
112
5
0
438,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role