Player Matchup

Set
Set
cthulhu335
Set
Level 102
God Stats
2W - 2L
1,516 SR
Queue Stats
130W - 122L
1,499 Elo+
Party 1
Chang'e
Chang'e
danpsch
Chang'e
Level 68
God Stats
1W - 3L
1,147 SR
Queue Stats
105W - 105L
1,460 Elo+
Party 1
Tyr
Tyr
destiny88293
Tyr
Level 26
God Stats
2W - 5L
1,442 SR
Queue Stats
55W - 50L
1,482 Elo+
Party 1
Team Averages
Level 65
1,368 SR
1,480 Elo+

VS

Team Averages
Level 34
1,539 SR
1,338 Elo+
Nox
Nox
Pieguy3404
Nox
Level 37
God Stats
18W - 12L
1,783 SR
Queue Stats
45W - 57L
1,451 Elo+
Solo
Fenrir
Fenrir
TTV Hk4741
Fenrir
Level 24
God Stats
50W - 45L
1,540 SR
Queue Stats
279W - 322L
1,319 Elo+
Party 2
Cthulhu
Cthulhu
TheModernGamer
Cthulhu
Level 40
God Stats
9W - 11L
1,294 SR
Queue Stats
238W - 262L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
9,068
698
7,298
6,242
2,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
danpsch
Chang'e
13
3 / 2 / 4
8,903
685
3,546
5,380
1,785
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 0 / 6
8,447
650
3,606
6,162
5,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,923
609
4,103
4,476
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
TTV Hk4741
Fenrir
11
2 / 3 / 1
7,901
608
2,713
7,365
2,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 1
8,188
630
3,297
8,865
4,893
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
7
Kills
4
4
Deaths
7
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
Fenrir
TTV Hk4741
Fenrir
2
3
1
0.83
L
2
3
1
0.83
W
3
2
4
2.5
W
Chang'e
danpsch
Chang'e
3
2
4
2.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,450
Damage
10,113
17,784
Taken
20,706
9,405
Mitigated
9,596
6,548
Healing
3,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,103
86
0
409
4,476
1,821
0
0
4,476
29,811
0
L
Fenrir
TTV Hk4741
Fenrir
2,713
874
0
1,471
7,365
2,882
310
1,702
5,663
0
14,735
L
3,297
70
0
1,682
8,865
4,893
220
1,844
7,021
23,466
0
W
7,298
3,022
0
414
6,242
2,336
222
2,831
3,411
0
38,436
W
Chang'e
danpsch
Chang'e
3,546
325
2,384
2,088
5,380
1,785
559
2,286
3,094
25,884
0
W
3,606
0
0
1,662
6,162
5,284
457
2,283
3,879
0
18,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,418
Gold Earned
24,012
141
Minions Killed
119
0
Camps Cleared
0
784,180
Distance Traveled
708,960
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,923
609
62
5
0
246,893
6
L
Fenrir
7,901
608
29
2
0
241,427
3
L
Cthulhu
8,188
630
28
2
0
220,640
2
W
Set
9,068
698
63
5
0
269,312
5
W
Chang'e
8,903
685
50
4
0
247,354
1
W
Tyr
8,447
650
28
2
0
267,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role