Player Matchup

Hachiman
Hachiman
Flikhr
Hachiman
Level 28
God Stats
12W - 3L
1,870 SR
Queue Stats
44W - 37L
1,335 Elo+
Party 1
Sylvanus
Sylvanus
Itsdozer42
Sylvanus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 137L
1,377 Elo+
Solo
Pele
Pele
StifSokwater
Pele
Level 29
God Stats
4W - 0L
1,613 SR
Queue Stats
31W - 26L
1,381 Elo+
Party 1
Olorun
Olorun
elitegamer2424
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
vDemphsey
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,167 Elo+
Solo
Team Averages
Level 19
1,597 SR
1,352 Elo+

VS

Team Averages
Level 12
1,650 SR
1,429 Elo+
Jormungandr
Jormungandr
Ar1st0l
Jormungandr
Level 5
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Clandi09
Ares
Level 17
God Stats
7W - 3L
1,814 SR
Queue Stats
75W - 61L
1,315 Elo+
Solo
Danzaburou
Danzaburou
Sandstorm890839
Danzaburou
Level 16
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
WayOfTheKiller
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
johnnyzoo11s
Neith
Level 18
God Stats
15W - 14L
1,538 SR
Queue Stats
42W - 45L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Flikhr
Hachiman
12
4 / 2 / 4
8,445
563
7,240
5,154
1,692
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Itsdozer42
Sylvanus
11
3 / 0 / 5
8,417
561
3,004
7,371
4,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
9 / 1 / 4
9,364
624
8,122
10,040
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
10 / 1 / 4
9,638
643
15,505
10,855
5,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
vDemphsey
Bellona
11
1 / 1 / 6
7,268
485
3,999
8,877
6,734
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ar1st0l
Jormungandr
8
0 / 11 / 2
6,263
418
3,432
16,125
11,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
11
3 / 1 / 1
7,716
514
4,467
10,816
12,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Sandstorm890839
Danzaburou
6
0 / 7 / 3
5,322
355
1,485
7,112
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

3
0 / 6 / 1
4,713
314
531
4,907
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 5 / 1
6,649
443
6,651
10,456
4,514
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
27
Kills
4
5
Deaths
30
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ar1st0l
Jormungandr
0
11
2
0.09
L
Ares
3
1
1
3.5
W
Hachiman
Flikhr
Hachiman
4
2
4
3
W
Sylvanus
Itsdozer42
Sylvanus
3
0
5
5.5
L
Danzaburou
Sandstorm890839
Danzaburou
0
7
3
0.21
W
9
1
4
11
L
0
6
1
0.08
W
10
1
4
12
L
1
5
1
0.3
W
Bellona
vDemphsey
Bellona
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,870
Damage
16,566
42,297
Taken
49,416
22,216
Mitigated
31,211
15,242
Healing
1,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ar1st0l
Jormungandr
3,432
1,540
0
0
16,125
11,469
0
4,572
11,553
12,710
0
L
Ares
4,467
83
0
360
10,816
12,144
373
4,608
6,067
15,212
0
W
Hachiman
Flikhr
Hachiman
7,240
3,579
0
0
5,154
1,692
2,352
604
4,550
0
39,140
W
Sylvanus
Itsdozer42
Sylvanus
3,004
1,749
212
1,500
7,371
4,924
1,172
934
6,437
19,363
0
L
Danzaburou
Sandstorm890839
Danzaburou
1,485
854
0
124
7,112
1,909
0
1,892
5,220
0
7,509
W
8,122
2,772
0
5,246
10,040
3,436
4,785
2,435
7,605
0
54,122
L
531
462
0
228
4,907
1,175
9
2,244
2,663
0
4,170
W
15,505
8,133
108
7,239
10,855
5,430
593
1,778
9,077
62,883
9,614
L
6,651
4,127
0
742
10,456
4,514
525
3,757
6,699
0
40,127
W
Bellona
vDemphsey
Bellona
3,999
1,026
0
937
8,877
6,734
489
2,210
6,667
0
18,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,132
Gold Earned
30,663
373
Minions Killed
121
0
Camps Cleared
0
1,293,568
Distance Traveled
945,386
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,263
418
25
2
0
200,036
0
L
Ares
7,716
514
12
1
0
222,447
2
W
Hachiman
8,445
563
79
5
0
263,648
3
W
Sylvanus
8,417
561
37
2
0
248,866
1
L
Danzaburou
5,322
355
11
1
0
176,624
0
W
Pele
9,364
624
96
6
0
291,580
0
L
Susano
4,713
314
5
0
0
124,874
0
W
Olorun
9,638
643
122
8
0
227,296
0
L
Neith
6,649
443
68
5
0
221,405
0
W
Bellona
7,268
485
39
3
0
262,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role