Player Matchup

Danzaburou
Danzaburou
aluhuttutgut
Danzaburou
Level 67
God Stats
21W - 26L
1,408 SR
Queue Stats
58W - 99L
1,302 Elo+
Solo
Gilgamesh
Gilgamesh
john_6942
Gilgamesh
Level 29
God Stats
29W - 21L
1,618 SR
Queue Stats
236W - 260L
1,401 Elo+
Party 2
Ra
Ra
rrfabio666
Ra
Level 28
God Stats
5W - 5L
1,545 SR
Queue Stats
240W - 270L
1,402 Elo+
Party 2
Team Averages
Level 41
1,524 SR
1,368 Elo+

VS

Team Averages
Level 37
1,432 SR
1,302 Elo+
Vulcan
Vulcan
Flaxman Low
Vulcan
Level 38
God Stats
21W - 38L
1,346 SR
Queue Stats
300W - 560L
1,265 Elo+
Party 1
Ares
Ares
MrSiverium
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,353 Elo+
Solo
Fenrir
Fenrir
Spitzbart501
Fenrir
Level 44
God Stats
10W - 11L
1,450 SR
Queue Stats
247W - 458L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
aluhuttutgut
Danzaburou
10
0 / 2 / 8
7,446
677
4,850
5,362
1,936
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
john_6942
Gilgamesh
13
5 / 0 / 6
9,160
833
11,308
6,485
4,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 0 / 5
8,733
794
8,594
3,813
1,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 1 / 1
7,098
645
6,383
4,609
1,939
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 6 / 2
6,549
595
2,485
11,547
12,008
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
9
1 / 4 / 0
6,676
607
1,862
14,422
7,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
1
1
1.5
L
0
6
2
0.17
L
Fenrir
1
4
0
0.25
W
Danzaburou
aluhuttutgut
Danzaburou
0
2
8
2
W
Gilgamesh
john_6942
Gilgamesh
5
0
6
8
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,752
Damage
10,730
15,660
Taken
30,578
8,318
Mitigated
21,877
5,222
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,383
1,838
160
564
4,609
1,939
36
1,165
3,444
36,305
0
L
2,485
393
308
905
11,547
12,008
0
3,862
7,685
10,364
0
L
Fenrir
1,862
319
17
2,572
14,422
7,930
0
3,567
10,855
0
10,917
W
Danzaburou
aluhuttutgut
Danzaburou
4,850
1,545
0
791
5,362
1,936
584
2,701
2,661
0
24,553
W
Gilgamesh
john_6942
Gilgamesh
11,308
3,395
606
1,241
6,485
4,920
535
3,989
2,496
0
26,702
W
8,594
1,022
1,051
1,533
3,813
1,462
331
2,178
1,635
41,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,339
Gold Earned
20,323
153
Minions Killed
117
0
Camps Cleared
0
696,233
Distance Traveled
602,964
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,098
645
80
7
0
204,570
4
L
Ares
6,549
595
13
1
0
192,168
2
L
Fenrir
6,676
607
24
2
0
206,226
4
W
Danzaburou
7,446
677
39
4
0
217,792
3
W
Gilgamesh
9,160
833
42
4
0
230,386
3
W
Ra
8,733
794
72
7
0
248,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role