Player Matchup

Ne Zha
Ne Zha
CptSauce69
Ne Zha
Level 24
God Stats
3W - 4L
1,533 SR
Queue Stats
25W - 31L
1,502 Elo+
Solo
Anhur
Anhur
Dermicky
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,490 Elo+
Solo
Chaac
Chaac
IllcarryYou263
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,573 Elo+
Solo
Khepri
Khepri
bearmanchild
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,481 Elo+
Solo
Fenrir
Fenrir
bonekitty
Fenrir
Level 29
God Stats
2W - 6L
1,337 SR
Queue Stats
94W - 85L
1,481 Elo+
Solo
Team Averages
Level 25
1,474 SR
1,505 Elo+

VS

Team Averages
Level 17
1,462 SR
1,522 Elo+
Medusa
Medusa
The_2ndBreakfast
Medusa
Level 16
God Stats
36W - 30L
1,508 SR
Queue Stats
78W - 72L
1,534 Elo+
Party 1
Loki
Loki
WSGFormal1
Loki
Level 26
God Stats
15W - 20L
1,362 SR
Queue Stats
318W - 324L
1,499 Elo+
Solo
Kukulkan
Kukulkan
wachok
Kukulkan
Level 17
God Stats
4W - 2L
1,366 SR
Queue Stats
43W - 46L
1,411 Elo+
Solo
Nike
Nike
xTH3H1GHGROUNDx
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,605 Elo+
Party 1
Zeus
Zeus
yosoy2papa321
Zeus
Level 11
God Stats
26W - 18L
1,573 SR
Queue Stats
39W - 27L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CptSauce69
Ne Zha
15
3 / 3 / 1
9,873
987
11,219
10,814
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Dermicky
Anhur
15
2 / 4 / 3
9,466
947
5,035
11,557
4,503
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 5 / 4
10,495
1,050
17,528
19,973
19,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
15
0 / 7 / 2
8,888
889
1,697
18,819
7,680
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
bonekitty
Fenrir
15
0 / 2 / 2
8,500
850
932
4,381
2,110
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

141

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 9
9,842
984
8,011
4,518
1,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 8
10,522
1,052
10,213
11,005
4,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
wachok
Kukulkan
17
2 / 3 / 11
10,169
1,017
4,891
7,924
3,466
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
5 / 1 / 11
10,909
1,091
10,988
8,306
7,329
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 0 / 10
12,215
1,222
27,576
7,461
2,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
9
Kills
21
21
Deaths
9
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CptSauce69
Ne Zha
3
3
1
1.17
L
Anhur
Dermicky
Anhur
2
4
3
0.88
L
4
5
4
1.2
W
2
1
9
6.5
W
4
4
8
2
L
Khepri
0
7
2
0.14
L
Fenrir
bonekitty
Fenrir
0
2
2
0.5
W
Kukulkan
wachok
Kukulkan
2
3
11
2.5
W
5
1
11
10.5
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,411
Damage
61,679
65,544
Taken
39,214
38,905
Mitigated
19,949
10,020
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CptSauce69
Ne Zha
11,219
3,864
0
2,141
10,814
4,718
0
4,292
6,522
0
30,944
L
Anhur
Dermicky
Anhur
5,035
1,441
0
990
11,557
4,503
0
5,775
5,782
0
19,270
L
17,528
4,260
0
5,184
19,973
19,894
0
8,660
11,313
0
46,181
W
8,011
2,889
0
0
4,518
1,802
0
94
4,424
0
20,520
W
10,213
4,362
0
658
11,005
4,941
0
168
10,837
0
22,528
L
Khepri
1,697
169
0
1,553
18,819
7,680
0
11,024
7,795
11,987
0
L
Fenrir
bonekitty
Fenrir
932
281
0
152
4,381
2,110
0
2,716
1,665
0
3,440
W
Kukulkan
wachok
Kukulkan
4,891
1,441
0
0
7,924
3,466
0
277
7,647
27,016
0
W
10,988
828
0
0
8,306
7,329
0
721
7,585
0
22,224
W
27,576
3,691
473
5,833
7,461
2,411
0
437
7,024
53,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,222
Gold Earned
53,657
168
Minions Killed
210
4
Camps Cleared
12
882,735
Distance Traveled
939,057
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,873
987
48
5
1
207,653
0
L
Anhur
9,466
947
33
3
0
154,326
0
L
Chaac
10,495
1,050
60
6
1
200,034
3
W
Medusa
9,842
984
27
3
0
193,061
0
W
Loki
10,522
1,052
21
2
7
189,037
0
L
Khepri
8,888
889
21
2
2
173,228
0
L
Fenrir
8,500
850
6
1
0
147,494
0
W
Kukulkan
10,169
1,017
52
5
1
176,956
0
W
Nike
10,909
1,091
34
3
0
210,576
1
W
Zeus
12,215
1,222
76
8
4
169,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role