Player Matchup

Loki
Loki
Alkoholismus
Loki
Level 72
God Stats
145W - 128L
1,615 SR
Queue Stats
565W - 557L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
FluffyBloodyBoo
Heimdallr
Level 17
God Stats
15W - 21L
1,527 SR
Queue Stats
107W - 110L
1,517 Elo+
Party 1
Sol
Sol
IraVindicta
Sol
Level 148
God Stats
26W - 36L
1,470 SR
Queue Stats
743W - 667L
1,573 Elo+
Party 1
Hel
Hel
Shisui191
Hel
Level 58
God Stats
143W - 127L
1,566 SR
Queue Stats
437W - 378L
1,565 Elo+
Party 1
Jormungandr
Jormungandr
xHelli97
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 110L
1,513 Elo+
Party 1
Team Averages
Level 60
1,536 SR
1,538 Elo+

VS

Team Averages
Level 50
1,578 SR
1,476 Elo+
Amaterasu
Amaterasu
EreZells
Amaterasu
Level 46
God Stats
10W - 3L
1,719 SR
Queue Stats
136W - 132L
1,530 Elo+
Party 2
Artemis
Artemis
MrMustermann
Artemis
Level 16
God Stats
30W - 15L
1,601 SR
Queue Stats
86W - 79L
1,417 Elo+
Party 3
Cthulhu
Cthulhu
Nardacyon
Cthulhu
Level 46
God Stats
51W - 39L
1,570 SR
Queue Stats
171W - 174L
1,504 Elo+
Party 2
Scylla
Scylla
Typhoon898
Scylla
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 275L
1,564 Elo+
Party 3
Nu Wa
Nu Wa
faust1999
Nu Wa
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,820
893
8,575
18,846
6,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
FluffyBloodyBoo
Heimdallr
15
0 / 10 / 2
9,096
827
7,898
21,696
8,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 2 / 2
10,280
935
11,725
15,413
5,391
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 5 / 3
10,348
941
8,388
15,169
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
xHelli97
Jormungandr
15
0 / 10 / 2
9,287
844
2,439
22,830
20,545
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

84

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EreZells
Amaterasu
18
6 / 0 / 25
11,860
1,078
9,584
9,944
6,693
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
MrMustermann
Artemis
18
12 / 3 / 16
11,058
1,005
25,882
11,431
4,708
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Nardacyon
Cthulhu
18
2 / 0 / 21
10,677
971
16,610
11,141
13,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Typhoon898
Scylla
18
9 / 0 / 19
12,108
1,101
25,145
6,843
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
faust1999
Nu Wa
18
5 / 1 / 20
10,923
993
12,688
7,304
2,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
135
4
Kills
34
34
Deaths
4
11
Assists
101
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Amaterasu
EreZells
Amaterasu
6
0
25
18.5
L
Heimdallr
FluffyBloodyBoo
Heimdallr
0
10
2
0.1
L
2
2
2
1.5
W
Artemis
MrMustermann
Artemis
12
3
16
6.67
W
Cthulhu
Nardacyon
Cthulhu
2
0
21
12.5
L
0
5
3
0.3
W
Scylla
Typhoon898
Scylla
9
0
19
18.5
W
Nu Wa
faust1999
Nu Wa
5
1
20
15
L
Jormungandr
xHelli97
Jormungandr
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,025
Damage
89,909
93,954
Taken
46,663
47,633
Mitigated
30,113
11,595
Healing
10,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,575
512
0
284
18,846
6,319
0
12,736
6,110
0
24,996
W
Amaterasu
EreZells
Amaterasu
9,584
6,691
411
781
9,944
6,693
0
3,901
6,043
0
15,297
L
Heimdallr
FluffyBloodyBoo
Heimdallr
7,898
3,657
0
667
21,696
8,188
0
10,951
10,745
0
26,949
L
11,725
3,789
0
2,494
15,413
5,391
0
9,401
6,012
36,855
0
W
Artemis
MrMustermann
Artemis
25,882
16,716
0
561
11,431
4,708
0
6,281
5,150
0
33,911
W
Cthulhu
Nardacyon
Cthulhu
16,610
859
3,297
1,979
11,141
13,352
0
5,027
6,114
41,233
0
L
8,388
216
1,989
6,161
15,169
7,190
0
9,014
6,155
38,132
0
W
Scylla
Typhoon898
Scylla
25,145
964
66
2,263
6,843
2,537
0
3,805
3,038
47,405
0
W
Nu Wa
faust1999
Nu Wa
12,688
4,892
0
921
7,304
2,823
0
3,538
3,766
24,709
0
L
Jormungandr
xHelli97
Jormungandr
2,439
1,167
0
0
22,830
20,545
0
12,341
10,489
20,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,831
Gold Earned
56,626
206
Minions Killed
169
6
Camps Cleared
4
986,600
Distance Traveled
1,180,059
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,820
893
31
3
1
234,476
0
W
Amaterasu
11,860
1,078
20
2
1
302,716
0
L
Heimdallr
9,096
827
41
4
1
168,472
1
L
Sol
10,280
935
34
3
4
225,171
0
W
Artemis
11,058
1,005
18
2
1
183,567
0
W
Cthulhu
10,677
971
44
4
0
247,580
1
L
Hel
10,348
941
66
6
0
189,391
0
W
Scylla
12,108
1,101
58
5
0
242,088
0
W
Nu Wa
10,923
993
29
3
2
204,108
0
L
Jormungandr
9,287
844
34
3
0
169,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role