Player Matchup

Morgan Le Fay
Morgan Le Fay
IamHez
Morgan Le Fay
Level 27
God Stats
4W - 6L
1,262 SR
Queue Stats
53W - 59L
1,384 Elo+
Party 1
Ymir
Ymir
ProAlien6
Ymir
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
53W - 36L
1,440 Elo+
Solo
Thor
Thor
RaiseUrGame
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,381 Elo+
Party 1
Neith
Neith
Twlvgage
Neith
Level 28
God Stats
60W - 52L
1,593 SR
Queue Stats
291W - 285L
1,607 Elo+
Solo
Thanatos
Thanatos
WorstGlazNa
Thanatos
Level 8
God Stats
3W - 3L
1,712 SR
Queue Stats
33W - 26L
1,637 Elo+
Solo
Team Averages
Level 21
1,513 SR
1,490 Elo+

VS

Team Averages
Level 15
1,564 SR
1,512 Elo+
Gilgamesh
Gilgamesh
Asome64
Gilgamesh
Level 23
God Stats
5W - 1L
1,852 SR
Queue Stats
184W - 197L
1,491 Elo+
Solo
Ares
Ares
ClipClappington
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,701 Elo+
Solo
Danzaburou
Danzaburou
FadedOMEN81
Danzaburou
Level 6
God Stats
8W - 10L
1,500 SR
Queue Stats
55W - 50L
1,354 Elo+
Solo
Nemesis
Nemesis
MeanerWeiner420
Nemesis
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 28L
1,639 Elo+
Solo
Chronos
Chronos
Skopcraft
Chronos
Level 18
God Stats
35W - 33L
1,470 SR
Queue Stats
44W - 46L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IamHez
Morgan Le Fay
11
3 / 7 / 1
6,661
476
5,763
7,848
2,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
5 / 7 / 2
6,494
464
4,834
13,949
8,899
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 1 / 0
6,028
431
1,439
5,627
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Twlvgage
Neith
9
1 / 6 / 6
6,159
440
4,167
9,149
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
WorstGlazNa
Thanatos
10
2 / 6 / 2
6,415
458
4,272
11,757
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Asome64
Gilgamesh
13
2 / 0 / 1
7,420
530
3,629
5,153
3,684
Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
6 / 4 / 12
7,482
534
8,727
9,609
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
FadedOMEN81
Danzaburou
11
2 / 3 / 7
7,027
502
4,375
7,252
2,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
16 / 0 / 6
9,797
700
14,294
8,375
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Skopcraft
Chronos
11
1 / 4 / 12
7,040
503
3,963
8,043
2,403
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
11
Kills
27
27
Deaths
11
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Asome64
Gilgamesh
2
0
1
2.5
W
6
4
12
3
W
Danzaburou
FadedOMEN81
Danzaburou
2
3
7
1.83
L
Morgan Le Fay
IamHez
Morgan Le Fay
3
7
1
0.5
W
16
0
6
19
L
Ymir
5
7
2
0.86
L
0
1
0
0
W
Chronos
Skopcraft
Chronos
1
4
12
1.75
L
Neith
Twlvgage
Neith
1
6
6
0.67
L
Thanatos
WorstGlazNa
Thanatos
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,475
Damage
34,988
48,330
Taken
38,432
19,332
Mitigated
16,194
10,783
Healing
5,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Asome64
Gilgamesh
3,629
925
0
1,103
5,153
3,684
316
316
4,837
0
31,168
W
8,727
779
0
726
9,609
4,182
0
3,007
6,602
27,506
0
W
Danzaburou
FadedOMEN81
Danzaburou
4,375
1,618
0
972
7,252
2,639
626
613
6,639
0
33,250
L
Morgan Le Fay
IamHez
Morgan Le Fay
5,763
652
0
431
7,848
2,686
0
1,706
6,142
31,186
0
W
14,294
7,334
0
883
8,375
3,286
16
2,090
6,285
0
69,550
L
Ymir
4,834
1,099
0
580
13,949
8,899
168
4,812
9,137
16,219
0
L
1,439
158
0
430
5,627
1,820
0
0
5,627
0
19,510
W
Chronos
Skopcraft
Chronos
3,963
372
329
1,425
8,043
2,403
496
4,805
3,238
28,188
0
L
Neith
Twlvgage
Neith
4,167
2,288
0
2,814
9,149
2,521
351
4,744
4,405
0
26,833
L
Thanatos
WorstGlazNa
Thanatos
4,272
915
0
6,528
11,757
3,406
0
1,489
10,268
0
33,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
38,766
255
Minions Killed
317
0
Camps Cleared
0
1,150,765
Distance Traveled
1,377,871
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,420
530
67
5
0
254,122
0
W
Ares
7,482
534
26
2
0
266,802
4
W
Danzaburou
7,027
502
53
4
0
257,232
0
L
Morgan Le Fay
6,661
476
58
4
0
229,380
2
W
Nemesis
9,797
700
110
8
0
334,729
2
L
Ymir
6,494
464
21
2
0
228,847
0
L
Thor
6,028
431
50
4
0
249,972
5
W
Chronos
7,040
503
61
4
0
264,986
3
L
Neith
6,159
440
55
4
0
206,779
0
L
Thanatos
6,415
458
71
5
0
235,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role