Player Matchup

Achilles
Achilles
DarkLordrev
Achilles
Level 149
God Stats
3W - 2L
1,672 SR
Queue Stats
61W - 58L
1,580 Elo+
Party 2
Chronos
Chronos
Darkzafira2015
Chronos
Level 92
God Stats
2W - 0L
1,695 SR
Queue Stats
61W - 70L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
Guister24
Cthulhu
Level 22
God Stats
2W - 1L
1,458 SR
Queue Stats
3W - 9L
1,319 Elo+
Solo
Poseidon
Poseidon
los2105
Poseidon
Level 99
God Stats
1W - 0L
1,544 SR
Queue Stats
77W - 71L
1,576 Elo+
Solo
Team Averages
Level 91
1,592 SR
1,504 Elo+

VS

Team Averages
Level 70
1,440 SR
1,318 Elo+
Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Bulthor
Yemoja
Level 55
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 1
Pele
Pele
Snujs
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Party 1
Izanami
Izanami
Sofubae
Izanami
Level 21
God Stats
0W - 2L
1,478 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarkLordrev
Achilles
15
8 / 0 / 10
9,735
974
10,225
11,872
12,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 0 / 9
9,348
935
9,340
4,889
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Guister24
Cthulhu
13
1 / 0 / 13
8,968
897
6,494
8,117
8,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
los2105
Poseidon
14
5 / 1 / 7
9,053
905
8,484
5,831
1,994
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 4 / 0
7,038
704
4,227
9,690
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
Bulthor
Yemoja
13
0 / 2 / 0
7,723
772
2,458
11,337
8,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
Snujs
Pele
12
1 / 6 / 0
7,216
722
3,863
10,361
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Sofubae
Izanami
11
0 / 6 / 0
6,706
671
1,227
7,671
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
1
18
Kills
1
1
Deaths
18
39
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
0
0
L
Yemoja
Bulthor
Yemoja
0
2
0
0
W
Achilles
DarkLordrev
Achilles
8
0
10
13
W
4
0
9
8.5
W
Cthulhu
Guister24
Cthulhu
1
0
13
7.5
L
Pele
Snujs
Pele
1
6
0
0.17
L
Izanami
Sofubae
Izanami
0
6
0
0
W
Poseidon
los2105
Poseidon
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,543
Damage
11,775
30,709
Taken
39,059
25,013
Mitigated
17,775
5,754
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,227
329
0
478
9,690
3,270
0
5,649
4,041
26,364
0
L
Yemoja
Bulthor
Yemoja
2,458
730
909
1,586
11,337
8,163
0
7,894
3,443
14,225
0
W
Achilles
DarkLordrev
Achilles
10,225
2,258
427
2,417
11,872
12,260
1,240
1,520
10,318
0
23,660
W
9,340
2,508
0
1,913
4,889
1,881
5,565
932
3,957
39,644
0
W
Cthulhu
Guister24
Cthulhu
6,494
749
281
701
8,117
8,878
216
2,343
5,774
18,907
0
L
Pele
Snujs
Pele
3,863
494
0
477
10,361
3,666
0
6,572
3,789
0
18,947
L
Izanami
Sofubae
Izanami
1,227
677
180
571
7,671
2,676
0
4,676
2,995
0
14,373
W
Poseidon
los2105
Poseidon
8,484
890
0
15
5,831
1,994
1,222
2,115
3,571
27,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,104
Gold Earned
28,683
167
Minions Killed
133
11
Camps Cleared
7
841,821
Distance Traveled
668,619
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,038
704
50
5
3
163,518
3
L
Yemoja
7,723
772
23
2
0
170,307
0
W
Achilles
9,735
974
31
3
2
238,255
2
W
Chronos
9,348
935
67
7
4
200,601
2
W
Cthulhu
8,968
897
30
3
0
212,830
1
L
Pele
7,216
722
34
3
4
182,039
0
L
Izanami
6,706
671
26
3
0
152,755
0
W
Poseidon
9,053
905
39
4
5
190,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role