Player Matchup

Anubis
Anubis
Deadlyrave113
Anubis
Level 29
God Stats
20W - 23L
1,499 SR
Queue Stats
62W - 78L
1,453 Elo+
Party 1
Ullr
Ullr
Overdueking8706
Ullr
Level 142
God Stats
0W - 1L
1,650 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
PT18-Saint
Ymir
Level 65
God Stats
1W - 2L
1,516 SR
Queue Stats
63W - 80L
1,450 Elo+
Party 1
Team Averages
Level 79
1,555 SR
1,468 Elo+

VS

Team Averages
Level 75
1,390 SR
1,478 Elo+
Hercules
Hercules
DarkiDark23
Hercules
Level 137
God Stats
5W - 8L
1,426 SR
Queue Stats
423W - 418L
1,510 Elo+
Party 2
Jing Wei
Jing Wei
Psycop4te77
Jing Wei
Level 28
God Stats
2W - 4L
1,125 SR
Queue Stats
75W - 78L
1,380 Elo+
Party 2
Zeus
Zeus
daed man 707
Zeus
Level 59
God Stats
23W - 18L
1,620 SR
Queue Stats
390W - 288L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,175
629
6,396
10,083
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 1
7,184
553
1,945
4,243
1,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 7 / 0
7,540
580
6,408
17,235
14,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkiDark23
Hercules
12
3 / 2 / 8
9,220
709
6,478
12,868
14,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Psycop4te77
Jing Wei
13
1 / 1 / 9
8,738
672
4,211
6,172
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
7 / 0 / 3
9,571
736
16,577
5,857
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
11
11
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
DarkiDark23
Hercules
3
2
8
3.5
L
2
3
1
0.83
L
0
1
1
0.5
L
1
7
0
0.14
W
Jing Wei
Psycop4te77
Jing Wei
1
1
9
5.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,749
Damage
27,266
31,561
Taken
24,897
19,191
Mitigated
18,273
3,494
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DarkiDark23
Hercules
6,478
1,616
0
2,453
12,868
14,660
18
5,970
6,898
0
22,516
L
6,396
344
0
1,172
10,083
3,860
0
7,272
2,410
29,924
0
L
1,945
593
0
580
4,243
1,209
0
1,608
2,485
0
9,252
L
6,408
546
417
1,325
17,235
14,122
0
6,601
10,089
15,856
0
W
Jing Wei
Psycop4te77
Jing Wei
4,211
3,443
0
2,570
6,172
1,865
1,369
3,562
2,610
0
21,040
W
16,577
962
42
2,854
5,857
1,748
1,211
3,272
2,585
49,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,899
Gold Earned
27,529
88
Minions Killed
145
0
Camps Cleared
0
507,750
Distance Traveled
675,334
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,220
709
28
2
0
230,964
1
L
Anubis
8,175
629
53
4
0
221,373
2
L
Ullr
7,184
553
17
1
0
81,160
0
L
Ymir
7,540
580
18
1
0
205,217
2
W
Jing Wei
8,738
672
41
3
0
206,977
0
W
Zeus
9,571
736
76
6
0
237,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role