Player Matchup

Neith
Neith
Hg Colt
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,573 Elo+
Party 1
Scylla
Scylla
SmitePoejoe
Scylla
Level 25
God Stats
26W - 26L
1,624 SR
Queue Stats
100W - 82L
1,576 Elo+
Solo
Ao Kuang
Ao Kuang
docbri85
Ao Kuang
Level 24
God Stats
8W - 0L
1,730 SR
Queue Stats
22W - 17L
1,546 Elo+
Party 1
Sobek
Sobek
trafficmonkey
Sobek
Level 29
God Stats
1W - 2L
1,807 SR
Queue Stats
131W - 141L
1,580 Elo+
Solo
Izanami
Izanami
龙之盛世
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,541 Elo+
Solo
Team Averages
Level 23
1,632 SR
1,563 Elo+

VS

Team Averages
Level 18
1,722 SR
1,585 Elo+
Osiris
Osiris
Buttholes89
Osiris
Level 16
God Stats
2W - 2L
1,718 SR
Queue Stats
14W - 9L
1,825 Elo+
Party 2
Bakasura
Bakasura
NightFury5087
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo
Bacchus
Bacchus
OsoHB
Bacchus
Level 28
God Stats
3W - 1L
1,904 SR
Queue Stats
63W - 65L
1,498 Elo+
Solo
Tiamat
Tiamat
Splosive_G
Tiamat
Level 28
God Stats
13W - 11L
1,599 SR
Queue Stats
163W - 184L
1,458 Elo+
Solo
Vamana
Vamana
TearsUnderWater
Vamana
Level 8
God Stats
4W - 1L
1,891 SR
Queue Stats
27W - 10L
1,932 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hg Colt
Neith
14
6 / 1 / 4
9,044
603
7,812
7,444
2,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
14
7 / 1 / 6
8,688
579
9,171
4,227
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
docbri85
Ao Kuang
12
4 / 4 / 3
7,798
520
7,089
12,196
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 11
8,265
551
4,613
8,097
6,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
龙之盛世
Izanami
14
3 / 5 / 2
8,934
596
5,433
9,447
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
5 / 1 / 3
8,843
590
7,449
7,439
5,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
NightFury5087
Bakasura
7
0 / 11 / 0
5,161
344
506
9,556
2,768
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
OsoHB
Bacchus
9
0 / 4 / 2
6,880
459
1,639
12,650
7,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Splosive_G
Tiamat
8
1 / 2 / 0
5,822
388
3,030
3,677
2,018
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 5 / 2
7,765
518
8,501
14,436
7,071
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
23
Kills
11
11
Deaths
23
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
5
1
3
6.5
W
Neith
Hg Colt
Neith
6
1
4
8
L
Bakasura
NightFury5087
Bakasura
0
11
0
0
L
Bacchus
OsoHB
Bacchus
0
4
2
0.25
W
Scylla
7
1
6
10
L
Tiamat
Splosive_G
Tiamat
1
2
0
0.5
L
5
5
2
1.2
W
Ao Kuang
docbri85
Ao Kuang
4
4
3
1.38
W
3
0
11
8.5
W
Izanami
龙之盛世
Izanami
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,118
Damage
21,125
41,411
Taken
47,758
18,449
Mitigated
24,492
13,832
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,449
2,420
0
2,454
7,439
5,299
495
2,168
5,231
0
55,969
W
Neith
Hg Colt
Neith
7,812
4,832
0
4,216
7,444
2,530
2,507
1,222
6,222
0
71,720
L
Bakasura
NightFury5087
Bakasura
506
176
0
912
9,556
2,768
120
4,822
4,560
0
6,807
L
Bacchus
OsoHB
Bacchus
1,639
205
0
1,930
12,650
7,336
0
5,133
7,369
13,596
0
W
Scylla
9,171
1,194
0
490
4,227
1,434
392
1,453
2,774
42,087
0
L
Tiamat
Splosive_G
Tiamat
3,030
92
0
952
3,677
2,018
0
2,558
973
19,684
0
L
8,501
3,224
0
4,317
14,436
7,071
385
5,034
9,359
0
39,241
W
Ao Kuang
docbri85
Ao Kuang
7,089
2,707
0
4,760
12,196
5,203
1,742
1,171
10,952
35,411
10,299
W
4,613
464
0
2,071
8,097
6,206
196
1,060
7,037
17,501
0
W
Izanami
龙之盛世
Izanami
5,433
4,418
0
2,295
9,447
3,076
528
66
9,381
0
43,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,729
Gold Earned
34,471
406
Minions Killed
256
0
Camps Cleared
0
1,312,976
Distance Traveled
1,374,155
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,843
590
104
7
0
315,124
2
W
Neith
9,044
603
125
8
0
246,196
0
L
Bakasura
5,161
344
21
1
0
269,485
0
L
Bacchus
6,880
459
20
1
0
219,812
0
W
Scylla
8,688
579
82
5
0
274,159
2
L
Tiamat
5,822
388
41
3
0
288,230
3
L
Vamana
7,765
518
70
5
0
281,504
3
W
Ao Kuang
7,798
520
77
5
0
254,461
3
W
Sobek
8,265
551
23
2
0
297,692
8
W
Izanami
8,934
596
99
7
0
240,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role