Player Matchup

Bellona
Bellona
DeadTreeForest
Bellona
Level 29
God Stats
2W - 5L
1,410 SR
Queue Stats
131W - 116L
1,600 Elo+
Solo
Ares
Ares
RageKage38
Ares
Level 19
God Stats
7W - 8L
1,614 SR
Queue Stats
153W - 142L
1,676 Elo+
Solo
Loki
Loki
X-TheCrafty1
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Anubis
Anubis
Yodas jr5598
Anubis
Level 28
God Stats
1W - 1L
1,817 SR
Queue Stats
68W - 77L
1,563 Elo+
Solo
Rama
Rama
sonicrush567
Rama
Level 14
God Stats
8W - 9L
1,500 SR
Queue Stats
24W - 33L
1,465 Elo+
Solo
Team Averages
Level 19
1,568 SR
1,561 Elo+

VS

Team Averages
Level 13
1,577 SR
1,663 Elo+
Artemis
Artemis
LeatherlFaceBr
Artemis
Level 7
God Stats
3W - 2L
1,668 SR
Queue Stats
11W - 5L
1,785 Elo+
Party 1
Hades
Hades
LolliConqueror
Hades
Level 16
God Stats
3W - 0L
1,719 SR
Queue Stats
41W - 38L
1,471 Elo+
Solo
Guan Yu
Guan Yu
MeteoriCC
Guan Yu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 142L
1,653 Elo+
Solo
Sylvanus
Sylvanus
Penny_WiseBr
Sylvanus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,752 Elo+
Party 1
Kukulkan
Kukulkan
SimpleSins1834
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,293
572
5,806
9,988
7,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 2 / 3
5,548
504
3,395
8,813
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 8 / 2
5,223
475
2,013
6,996
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
4 / 2 / 1
6,537
594
3,818
4,612
1,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 6 / 0
4,430
403
1,631
6,954
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 5
6,446
586
7,062
5,450
1,785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 3
6,910
628
4,307
8,162
4,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
MeteoriCC
Guan Yu
14
8 / 0 / 0
7,948
723
5,060
6,217
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Penny_WiseBr
Sylvanus
10
6 / 1 / 4
6,494
590
4,964
6,205
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
8
1 / 4 / 4
5,375
489
1,878
3,972
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
22
22
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
6
1
5
8.5
W
1
1
3
2.5
W
Guan Yu
MeteoriCC
Guan Yu
8
0
0
8
W
Sylvanus
Penny_WiseBr
Sylvanus
6
1
4
8
L
0
2
3
0.75
W
Kukulkan
1
4
4
0.75
L
2
8
2
0.38
L
Anubis
4
2
1
2.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,663
Damage
23,271
37,363
Taken
30,006
17,965
Mitigated
13,480
8,253
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,806
1,897
0
2,868
9,988
7,271
0
3,742
6,246
1,703
41,352
W
7,062
3,254
0
2,674
5,450
1,785
300
2,239
3,211
0
26,816
W
4,307
492
30
5,507
8,162
4,254
564
772
7,390
37,779
0
W
Guan Yu
MeteoriCC
Guan Yu
5,060
1,175
214
594
6,217
2,649
520
953
5,264
0
60,244
W
Sylvanus
Penny_WiseBr
Sylvanus
4,964
2,042
922
1,975
6,205
3,958
94
1,659
4,546
18,742
4,567
L
3,395
236
119
2,582
8,813
6,177
27
2,219
6,594
17,301
0
W
Kukulkan
1,878
631
0
162
3,972
834
572
2,089
1,883
13,191
0
L
2,013
806
0
64
6,996
1,834
0
2,475
4,521
0
11,327
L
Anubis
3,818
151
0
1,540
4,612
1,436
0
288
4,324
37,284
0
L
1,631
1,350
0
1,080
6,954
1,247
0
1,810
5,144
0
13,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,031
Gold Earned
33,173
255
Minions Killed
336
0
Camps Cleared
0
996,370
Distance Traveled
1,044,442
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,293
572
93
8
0
194,976
2
W
Artemis
6,446
586
44
4
0
184,229
2
W
Hades
6,910
628
106
10
0
207,343
4
W
Guan Yu
7,948
723
114
10
0
244,426
2
W
Sylvanus
6,494
590
49
4
0
196,033
0
L
Ares
5,548
504
32
3
0
195,379
0
W
Kukulkan
5,375
489
23
2
0
212,411
0
L
Loki
5,223
475
18
2
0
204,860
0
L
Anubis
6,537
594
83
8
0
197,842
2
L
Rama
4,430
403
29
3
0
203,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role