Player Matchup

Bacchus
Bacchus
BallsDeepOptions
Bacchus
Level 67
God Stats
16W - 24L
1,407 SR
Queue Stats
167W - 126L
1,515 Elo+
Solo
Hun Batz
Hun Batz
HatedBonez
Hun Batz
Level 125
God Stats
6W - 9L
1,500 SR
Queue Stats
205W - 180L
1,508 Elo+
Solo
Discordia
Discordia
Jesusnerd
Discordia
Level 106
God Stats
6W - 6L
1,523 SR
Queue Stats
479W - 451L
1,509 Elo+
Solo
Rama
Rama
Snackerman32
Rama
Level 82
God Stats
0W - 5L
1,114 SR
Queue Stats
76W - 124L
1,511 Elo+
Party 3
King Arthur
King Arthur
TheAntiphysics
King Arthur
Level 63
God Stats
1W - 1L
1,714 SR
Queue Stats
13W - 23L
1,403 Elo+
Party 3
Team Averages
Level 89
1,451 SR
1,489 Elo+

VS

Team Averages
Level 100
1,609 SR
1,579 Elo+
Thor
Thor
CrazyyGodd
Thor
Level 96
God Stats
9W - 7L
1,610 SR
Queue Stats
342W - 310L
1,515 Elo+
Party 1
Discordia
Discordia
IWavyChicken
Discordia
Level 105
God Stats
2W - 0L
1,795 SR
Queue Stats
72W - 73L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
KettsEmperor
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,823 Elo+
Solo
Bellona
Bellona
serg1218
Bellona
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 108L
1,542 Elo+
Party 1
Chernobog
Chernobog
xvlando
Chernobog
Level 83
God Stats
8W - 5L
1,641 SR
Queue Stats
121W - 135L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 6
9,443
450
11,110
17,065
22,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
HatedBonez
Hun Batz
16
3 / 7 / 3
10,731
511
6,096
18,591
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Jesusnerd
Discordia
16
4 / 7 / 4
10,657
507
11,879
13,305
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 5
11,574
551
6,734
12,849
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
TheAntiphysics
King Arthur
12
2 / 9 / 5
8,706
415
8,380
18,782
17,809
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 10
12,199
581
12,154
16,047
7,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
IWavyChicken
Discordia
16
6 / 5 / 13
11,092
528
14,097
10,108
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
KettsEmperor
Cthulhu
16
3 / 2 / 16
12,003
572
11,036
19,286
25,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
serg1218
Bellona
17
3 / 3 / 11
11,524
549
10,268
13,847
11,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
xvlando
Chernobog
19
9 / 3 / 5
12,739
607
9,106
12,640
5,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
16
Kills
30
30
Deaths
16
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
9
3
10
4.67
L
Hun Batz
HatedBonez
Hun Batz
3
7
3
0.64
W
Discordia
IWavyChicken
Discordia
6
5
13
2.5
L
Discordia
Jesusnerd
Discordia
4
7
4
0.86
W
Cthulhu
KettsEmperor
Cthulhu
3
2
16
5.5
L
3
2
5
2.75
L
King Arthur
TheAntiphysics
King Arthur
2
9
5
0.5
W
Bellona
serg1218
Bellona
3
3
11
2.83
W
Chernobog
xvlando
Chernobog
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,199
Damage
56,661
80,592
Taken
71,928
55,768
Mitigated
54,777
8,351
Healing
13,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,110
1,444
0
2,269
17,065
22,650
32
6,560
10,278
27,760
0
W
12,154
2,276
0
1,951
16,047
7,631
1,892
7,387
8,396
0
75,826
L
Hun Batz
HatedBonez
Hun Batz
6,096
2,457
0
1,531
18,591
6,060
0
1,250
17,238
0
81,873
W
Discordia
IWavyChicken
Discordia
14,097
628
0
1,494
10,108
3,934
2,060
5,394
4,498
54,065
0
L
Discordia
Jesusnerd
Discordia
11,879
1,017
0
752
13,305
4,595
276
5,795
7,076
60,139
0
W
Cthulhu
KettsEmperor
Cthulhu
11,036
808
465
2,723
19,286
25,509
647
6,092
12,964
40,339
0
L
6,734
5,805
0
2,689
12,849
4,654
0
2,611
10,187
0
89,616
L
King Arthur
TheAntiphysics
King Arthur
8,380
1,691
0
1,110
18,782
17,809
116
7,767
10,680
0
33,222
W
Bellona
serg1218
Bellona
10,268
2,744
0
3,651
13,847
11,936
2,349
4,739
8,978
0
62,124
W
Chernobog
xvlando
Chernobog
9,106
5,699
0
3,387
12,640
5,767
2,612
2,408
10,190
0
99,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,111
Gold Earned
59,557
485
Minions Killed
538
0
Camps Cleared
0
1,881,047
Distance Traveled
2,041,779
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,443
450
33
2
0
426,980
4
W
Thor
12,199
581
111
5
0
429,149
3
L
Hun Batz
10,731
511
118
6
0
389,759
11
W
Discordia
11,092
528
98
5
0
364,648
2
L
Discordia
10,657
507
113
5
0
363,857
1
W
Cthulhu
12,003
572
32
2
0
427,475
6
L
Rama
11,574
551
166
8
0
370,837
10
L
King Arthur
8,706
415
55
3
0
329,614
0
W
Bellona
11,524
549
134
6
0
399,100
2
W
Chernobog
12,739
607
163
8
0
421,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role