Player Matchup

Baron Samedi
Baron Samedi
HalfDeadHyena
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
K4nsloos
Janus
Level 146
God Stats
0W - 1L
1,480 SR
Queue Stats
6W - 5L
1,583 Elo+
Party 1
Kali
Kali
ShelbasoruS
Kali
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,538 Elo+
Party 1
Odin
Odin
SillyKevin
Odin
Level 159
God Stats
0W - 2L
1,608 SR
Queue Stats
218W - 214L
1,536 Elo+
Party 1
Jormungandr
Jormungandr
luxiorgaming
Jormungandr
Level 156
God Stats
0W - 1L
1,454 SR
Queue Stats
20W - 22L
1,533 Elo+
Party 1
Team Averages
Level 136
1,508 SR
1,538 Elo+

VS

Team Averages
Level 124
1,429 SR
1,557 Elo+
Guan Yu
Guan Yu
Bleenas
Guan Yu
Level 108
God Stats
3W - 2L
1,834 SR
Queue Stats
81W - 62L
1,606 Elo+
Solo
Ganesha
Ganesha
DaniB92
Ganesha
Level 114
God Stats
3W - 4L
1,342 SR
Queue Stats
264W - 278L
1,490 Elo+
Solo
Chronos
Chronos
Jemmejor
Chronos
Level 129
God Stats
6W - 9L
1,434 SR
Queue Stats
702W - 665L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
NaCl
Zhong Kui
Level 108
God Stats
2W - 1L
1,295 SR
Queue Stats
65W - 67L
1,552 Elo+
Solo
Chaac
Chaac
TheRazCat
Chaac
Level 159
God Stats
3W - 2L
1,241 SR
Queue Stats
213W - 197L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HalfDeadHyena
Baron Samedi
15
3 / 4 / 6
8,386
699
13,354
7,651
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
K4nsloos
Janus
17
3 / 4 / 7
9,533
794
18,280
10,986
3,851
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 9
8,277
690
7,533
12,974
5,627
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

14
2 / 3 / 8
8,180
682
12,324
18,213
11,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
luxiorgaming
Jormungandr
15
2 / 4 / 8
8,339
695
11,428
19,040
20,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bleenas
Guan Yu
15
5 / 3 / 13
10,452
871
9,503
19,665
21,559
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
DaniB92
Ganesha
15
0 / 4 / 19
9,501
792
8,549
19,117
22,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Jemmejor
Chronos
17
3 / 1 / 9
9,510
793
9,588
8,235
3,869
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
NaCl
Zhong Kui
17
5 / 2 / 12
10,183
849
20,007
12,629
9,936
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
TheRazCat
Chaac
16
6 / 2 / 12
9,832
819
15,419
19,743
22,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
84
12
Kills
19
20
Deaths
12
38
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bleenas
Guan Yu
5
3
13
3.83
W
Ganesha
DaniB92
Ganesha
0
4
19
2.38
L
Baron Samedi
HalfDeadHyena
Baron Samedi
3
4
6
1.5
W
Chronos
Jemmejor
Chronos
3
1
9
7.5
L
Janus
K4nsloos
Janus
3
4
7
1.63
W
Zhong Kui
NaCl
Zhong Kui
5
2
12
5.5
L
2
5
9
1.3
L
2
3
8
2
W
Chaac
TheRazCat
Chaac
6
2
12
6
L
Jormungandr
luxiorgaming
Jormungandr
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,919
Damage
63,066
68,864
Taken
79,389
44,182
Mitigated
80,557
25,738
Healing
36,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bleenas
Guan Yu
9,503
684
9,669
7,090
19,665
21,559
503
9,274
9,852
0
15,988
W
Ganesha
DaniB92
Ganesha
8,549
266
2,603
2,860
19,117
22,295
397
9,657
8,520
11,882
0
L
Baron Samedi
HalfDeadHyena
Baron Samedi
13,354
1,409
5,689
1,837
7,651
3,301
0
3,642
4,009
15,242
0
W
Chronos
Jemmejor
Chronos
9,588
2,924
849
206
8,235
3,869
2,113
4,597
3,520
27,968
0
L
Janus
K4nsloos
Janus
18,280
520
1,797
1,938
10,986
3,851
0
6,094
4,892
39,908
0
W
Zhong Kui
NaCl
Zhong Kui
20,007
1,965
1,578
3,631
12,629
9,936
1,810
7,948
4,355
41,925
0
L
7,533
2,126
1,345
2,537
12,974
5,627
0
8,065
4,653
0
13,882
L
12,324
1,773
1,096
6,800
18,213
11,273
0
10,495
7,718
0
16,714
W
Chaac
TheRazCat
Chaac
15,419
1,475
2,347
5,565
19,743
22,898
445
10,403
8,666
0
27,436
L
Jormungandr
luxiorgaming
Jormungandr
11,428
2,034
527
2,172
19,040
20,130
0
9,848
8,756
26,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,715
Gold Earned
49,478
114
Minions Killed
137
0
Camps Cleared
0
1,136,830
Distance Traveled
1,143,354
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,452
871
11
1
0
223,382
3
W
Ganesha
9,501
792
0
0
0
218,978
0
L
Baron Samedi
8,386
699
7
1
0
216,848
0
W
Chronos
9,510
793
47
4
0
231,343
6
L
Janus
9,533
794
67
6
0
224,062
0
W
Zhong Kui
10,183
849
64
5
0
235,230
0
L
Kali
8,277
690
10
1
0
232,495
3
L
Odin
8,180
682
18
2
0
244,245
0
W
Chaac
9,832
819
15
1
0
234,421
1
L
Jormungandr
8,339
695
12
1
0
219,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role