Player Matchup

Morgan Le Fay
Morgan Le Fay
BahamaRama
Morgan Le Fay
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GMx74
Hercules
Level 85
God Stats
1W - 4L
1,196 SR
Queue Stats
11W - 16L
1,153 Elo+
Party 3
Aphrodite
Aphrodite
GoatBaaa
Aphrodite
Level 121
God Stats
3W - 2L
1,526 SR
Queue Stats
56W - 66L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
LS MAM
Tsukuyomi
Level 90
God Stats
2W - 3L
1,264 SR
Queue Stats
41W - 44L
1,386 Elo+
Party 3
Izanami
Izanami
SMGx40
Izanami
Level 61
God Stats
1W - 2L
1,264 SR
Queue Stats
12W - 17L
1,237 Elo+
Party 3
Team Averages
Level 80
1,350 SR
1,331 Elo+

VS

Team Averages
Level 82
1,486 SR
1,366 Elo+
Neith
Neith
IronManx99
Neith
Level 129
God Stats
0W - 2L
1,539 SR
Queue Stats
55W - 43L
1,437 Elo+
Solo
Hel
Hel
Nekosamma0
Hel
Level 121
God Stats
0W - 2L
1,579 SR
Queue Stats
67W - 58L
1,396 Elo+
Party 1
Tiamat
Tiamat
OPseDoPSeRS
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,325 Elo+
Party 2
Bakasura
Bakasura
TheBamboozler11
Bakasura
Level 51
God Stats
0W - 1L
1,283 SR
Queue Stats
5W - 12L
1,285 Elo+
Party 2
Bellona
Bellona
adyrthit
Bellona
Level 85
God Stats
1W - 2L
1,527 SR
Queue Stats
30W - 28L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BahamaRama
Morgan Le Fay
20
14 / 1 / 12
15,542
971
30,226
15,184
7,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
GMx74
Hercules
19
2 / 0 / 23
12,041
753
10,314
15,400
14,934
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
GoatBaaa
Aphrodite
17
2 / 11 / 7
11,324
708
9,673
18,909
8,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
LS MAM
Tsukuyomi
18
6 / 5 / 11
12,559
785
13,999
14,587
5,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SMGx40
Izanami
19
9 / 4 / 9
13,642
853
12,712
12,373
5,127
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
8 / 2 / 5
12,905
807
16,671
13,136
5,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 6 / 8
13,007
813
18,539
20,795
8,242
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
15
2 / 10 / 9
10,606
663
8,825
18,761
10,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
15
0 / 9 / 4
9,134
571
3,484
13,893
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
adyrthit
Bellona
16
2 / 6 / 11
10,664
667
10,293
25,127
19,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
58
33
Kills
21
21
Deaths
33
62
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BahamaRama
Morgan Le Fay
14
1
12
20
W
Hercules
GMx74
Hercules
2
0
23
13.5
W
Aphrodite
GoatBaaa
Aphrodite
2
11
7
0.5
L
Neith
8
2
5
5.25
W
Tsukuyomi
LS MAM
Tsukuyomi
6
5
11
2.3
L
9
6
8
2.17
L
Tiamat
2
10
9
0.65
W
Izanami
SMGx40
Izanami
9
4
9
3.38
L
Bakasura
0
9
4
0.22
L
Bellona
adyrthit
Bellona
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,924
Damage
57,812
76,453
Taken
91,712
42,069
Mitigated
50,436
29,452
Healing
25,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BahamaRama
Morgan Le Fay
30,226
7,393
0
5,351
15,184
7,146
3,458
4,577
10,240
76,863
0
W
Hercules
GMx74
Hercules
10,314
1,569
0
6,614
15,400
14,934
436
4,726
9,619
0
21,724
W
Aphrodite
GoatBaaa
Aphrodite
9,673
457
3,852
6,989
18,909
8,877
577
6,456
12,207
43,947
0
L
Neith
16,671
6,170
0
4,025
13,136
5,482
656
6,269
6,774
0
61,006
W
Tsukuyomi
LS MAM
Tsukuyomi
13,999
2,749
502
2,540
14,587
5,985
2,153
7,837
6,657
0
38,245
L
18,539
532
5,874
8,765
20,795
8,242
0
8,928
11,831
40,588
0
L
Tiamat
8,825
1,537
0
1,683
18,761
10,910
0
7,601
11,128
25,194
0
W
Izanami
SMGx40
Izanami
12,712
10,325
617
2,987
12,373
5,127
963
3,878
8,439
0
40,380
L
Bakasura
3,484
2,098
0
1,145
13,893
5,835
0
6,676
7,169
0
12,941
L
Bellona
adyrthit
Bellona
10,293
2,840
0
3,890
25,127
19,967
1
10,554
13,823
0
26,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,108
Gold Earned
56,316
358
Minions Killed
286
11
Camps Cleared
7
1,385,826
Distance Traveled
1,363,342
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,542
971
93
6
0
285,089
3
W
Hercules
12,041
753
33
2
2
346,143
0
W
Aphrodite
11,324
708
90
6
3
209,583
4
L
Neith
12,905
807
102
6
1
286,933
1
W
Tsukuyomi
12,559
785
51
3
5
280,445
2
L
Hel
13,007
813
65
4
0
289,039
0
L
Tiamat
10,606
663
32
2
2
218,044
1
W
Izanami
13,642
853
91
6
1
264,566
0
L
Bakasura
9,134
571
43
3
4
272,596
0
L
Bellona
10,664
667
44
3
0
296,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role