Player Matchup

Chaac
Chaac
ByFafo
Chaac
Level 20
God Stats
1W - 0L
1,679 SR
Queue Stats
5W - 2L
1,499 Elo+
Solo
Artio
Artio
GilgaChad
Artio
Level 16
God Stats
2W - 1L
1,527 SR
Queue Stats
35W - 24L
1,699 Elo+
Solo
Ares
Ares
Johny_guck_idl
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,792 Elo+
Solo
Fenrir
Fenrir
Richardt1405
Fenrir
Level 17
God Stats
8W - 8L
1,534 SR
Queue Stats
51W - 61L
1,319 Elo+
Solo
Ra
Ra
SCOTBEER01
Ra
Level 16
God Stats
3W - 0L
1,313 SR
Queue Stats
72W - 61L
1,406 Elo+
Solo
Team Averages
Level 15
1,510 SR
1,543 Elo+

VS

Team Averages
Level 19
1,527 SR
1,463 Elo+
Susano
Susano
RealBrunosg
Susano
Level 7
God Stats
2W - 5L
1,385 SR
Queue Stats
7W - 15L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
TTyranox
Gilgamesh
Level 9
God Stats
1W - 2L
1,415 SR
Queue Stats
19W - 15L
1,449 Elo+
Solo
Chang'e
Chang'e
ZTE-AD7Y34-redjo
Chang'e
Level 29
God Stats
3W - 1L
1,846 SR
Queue Stats
77W - 65L
1,530 Elo+
Solo
Achilles
Achilles
hllwvon
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,446 Elo+
Solo
Anubis
Anubis
niqqaflvcko
Anubis
Level 28
God Stats
40W - 49L
1,489 SR
Queue Stats
81W - 90L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ByFafo
Chaac
6
0 / 3 / 1
7,831
290
1,164
6,350
1,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artio
GilgaChad
Artio
20
13 / 3 / 6
14,695
544
32,237
33,223
43,883
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 6 / 9
12,829
475
6,574
21,476
18,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
19
4 / 2 / 3
12,218
453
8,997
12,916
7,692
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 5 / 9
12,587
466
16,634
14,894
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
5
0 / 0 / 0
7,712
286
169
1,661
342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TTyranox
Gilgamesh
18
4 / 5 / 6
12,381
459
11,911
22,090
17,467
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
6 / 6 / 4
12,956
480
13,527
18,296
6,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
hllwvon
Achilles
20
6 / 4 / 2
13,272
492
17,523
25,118
19,366
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
18
2 / 8 / 7
11,434
423
17,808
26,303
11,992
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
23
Kills
18
19
Deaths
23
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
ByFafo
Chaac
0
3
1
0.17
W
Artio
GilgaChad
Artio
13
3
6
5.33
W
2
6
9
1.08
L
Susano
0
0
0
0
W
Fenrir
4
2
3
2.75
W
4
5
9
1.7
L
Gilgamesh
TTyranox
Gilgamesh
4
5
6
1.4
L
6
6
4
1.33
L
Achilles
hllwvon
Achilles
6
4
2
1.75
L
Anubis
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,606
Damage
60,938
88,859
Taken
93,468
76,013
Mitigated
55,344
35,430
Healing
27,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ByFafo
Chaac
1,164
237
7
3,065
6,350
1,474
0
1,395
4,955
0
13,752
W
Artio
GilgaChad
Artio
32,237
2,501
1,642
18,611
33,223
43,883
1,014
7,330
24,963
110,087
0
W
6,574
725
0
1,035
21,476
18,852
235
10,081
11,214
19,116
0
L
Susano
169
0
0
625
1,661
342
0
0
1,661
0
5,663
W
Fenrir
8,997
2,705
0
1,377
12,916
7,692
1,498
5,087
7,532
0
52,833
W
16,634
1,785
4,121
5,572
14,894
4,112
1,828
6,594
8,079
86,994
0
L
Gilgamesh
TTyranox
Gilgamesh
11,911
2,832
0
4,252
22,090
17,467
1,949
12,452
9,638
0
60,039
L
13,527
1,406
4,141
6,908
18,296
6,177
2,046
8,434
9,862
66,297
0
L
Achilles
hllwvon
Achilles
17,523
7,216
0
2,126
25,118
19,366
527
16,276
8,842
0
81,485
L
Anubis
17,808
367
0
9,610
26,303
11,992
1,394
18,283
8,020
84,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,160
Gold Earned
57,755
468
Minions Killed
517
0
Camps Cleared
0
2,012,839
Distance Traveled
1,913,169
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,831
290
29
1
0
170,168
0
W
Artio
14,695
544
168
6
0
452,222
0
W
Ares
12,829
475
19
1
0
455,713
1
L
Susano
7,712
286
20
1
0
59,964
1
W
Fenrir
12,218
453
100
4
0
462,620
1
W
Ra
12,587
466
152
6
0
472,116
4
L
Gilgamesh
12,381
459
113
4
0
527,933
1
L
Chang'e
12,956
480
125
5
0
463,365
1
L
Achilles
13,272
492
128
5
0
482,451
4
L
Anubis
11,434
423
131
5
0
379,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role