Player Matchup

Chaac
Chaac
LeaDeLio
Chaac
Level 25
God Stats
4W - 1L
1,674 SR
Queue Stats
9W - 7L
1,486 Elo+
Party 1
Kuzenbo
Kuzenbo
Nukkumatto
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,622 Elo+
Party 1
Eset
Eset
Pandorasi
Eset
Level 56
God Stats
1W - 0L
1,732 SR
Queue Stats
18W - 14L
1,511 Elo+
Party 1
Thor
Thor
VanillaXChocola
Thor
Level 29
God Stats
7W - 10L
1,493 SR
Queue Stats
246W - 246L
1,459 Elo+
Solo
Hachiman
Hachiman
Xkaappi
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,511 Elo+
Party 1
Team Averages
Level 31
1,580 SR
1,518 Elo+

VS

Team Averages
Level 10
1,490 SR
1,462 Elo+
Hel
Hel
Kùro
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ra
Ra
Nadrikane
Ra
Level 12
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ungil
Cernunnos
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3
Bastet
Bastet
dreezy617
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,324 Elo+
Party 2
Cabrakan
Cabrakan
nurzzz
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LeaDeLio
Chaac
15
8 / 0 / 2
9,426
673
8,458
8,394
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Kuzenbo
Nukkumatto
Kuzenbo
12
6 / 0 / 5
8,164
583
5,944
9,811
12,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
14
7 / 1 / 4
9,279
663
8,666
5,599
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 3
7,996
571
1,566
7,513
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
Xkaappi
Hachiman
14
3 / 3 / 2
8,698
621
3,931
6,672
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Kùro
Hel
10
0 / 3 / 2
5,724
409
3,859
7,287
2,541
8
1 / 6 / 1
5,667
405
1,443
5,232
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Ungil
Cernunnos
9
3 / 6 / 0
5,885
420
6,649
9,962
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
dreezy617
Bastet
8
0 / 5 / 0
5,173
370
1,636
7,908
2,289
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
nurzzz
Cabrakan
8
0 / 6 / 0
4,975
355
382
7,547
4,007

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
26
Kills
4
5
Deaths
26
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
Kùro
Hel
0
3
2
0.33
W
Chaac
LeaDeLio
Chaac
8
0
2
9
L
1
6
1
0.25
W
Kuzenbo
Nukkumatto
Kuzenbo
6
0
5
8.5
W
Eset
7
1
4
9
L
Cernunnos
Ungil
Cernunnos
3
6
0
0.5
W
2
1
3
3.5
W
Hachiman
Xkaappi
Hachiman
3
3
2
1.33
L
Bastet
dreezy617
Bastet
0
5
0
0
L
Cabrakan
nurzzz
Cabrakan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,565
Damage
13,969
37,989
Taken
37,936
27,529
Mitigated
13,624
13,062
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Kùro
Hel
3,859
952
1,160
2,223
7,287
2,541
0
3,669
3,550
23,993
0
W
Chaac
LeaDeLio
Chaac
8,458
2,315
0
4,835
8,394
8,823
2,984
581
7,813
0
50,282
L
1,443
175
0
557
5,232
1,221
665
3,160
1,691
20,219
0
W
Kuzenbo
Nukkumatto
Kuzenbo
5,944
2,434
100
1,788
9,811
12,476
202
2,018
7,793
21,457
0
W
Eset
8,666
546
647
1,240
5,599
1,711
1,252
1,399
4,088
55,010
0
L
Cernunnos
Ungil
Cernunnos
6,649
2,710
0
365
9,962
3,566
0
5,072
4,786
0
27,323
W
1,566
303
0
4,269
7,513
2,641
470
1,306
6,157
0
46,966
W
Hachiman
Xkaappi
Hachiman
3,931
2,833
0
183
6,672
1,878
2,848
528
6,144
0
46,655
L
Bastet
dreezy617
Bastet
1,636
1,060
0
1,070
7,908
2,289
0
1,423
6,151
0
15,109
L
Cabrakan
nurzzz
Cabrakan
382
228
0
574
7,547
4,007
0
709
6,417
5,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,563
Gold Earned
27,424
448
Minions Killed
180
0
Camps Cleared
0
1,348,944
Distance Traveled
1,099,835
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,724
409
39
3
0
250,051
2
W
Chaac
9,426
673
114
8
0
268,859
3
L
Ra
5,667
405
39
3
0
152,499
0
W
Kuzenbo
8,164
583
19
1
0
260,575
0
W
Eset
9,279
663
111
8
0
278,445
2
L
Cernunnos
5,885
420
56
4
0
223,806
0
W
Thor
7,996
571
103
7
0
279,046
0
W
Hachiman
8,698
621
101
7
0
262,019
1
L
Bastet
5,173
370
30
2
0
255,285
0
L
Cabrakan
4,975
355
16
1
0
218,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role