Player Matchup

Khepri
Khepri
Boenne_
Khepri
Level 18
God Stats
2W - 2L
1,310 SR
Queue Stats
10W - 9L
1,365 Elo+
Party 1
Ymir
Ymir
CrayNoMore
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo
Loki
Loki
Killaboiratta
Loki
Level 5
God Stats
2W - 1L
1,530 SR
Queue Stats
2W - 2L
1,498 Elo+
Solo
Ullr
Ullr
Teddel_
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,365 Elo+
Party 1
Kukulkan
Kukulkan
gediminas259
Kukulkan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 139L
1,262 Elo+
Solo
Team Averages
Level 10
1,468 SR
1,336 Elo+

VS

Team Averages
Level 15
1,544 SR
1,337 Elo+
Danzaburou
Danzaburou
AHMEEED-D
Danzaburou
Level 3
God Stats
1W - 1L
1,314 SR
Queue Stats
1W - 1L
1,031 Elo+
Solo
Osiris
Osiris
Aiddaannnn
Osiris
Level 26
God Stats
9W - 5L
1,870 SR
Queue Stats
118W - 132L
1,371 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JSinnott
Morgan Le Fay
Level 29
God Stats
10W - 11L
1,535 SR
Queue Stats
24W - 24L
1,430 Elo+
Solo
Amaterasu
Amaterasu
Zzedar
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,414 Elo+
Solo
Ymir
Ymir
pohanka77
Ymir
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 22L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Boenne_
Khepri
14
5 / 10 / 6
11,399
475
8,619
27,224
31,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 6 / 6
8,650
360
11,220
25,187
27,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 10 / 2
9,246
385
7,130
16,598
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
Teddel_
Ullr
12
4 / 15 / 5
8,952
373
12,804
22,479
7,614
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Kukulkan
gediminas259
Kukulkan
11
0 / 13 / 3
7,635
318
8,398
17,379
7,839
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AHMEEED-D
Danzaburou
10
0 / 7 / 1
8,062
336
3,163
8,251
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Osiris
Aiddaannnn
Osiris
20
14 / 3 / 24
13,276
553
29,246
23,437
20,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
JSinnott
Morgan Le Fay
20
22 / 2 / 11
13,681
570
36,803
11,871
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Zzedar
Amaterasu
18
5 / 4 / 16
11,710
488
11,924
21,038
17,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
16
11 / 0 / 14
11,203
467
12,389
18,146
19,467
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
118
14
Kills
52
54
Deaths
16
22
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AHMEEED-D
Danzaburou
0
7
1
0.07
W
Osiris
Aiddaannnn
Osiris
14
3
24
8.67
L
Khepri
Boenne_
Khepri
5
10
6
0.8
L
2
6
6
0.83
W
Morgan Le Fay
JSinnott
Morgan Le Fay
22
2
11
13.75
L
3
10
2
0.4
L
Ullr
Teddel_
Ullr
4
15
5
0.43
W
Amaterasu
Zzedar
Amaterasu
5
4
16
3.25
L
Kukulkan
gediminas259
Kukulkan
0
13
3
0.12
W
Ymir
11
0
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,171
Damage
93,525
108,867
Taken
82,743
78,994
Mitigated
65,070
8,886
Healing
23,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AHMEEED-D
Danzaburou
3,163
1,707
0
238
8,251
2,661
842
4,343
3,908
0
19,842
W
Osiris
Aiddaannnn
Osiris
29,246
15,626
0
8,304
23,437
20,387
1,173
7,396
16,041
0
99,938
L
Khepri
Boenne_
Khepri
8,619
2,693
0
1,426
27,224
31,339
465
10,192
16,701
39,052
0
L
11,220
3,486
1,288
2,321
25,187
27,300
186
12,988
11,819
28,344
0
W
Morgan Le Fay
JSinnott
Morgan Le Fay
36,803
4,424
0
3,306
11,871
5,201
2,044
4,186
7,685
109,881
0
L
7,130
2,363
0
909
16,598
4,902
207
5,598
10,810
0
29,854
L
Ullr
Teddel_
Ullr
12,804
10,634
0
2,490
22,479
7,614
0
11,386
10,695
0
30,587
W
Amaterasu
Zzedar
Amaterasu
11,924
5,819
0
8,691
21,038
17,354
0
5,304
15,734
0
72,984
L
Kukulkan
gediminas259
Kukulkan
8,398
1,615
0
452
17,379
7,839
0
7,417
9,650
27,016
0
W
Ymir
12,389
2,658
802
2,482
18,146
19,467
741
7,008
11,138
44,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,882
Gold Earned
57,932
220
Minions Killed
503
0
Camps Cleared
0
1,829,144
Distance Traveled
1,878,234
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,062
336
35
1
0
223,356
2
W
Osiris
13,276
553
148
6
0
409,423
0
L
Khepri
11,399
475
58
2
0
371,200
0
L
Ymir
8,650
360
28
1
0
385,574
2
W
Morgan Le Fay
13,681
570
142
6
0
483,488
3
L
Loki
9,246
385
47
2
0
398,191
2
L
Ullr
8,952
373
36
2
0
317,124
1
W
Amaterasu
11,710
488
107
4
0
467,767
6
L
Kukulkan
7,635
318
51
2
0
357,055
0
W
Ymir
11,203
467
71
3
0
294,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role