Player Matchup

Hades
Hades
Arfol123
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 89L
1,437 Elo+
Solo
Izanami
Izanami
Shinobi Geri
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,275 Elo+
Solo
Kukulkan
Kukulkan
Sim0t3r1217
Kukulkan
Level 13
God Stats
6W - 11L
1,397 SR
Queue Stats
8W - 18L
1,324 Elo+
Party 3
Jormungandr
Jormungandr
Sparrowbord
Jormungandr
Level 6
God Stats
7W - 6L
1,661 SR
Queue Stats
9W - 11L
1,482 Elo+
Party 3
Ymir
Ymir
lapinscretin7896
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,379 Elo+
Solo
Team Averages
Level 13
1,512 SR
1,380 Elo+

VS

Team Averages
Level 9
1,437 SR
1,354 Elo+
Ra
Ra
LGCS-_-Neerz
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,422 Elo+
Party 1
Fenrir
Fenrir
Mlfard
Fenrir
Level 5
God Stats
8W - 10L
1,500 SR
Queue Stats
32W - 48L
1,303 Elo+
Party 2
Ah Puch
Ah Puch
SnoX_AzyGma
Ah Puch
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
lII Cyrus IIl
Kukulkan
Level 6
God Stats
6W - 2L
1,418 SR
Queue Stats
72W - 81L
1,235 Elo+
Party 2
Thanatos
Thanatos
white_assasins24
Thanatos
Level 9
God Stats
1W - 4L
1,269 SR
Queue Stats
4W - 8L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arfol123
Hades
20
6 / 6 / 8
15,049
941
13,492
22,064
9,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Shinobi Geri
Izanami
20
15 / 8 / 4
18,039
1,127
44,393
26,149
7,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Sim0t3r1217
Kukulkan
20
2 / 0 / 15
16,226
1,014
16,937
7,038
2,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jormungandr
Sparrowbord
Jormungandr
20
3 / 4 / 20
16,363
1,023
13,762
28,022
33,261
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
1 / 7 / 5
12,840
803
2,638
14,317
9,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 12
17,243
1,078
31,591
20,850
7,859
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
Mlfard
Fenrir
20
2 / 11 / 15
14,997
937
13,867
32,250
25,362
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
SnoX_AzyGma
Ah Puch
20
8 / 6 / 11
17,462
1,091
27,104
21,732
7,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
lII Cyrus IIl
Kukulkan
20
7 / 5 / 10
16,199
1,012
20,842
22,718
8,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 0 / 0
10,190
637
0
0
0

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
73
27
Kills
25
25
Deaths
27
52
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hades
Arfol123
Hades
6
6
8
1.67
L
8
5
12
2.8
L
Fenrir
Mlfard
Fenrir
2
11
15
0.86
W
Izanami
Shinobi Geri
Izanami
15
8
4
2.13
W
Kukulkan
Sim0t3r1217
Kukulkan
2
0
15
9.5
L
Ah Puch
SnoX_AzyGma
Ah Puch
8
6
11
2.25
W
Jormungandr
Sparrowbord
Jormungandr
3
4
20
3.25
L
Kukulkan
lII Cyrus IIl
Kukulkan
7
5
10
2.4
W
1
7
5
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,222
Damage
93,404
97,590
Taken
97,550
60,876
Mitigated
49,831
9,285
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Arfol123
Hades
13,492
3,226
398
3,700
22,064
9,095
0
16,857
5,207
24,143
0
L
31,591
2,720
1,886
2,698
20,850
7,859
0
9,422
11,428
75,883
0
L
Fenrir
Mlfard
Fenrir
13,867
3,598
210
2,133
32,250
25,362
0
19,287
12,963
0
23,323
W
Izanami
Shinobi Geri
Izanami
44,393
38,259
142
5,045
26,149
7,386
0
23,218
2,931
0
83,657
W
Kukulkan
Sim0t3r1217
Kukulkan
16,937
320
0
0
7,038
2,043
0
5,176
1,862
78,275
0
L
Ah Puch
SnoX_AzyGma
Ah Puch
27,104
2,274
0
3,509
21,732
7,978
0
8,160
13,572
72,886
0
W
Jormungandr
Sparrowbord
Jormungandr
13,762
4,535
0
0
28,022
33,261
0
21,584
6,438
30,085
0
L
Kukulkan
lII Cyrus IIl
Kukulkan
20,842
4,845
0
1,030
22,718
8,632
0
9,960
12,758
50,363
0
W
2,638
482
0
0
14,317
9,091
0
12,702
1,615
4,435
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,517
Gold Earned
76,091
353
Minions Killed
295
3
Camps Cleared
12
1,220,606
Distance Traveled
1,209,563
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,049
941
24
2
1
192,772
1
L
Ra
17,243
1,078
127
8
1
331,459
2
L
Fenrir
14,997
937
14
1
0
303,127
1
W
Izanami
18,039
1,127
111
7
0
279,061
7
W
Kukulkan
16,226
1,014
155
10
1
293,034
0
L
Ah Puch
17,462
1,091
81
5
7
297,895
0
W
Jormungandr
16,363
1,023
60
4
1
320,854
0
L
Kukulkan
16,199
1,012
73
5
4
277,082
10
W
Ymir
12,840
803
3
0
0
134,885
3
L
Thanatos
10,190
637
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role