Player Matchup

Heimdallr
Heimdallr
Blackphantom_91
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,370 Elo+
Party 1
Ares
Ares
EL_Vaton
Ares
Level 159
God Stats
0W - 5L
1,217 SR
Queue Stats
152W - 134L
1,555 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IIkKEQ
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,431 Elo+
Party 3
Erlang Shen
Erlang Shen
PandaFeeling
Erlang Shen
Level 158
God Stats
5W - 5L
1,616 SR
Queue Stats
102W - 107L
1,588 Elo+
Party 1
Sylvanus
Sylvanus
Yonko_dragon16
Sylvanus
Level 106
God Stats
6W - 8L
1,360 SR
Queue Stats
309W - 356L
1,404 Elo+
Party 3
Team Averages
Level 99
1,439 SR
1,470 Elo+

VS

Team Averages
Level 95
1,532 SR
1,571 Elo+
Morgan Le Fay
Morgan Le Fay
Creszin
Morgan Le Fay
Level 29
God Stats
17W - 8L
1,649 SR
Queue Stats
162W - 93L
1,674 Elo+
Party 2
Skadi
Skadi
KiLlErMiEtZe89
Skadi
Level 126
God Stats
82W - 39L
1,753 SR
Queue Stats
289W - 236L
1,566 Elo+
Party 2
King Arthur
King Arthur
Reamynator
King Arthur
Level 121
God Stats
7W - 6L
1,495 SR
Queue Stats
268W - 203L
1,590 Elo+
Party 2
Sol
Sol
RoxasCJGB
Sol
Level 37
God Stats
1W - 2L
1,411 SR
Queue Stats
275W - 346L
1,339 Elo+
Solo
Anubis
Anubis
lx_DaMaGeR_xl
Anubis
Level 160
God Stats
1W - 0L
1,350 SR
Queue Stats
243W - 163L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blackphantom_91
Heimdallr
10
0 / 2 / 4
5,920
423
1,658
6,765
2,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
8
0 / 3 / 4
6,015
430
4,208
15,959
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
IIkKEQ
Morgan Le Fay
9
1 / 8 / 1
5,817
416
4,418
10,769
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
PandaFeeling
Erlang Shen
11
5 / 3 / 3
7,322
523
7,855
12,119
6,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
12
5 / 5 / 1
7,798
557
8,285
13,651
7,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Creszin
Morgan Le Fay
15
6 / 1 / 3
8,559
611
12,418
8,264
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 4
7,003
500
6,284
9,029
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
Reamynator
King Arthur
15
7 / 2 / 0
8,654
618
9,718
12,378
5,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 3 / 2
6,694
478
7,068
6,817
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 1 / 6
8,546
610
13,008
9,012
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
11
Kills
21
21
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Blackphantom_91
Heimdallr
0
2
4
1
W
Morgan Le Fay
Creszin
Morgan Le Fay
6
1
3
7.5
L
Ares
0
3
4
0.67
L
Morgan Le Fay
IIkKEQ
Morgan Le Fay
1
8
1
0.19
W
1
4
4
0.75
L
Erlang Shen
PandaFeeling
Erlang Shen
5
3
3
2.17
W
King Arthur
Reamynator
King Arthur
7
2
0
3.5
W
2
3
2
1
L
Sylvanus
5
5
1
1.1
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,424
Damage
48,496
59,263
Taken
45,500
31,502
Mitigated
16,850
11,112
Healing
13,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Blackphantom_91
Heimdallr
1,658
1,094
0
300
6,765
2,286
0
5,020
1,745
0
19,881
W
Morgan Le Fay
Creszin
Morgan Le Fay
12,418
1,401
0
1,438
8,264
3,002
59
3,820
4,444
70,386
0
L
Ares
4,208
272
0
927
15,959
11,963
0
8,332
7,627
17,250
0
L
Morgan Le Fay
IIkKEQ
Morgan Le Fay
4,418
472
0
765
10,769
3,306
90
7,123
3,646
24,392
0
W
6,284
2,768
0
2,488
9,029
2,414
836
2,329
6,700
0
45,392
L
Erlang Shen
PandaFeeling
Erlang Shen
7,855
3,285
0
2,937
12,119
6,073
0
6,866
5,253
0
38,880
W
King Arthur
Reamynator
King Arthur
9,718
1,822
0
3,689
12,378
5,775
0
5,242
7,136
0
55,626
W
7,068
1,765
0
1,376
6,817
1,637
1,192
1,212
5,605
31,288
0
L
Sylvanus
8,285
3,050
1,409
4,774
13,651
7,874
0
5,153
8,498
31,725
8,192
W
13,008
223
0
4,671
9,012
4,022
0
3,386
5,626
57,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
39,456
253
Minions Killed
452
0
Camps Cleared
0
1,227,137
Distance Traveled
1,344,444
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,920
423
56
4
0
236,593
0
W
Morgan Le Fay
8,559
611
108
8
0
282,317
1
L
Ares
6,015
430
16
1
0
275,493
4
L
Morgan Le Fay
5,817
416
33
2
0
208,509
0
W
Skadi
7,003
500
71
5
0
263,853
4
L
Erlang Shen
7,322
523
64
5
0
298,492
1
W
King Arthur
8,654
618
119
9
0
267,909
0
W
Sol
6,694
478
61
4
0
258,084
0
L
Sylvanus
7,798
557
84
6
0
208,050
4
W
Anubis
8,546
610
93
7
0
272,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role