Player Matchup

Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AlphaKawaiiNeko
Mulan
Level 155
God Stats
5W - 7L
1,445 SR
Queue Stats
983W - 1,021L
1,471 Elo+
Solo
Awilix
Awilix
Helios-Harbinger
Awilix
Level 124
God Stats
477W - 456L
1,442 SR
Queue Stats
1,003W - 1,037L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
popsdapop
Baron Samedi
Level 64
God Stats
1W - 0L
1,630 SR
Queue Stats
6W - 10L
1,409 Elo+
Solo
Neith
Neith
xxLongShotxx03
Neith
Level 59
God Stats
1W - 0L
1,388 SR
Queue Stats
7W - 10L
1,272 Elo+
Solo
Team Averages
Level 101
1,481 SR
1,414 Elo+

VS

Team Averages
Level 114
1,471 SR
1,467 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Craystrider
Susano
Level 129
God Stats
1W - 3L
1,334 SR
Queue Stats
222W - 233L
1,514 Elo+
Solo
Ganesha
Ganesha
Fattina007
Ganesha
Level 109
God Stats
3W - 5L
1,244 SR
Queue Stats
199W - 215L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
Frenchicedtea
Sun Wukong
Level 48
God Stats
0W - 1L
1,586 SR
Queue Stats
11W - 21L
1,284 Elo+
Solo
Heimdallr
Heimdallr
lParanoldl
Heimdallr
Level 160
God Stats
4W - 8L
1,689 SR
Queue Stats
301W - 324L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
9 / 0 / 16
14,869
1,144
22,404
14,334
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 16
13,367
1,028
13,129
14,107
17,818
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
9 / 1 / 15
13,761
1,059
16,707
13,481
5,521
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
popsdapop
Baron Samedi
19
4 / 5 / 16
12,983
999
16,700
20,452
14,155
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 2 / 13
12,894
992
11,190
8,518
4,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
2 / 6 / 2
12,335
949
21,259
16,172
7,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
15
1 / 4 / 0
10,120
778
2,764
4,907
1,872
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
Fattina007
Ganesha
20
1 / 5 / 6
13,482
1,037
14,801
32,341
40,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Frenchicedtea
Sun Wukong
15
0 / 0 / 0
9,600
738
0
0
0
Heimdallr
lParanoldl
Heimdallr
19
5 / 18 / 4
13,163
1,013
25,071
30,222
15,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
21
33
Kills
9
9
Deaths
33
76
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
0
16
17
L
Kukulkan
 
Kukulkan
2
6
2
0.5
W
7
1
16
15
L
Susano
1
4
0
0.25
L
Ganesha
Fattina007
Ganesha
1
5
6
0.8
L
Sun Wukong
Frenchicedtea
Sun Wukong
0
0
0
0
W
9
1
15
16.5
L
Heimdallr
lParanoldl
Heimdallr
5
18
4
0.39
W
Baron Samedi
popsdapop
Baron Samedi
4
5
16
2.4
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,130
Damage
63,895
70,892
Taken
83,642
47,011
Mitigated
65,577
24,791
Healing
4,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
22,404
1,518
3,222
4,942
14,334
5,424
0
7,878
6,456
57,730
0
L
Kukulkan
 
Kukulkan
21,259
818
0
194
16,172
7,498
0
7,618
8,390
79,810
0
W
13,129
2,721
138
2,814
14,107
17,818
0
6,637
7,469
587
35,623
L
Susano
2,764
598
0
0
4,907
1,872
0
1,998
2,899
0
3,354
L
Ganesha
Fattina007
Ganesha
14,801
1,071
231
2,896
32,341
40,770
0
17,334
14,469
29,938
0
L
Sun Wukong
Frenchicedtea
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
16,707
10,730
0
0
13,481
5,521
0
5,391
8,090
0
26,844
L
Heimdallr
lParanoldl
Heimdallr
25,071
11,095
0
842
30,222
15,437
0
11,542
18,308
0
42,558
W
Baron Samedi
popsdapop
Baron Samedi
16,700
2,324
3,183
8,690
20,452
14,155
0
12,022
8,430
29,098
0
W
11,190
3,656
0
1,802
8,518
4,093
0
4,132
4,386
0
34,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,874
Gold Earned
58,700
255
Minions Killed
231
10
Camps Cleared
3
1,298,205
Distance Traveled
659,640
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,869
1,144
94
7
1
347,909
1
L
Kukulkan
12,335
949
170
13
1
225,200
0
W
Mulan
13,367
1,028
55
4
2
235,471
0
L
Susano
10,120
778
1
0
1
41,664
1
L
Ganesha
13,482
1,037
0
0
0
230,780
0
L
Sun Wukong
9,600
738
0
0
0
0
0
W
Awilix
13,761
1,059
21
2
5
293,789
1
L
Heimdallr
13,163
1,013
60
5
1
161,996
0
W
Baron Samedi
12,983
999
38
3
1
222,093
0
W
Neith
12,894
992
47
4
1
198,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role