Player Matchup

Medusa
Medusa
AKforty7even
Medusa
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thoth
Thoth
ultramaquina765
Thoth
Level 47
God Stats
3W - 9L
1,306 SR
Queue Stats
50W - 75L
1,260 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xavier_ps_3
Tsukuyomi
Level 82
God Stats
2W - 4L
1,571 SR
Queue Stats
24W - 31L
1,370 Elo+
Party 1
Team Averages
Level 73
1,459 SR
1,377 Elo+

VS

Team Averages
Level 53
1,647 SR
1,315 Elo+
Morgan Le Fay
Morgan Le Fay
Deadlyrave113
Morgan Le Fay
Level 29
God Stats
3W - 1L
1,827 SR
Queue Stats
62W - 78L
1,444 Elo+
Party 2
Sun Wukong
Sun Wukong
PT18-Saint
Sun Wukong
Level 65
God Stats
8W - 3L
1,614 SR
Queue Stats
63W - 80L
1,442 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ronin_Legi
Tsukuyomi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 9 / 2
9,086
534
6,213
14,260
4,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 10 / 1
8,824
519
4,811
13,580
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
xavier_ps_3
Tsukuyomi
15
4 / 9 / 0
10,812
636
16,382
18,061
14,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deadlyrave113
Morgan Le Fay
16
2 / 3 / 18
11,457
674
10,681
12,434
4,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
PT18-Saint
Sun Wukong
16
15 / 1 / 10
13,044
767
14,873
19,099
14,025
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
Ronin_Legi
Tsukuyomi
17
11 / 0 / 13
12,886
758
12,345
14,054
11,689
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
69
4
Kills
28
28
Deaths
4
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
9
2
0.11
W
Morgan Le Fay
Deadlyrave113
Morgan Le Fay
2
3
18
3.67
W
Sun Wukong
PT18-Saint
Sun Wukong
15
1
10
20
W
Tsukuyomi
Ronin_Legi
Tsukuyomi
11
0
13
17.5
L
0
10
1
0.05
L
Tsukuyomi
xavier_ps_3
Tsukuyomi
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,406
Damage
37,899
45,901
Taken
45,587
22,325
Mitigated
29,835
3,378
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,213
2,603
0
1,162
14,260
4,965
0
1,864
11,857
0
21,682
W
Morgan Le Fay
Deadlyrave113
Morgan Le Fay
10,681
587
403
2,079
12,434
4,121
772
1,290
11,022
37,606
0
W
Sun Wukong
PT18-Saint
Sun Wukong
14,873
3,357
1,224
4,660
19,099
14,025
1,223
2,008
16,856
0
38,773
W
Tsukuyomi
Ronin_Legi
Tsukuyomi
12,345
2,934
0
619
14,054
11,689
443
970
12,898
0
49,166
L
4,811
27
0
548
13,580
3,231
0
2,856
10,547
32,024
0
L
Tsukuyomi
xavier_ps_3
Tsukuyomi
16,382
4,088
0
1,668
18,061
14,129
0
5,961
11,573
0
55,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,722
Gold Earned
37,387
151
Minions Killed
167
0
Camps Cleared
0
749,374
Distance Traveled
961,076
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,086
534
28
2
0
252,411
1
W
Morgan Le Fay
11,457
674
58
3
0
296,756
2
W
Sun Wukong
13,044
767
52
3
0
297,349
4
W
Tsukuyomi
12,886
758
57
3
0
366,971
2
L
Thoth
8,824
519
47
3
0
224,669
0
L
Tsukuyomi
10,812
636
76
4
0
272,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role