Player Matchup

Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold II
Dpkcolts
Chiron
Gold II
Level 35
God Stats
0W - 1L
1,475 SR
Queue Stats
18W - 18L
1,704 MMR
Party 1
Bacchus
Bacchus
Gold V
Ilikewiener
Bacchus
Gold V
Level 90
God Stats
0W - 1L
1,383 SR
Queue Stats
42W - 48L
1,362 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 77
1,453 SR
1,522 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,581 SR
1,573 MMR
Set
Set
Platinum IV
GonzeusOP
Set
Platinum IV
Level 149
God Stats
7W - 12L
1,592 SR
Queue Stats
224W - 299L
1,641 MMR
Solo
Vamana
Vamana
Gold IV
JPsilvasan
Vamana
Gold IV
Level 126
God Stats
5W - 0L
1,514 SR
Queue Stats
163W - 212L
1,492 MMR
Solo
Nox
Nox
Platinum V
jeffstick
Nox
Platinum V
Level 154
God Stats
110W - 134L
1,636 SR
Queue Stats
184W - 241L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 7 / 0
8,903
524
4,293
11,204
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Dpkcolts
Chiron
15
4 / 2 / 2
10,884
640
12,673
14,241
6,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Ilikewiener
Bacchus
14
2 / 4 / 1
10,841
638
7,028
16,522
23,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Morgan Le FayTiamatHou YiThothAthena

VS

Bans
GilgameshSobekKumbhakarnaHerculesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
11,365
669
12,700
13,179
10,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
JPsilvasan
Vamana
16
3 / 2 / 7
11,072
651
9,710
15,904
18,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 2 / 6
11,951
703
11,800
10,193
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
13
13
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
7
0
0
L
Chiron
Dpkcolts
Chiron
4
2
2
2.5
W
3
2
7
3.25
L
Bacchus
Ilikewiener
Bacchus
2
4
1
0.63
W
Vamana
JPsilvasan
Vamana
3
2
7
3.25
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,994
Damage
34,210
41,967
Taken
39,276
33,083
Mitigated
32,828
7,375
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,293
23
0
161
11,204
3,296
540
4,853
6,202
30,885
0
L
Chiron
Dpkcolts
Chiron
12,673
6,750
544
3,564
14,241
6,611
845
2,378
11,568
0
50,700
W
12,700
4,382
0
1,666
13,179
10,063
891
3,647
9,458
0
52,006
L
Bacchus
Ilikewiener
Bacchus
7,028
1,224
0
3,106
16,522
23,176
0
5,643
10,210
16,757
0
W
Vamana
JPsilvasan
Vamana
9,710
2,965
0
4,652
15,904
18,658
216
4,060
11,636
4,595
35,193
W
11,800
848
0
836
10,193
4,107
1,562
3,260
6,861
53,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,628
Gold Earned
34,388
176
Minions Killed
212
0
Camps Cleared
0
910,337
Distance Traveled
963,081
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,903
524
37
2
0
301,326
4
L
Chiron
10,884
640
117
7
0
295,257
1
W
Set
11,365
669
80
5
0
333,012
4
L
Bacchus
10,841
638
22
1
0
313,754
1
W
Vamana
11,072
651
42
2
0
341,516
0
W
Nox
11,951
703
90
5
0
288,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role