Player Matchup

Zeus
Zeus
FierceLion26947
Zeus
Level 29
God Stats
0W - 3L
1,314 SR
Queue Stats
64W - 56L
1,608 Elo+
Party 2
Tsukuyomi
Tsukuyomi
michapiero1789
Tsukuyomi
Level 18
God Stats
6W - 6L
1,379 SR
Queue Stats
18W - 15L
1,625 Elo+
Solo
Jormungandr
Jormungandr
noha8thshade
Jormungandr
Level 8
God Stats
3W - 3L
1,804 SR
Queue Stats
5W - 8L
1,768 Elo+
Party 1
Osiris
Osiris
noxsolomain
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,459 Elo+
Party 1
Neith
Neith
zynful1
Neith
Level 10
God Stats
9W - 5L
1,732 SR
Queue Stats
131W - 118L
1,608 Elo+
Party 2
Team Averages
Level 15
1,546 SR
1,613 Elo+

VS

Team Averages
Level 16
1,615 SR
1,575 Elo+
Bellona
Bellona
CedarShield3001
Bellona
Level 28
God Stats
14W - 8L
1,488 SR
Queue Stats
179W - 172L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ClipClappington
Morgan Le Fay
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,670 Elo+
Solo
Serqet
Serqet
Galliar
Serqet
Level 15
God Stats
2W - 1L
1,765 SR
Queue Stats
22W - 16L
1,587 Elo+
Solo
Neith
Neith
TDG2ndGiant
Neith
Level 8
God Stats
5W - 2L
1,577 SR
Queue Stats
11W - 3L
1,690 Elo+
Solo
Sobek
Sobek
XenoHakudoshi
Sobek
Level 24
God Stats
4W - 1L
1,747 SR
Queue Stats
16W - 19L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 14 / 1
8,389
365
9,632
16,586
4,602
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
michapiero1789
Tsukuyomi
18
11 / 6 / 1
12,470
542
11,805
16,081
6,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
noha8thshade
Jormungandr
13
0 / 5 / 2
9,614
418
2,934
15,738
11,375
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Osiris
18
3 / 11 / 5
11,668
507
9,394
26,466
26,067
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
zynful1
Neith
12
0 / 3 / 2
8,145
354
4,512
7,284
2,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 5
13,596
591
15,661
21,617
14,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ClipClappington
Morgan Le Fay
20
13 / 4 / 9
14,682
638
24,756
16,249
8,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Galliar
Serqet
19
11 / 1 / 7
13,255
576
8,377
17,526
7,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
3 / 3 / 13
12,049
524
9,569
9,586
3,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 3 / 9
12,852
559
4,874
21,073
24,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
16
Kills
39
39
Deaths
17
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
8
6
5
1.75
W
Morgan Le Fay
ClipClappington
Morgan Le Fay
13
4
9
4.38
L
2
14
1
0.18
W
Serqet
Galliar
Serqet
11
1
7
14.5
W
3
3
13
3.17
W
4
3
9
2.83
L
Tsukuyomi
michapiero1789
Tsukuyomi
11
6
1
1.92
L
Jormungandr
noha8thshade
Jormungandr
0
5
2
0.2
L
Osiris
3
11
5
0.5
L
Neith
zynful1
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,277
Damage
63,237
82,155
Taken
86,051
50,407
Mitigated
58,930
6,245
Healing
22,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,661
7,578
0
4,801
21,617
14,688
2,216
2,989
18,628
0
97,218
W
Morgan Le Fay
ClipClappington
Morgan Le Fay
24,756
2,399
18
4,815
16,249
8,375
2,105
3,752
12,497
134,017
0
L
9,632
1,111
0
1,386
16,586
4,602
656
8,657
7,390
31,053
0
W
Serqet
Galliar
Serqet
8,377
1,110
0
3,031
17,526
7,668
4,807
4,025
13,501
0
77,802
W
9,569
3,836
0
2,424
9,586
3,496
5,240
2,577
7,009
0
57,461
W
4,874
328
154
7,473
21,073
24,703
1,365
3,933
17,140
24,068
0
L
Tsukuyomi
michapiero1789
Tsukuyomi
11,805
2,096
0
1,912
16,081
6,212
0
5,046
10,598
0
62,060
L
Jormungandr
noha8thshade
Jormungandr
2,934
461
0
0
15,738
11,375
198
5,929
9,662
32,651
0
L
Osiris
9,394
3,701
0
2,093
26,466
26,067
0
4,612
20,469
0
68,987
L
Neith
zynful1
Neith
4,512
1,092
0
854
7,284
2,151
334
4,378
2,774
0
42,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,286
Gold Earned
66,434
406
Minions Killed
538
0
Camps Cleared
0
1,796,391
Distance Traveled
2,250,433
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,596
591
153
7
0
427,593
0
W
Morgan Le Fay
14,682
638
165
7
0
461,367
9
L
Zeus
8,389
365
55
2
0
323,155
1
W
Serqet
13,255
576
104
5
0
535,319
8
W
Neith
12,049
524
97
4
0
379,889
2
W
Sobek
12,852
559
19
1
0
446,265
2
L
Tsukuyomi
12,470
542
97
4
0
455,165
2
L
Jormungandr
9,614
418
51
2
0
344,305
0
L
Osiris
11,668
507
131
6
0
343,712
0
L
Neith
8,145
354
72
3
0
330,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role