Player Matchup

Ymir
Ymir
Kontu
Ymir
Level 119
God Stats
7W - 3L
1,747 SR
Queue Stats
270W - 212L
1,517 Elo+
Party 2
Apollo
Apollo
Ligh616tning
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
He Bo
He Bo
Weigar
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 189L
1,530 Elo+
Party 2
Sobek
Sobek
Younger Chazz
Sobek
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 197L
1,490 Elo+
Solo
Merlin
Merlin
pHiLs BeHiNd U
Merlin
Level 146
God Stats
2W - 3L
1,526 SR
Queue Stats
178W - 166L
1,519 Elo+
Solo
Team Averages
Level 93
1,555 SR
1,511 Elo+

VS

Team Averages
Level 86
1,529 SR
1,561 Elo+
Thor
Thor
DeathsVessel
Thor
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 131L
1,453 Elo+
Solo
Xing Tian
Xing Tian
JJ-Yuri
Xing Tian
Level 127
God Stats
9W - 2L
1,590 SR
Queue Stats
204W - 191L
1,510 Elo+
Solo
Athena
Athena
TribalPrune1
Athena
Level 139
God Stats
2W - 0L
1,520 SR
Queue Stats
145W - 151L
1,486 Elo+
Solo
Janus
Janus
luisRM_20
Janus
Level 121
God Stats
2W - 2L
1,535 SR
Queue Stats
212W - 172L
1,618 Elo+
Party 1
Sol
Sol
macarenoguayaba3
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kontu
Ymir
16
3 / 5 / 6
9,207
708
9,765
14,622
17,039
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
13
1 / 9 / 4
8,133
626
6,999
13,244
6,124
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

He Bo
Weigar
He Bo
12
2 / 8 / 2
7,682
591
14,650
11,882
5,437
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 6 / 8
10,859
835
11,916
21,430
27,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 3 / 7
10,078
775
27,634
10,410
5,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 20
9,579
737
9,156
12,232
11,750
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
JJ-Yuri
Xing Tian
17
3 / 2 / 23
10,900
838
5,820
26,098
17,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
18
3 / 0 / 19
10,078
775
5,344
22,920
9,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
luisRM_20
Janus
18
6 / 2 / 17
10,868
836
19,508
11,876
4,833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
17 / 2 / 11
11,838
911
24,563
14,193
5,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
121
11
Kills
31
31
Deaths
11
27
Assists
90
Player
Kills
Deaths
Assists
KDA
W
2
5
20
2.4
W
Xing Tian
JJ-Yuri
Xing Tian
3
2
23
7.25
L
Ymir
Kontu
Ymir
3
5
6
1.2
L
Apollo
1
9
4
0.33
W
Athena
3
0
19
12.5
L
He Bo
Weigar
He Bo
2
8
2
0.38
L
3
6
8
1.17
W
Janus
luisRM_20
Janus
6
2
17
7.25
W
17
2
11
11.25
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,964
Damage
64,391
71,588
Taken
87,319
60,927
Mitigated
50,076
19,583
Healing
48,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,156
2,311
2,009
1,483
12,232
11,750
448
10,072
2,160
0
17,217
W
Xing Tian
JJ-Yuri
Xing Tian
5,820
201
646
10,039
26,098
17,981
167
14,432
11,666
9,513
0
L
Ymir
Kontu
Ymir
9,765
976
2,669
1,619
14,622
17,039
66
10,750
3,585
13,407
0
L
Apollo
6,999
1,589
232
302
13,244
6,124
902
11,065
2,031
0
11,636
W
Athena
5,344
661
2,471
12,044
22,920
9,654
237
18,738
4,182
12,153
0
L
He Bo
Weigar
He Bo
14,650
673
2,523
1,015
11,882
5,437
0
9,867
1,829
21,618
0
L
11,916
891
800
4,527
21,430
27,214
0
15,198
5,906
17,101
0
W
Janus
luisRM_20
Janus
19,508
1,010
5,749
4,162
11,876
4,833
416
9,554
2,322
46,464
0
W
24,563
7,590
4,432
5,136
14,193
5,858
4,507
11,169
3,024
43,533
0
L
27,634
727
2,661
3,235
10,410
5,113
409
7,199
3,002
57,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,959
Gold Earned
53,263
109
Minions Killed
138
0
Camps Cleared
0
1,076,976
Distance Traveled
1,331,266
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,579
737
6
0
0
233,043
0
W
Xing Tian
10,900
838
3
0
0
287,225
1
L
Ymir
9,207
708
13
1
0
220,047
0
L
Apollo
8,133
626
4
0
0
199,801
0
W
Athena
10,078
775
20
2
0
290,763
0
L
He Bo
7,682
591
10
1
0
206,441
4
L
Sobek
10,859
835
6
0
0
216,035
0
W
Janus
10,868
836
70
5
0
265,275
0
W
Sol
11,838
911
39
3
0
254,960
0
L
Merlin
10,078
775
76
6
0
234,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role