Player Matchup

Ao Kuang
Ao Kuang
Albino__Baby
Ao Kuang
Level 18
God Stats
11W - 5L
1,844 SR
Queue Stats
39W - 28L
1,470 Elo+
Solo
Neith
Neith
GamerN3w2
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,545 Elo+
Solo
Osiris
Osiris
SGS glizzy
Osiris
Level 12
God Stats
4W - 6L
1,340 SR
Queue Stats
7W - 14L
1,366 Elo+
Solo
Chaac
Chaac
SkyJav6183
Chaac
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 18L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xFrostx420x
Morgan Le Fay
Level 14
God Stats
5W - 11L
1,379 SR
Queue Stats
25W - 53L
1,447 Elo+
Solo
Team Averages
Level 15
1,513 SR
1,465 Elo+

VS

Team Averages
Level 28
1,558 SR
1,522 Elo+
Ullr
Ullr
HairySnail5162
Ullr
Level 25
God Stats
6W - 4L
1,662 SR
Queue Stats
103W - 97L
1,589 Elo+
Party 1
Pele
Pele
JosTheeSage
Pele
Level 28
God Stats
3W - 7L
1,500 SR
Queue Stats
179W - 199L
1,551 Elo+
Party 1
Osiris
Osiris
Kaua2161
Osiris
Level 31
God Stats
3W - 3L
1,306 SR
Queue Stats
67W - 61L
1,447 Elo+
Solo
Raijin
Raijin
ShaBNM
Raijin
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
234W - 240L
1,491 Elo+
Party 1
Ganesha
Ganesha
Sheluvdar
Ganesha
Level 27
God Stats
8W - 6L
1,822 SR
Queue Stats
107W - 117L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Albino__Baby
Ao Kuang
17
8 / 6 / 0
11,067
527
11,323
18,746
9,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
GamerN3w2
Neith
14
0 / 9 / 1
8,511
405
4,898
12,493
5,278
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
SGS glizzy
Osiris
7
0 / 6 / 3
6,637
316
2,218
6,979
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
19
3 / 1 / 2
11,783
561
14,918
17,281
25,234
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
xFrostx420x
Morgan Le Fay
13
1 / 11 / 3
8,181
390
6,327
16,207
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 2 / 6
11,378
542
14,141
12,995
6,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 2 / 9
11,486
547
13,352
13,474
5,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Kaua2161
Osiris
19
3 / 4 / 4
11,098
528
10,589
20,211
15,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
ShaBNM
Raijin
16
5 / 5 / 12
10,615
505
10,516
11,195
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Sheluvdar
Ganesha
13
0 / 0 / 13
9,466
451
3,802
6,696
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
12
Kills
32
33
Deaths
13
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Albino__Baby
Ao Kuang
8
6
0
1.33
L
Neith
GamerN3w2
Neith
0
9
1
0.06
W
14
2
6
8.5
W
10
2
9
7.25
W
Osiris
Kaua2161
Osiris
3
4
4
1.25
L
Osiris
SGS glizzy
Osiris
0
6
3
0.25
W
Raijin
ShaBNM
Raijin
5
5
12
2.2
W
Ganesha
Sheluvdar
Ganesha
0
0
13
6.5
L
Chaac
3
1
2
4
L
Morgan Le Fay
xFrostx420x
Morgan Le Fay
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,684
Damage
52,400
71,706
Taken
64,571
48,528
Mitigated
38,800
14,888
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Albino__Baby
Ao Kuang
11,323
4,692
0
6,520
18,746
9,626
0
6,916
11,830
62,328
0
L
Neith
GamerN3w2
Neith
4,898
1,559
0
752
12,493
5,278
1,592
2,540
9,953
0
42,161
W
14,141
7,649
0
2,251
12,995
6,070
1,638
2,254
10,741
0
66,599
W
13,352
4,081
0
217
13,474
5,928
0
1,658
11,816
0
81,905
W
Osiris
Kaua2161
Osiris
10,589
5,205
0
6,649
20,211
15,389
1,050
5,276
14,935
0
69,816
L
Osiris
SGS glizzy
Osiris
2,218
561
0
450
6,979
3,298
0
2,218
4,761
0
11,182
W
Raijin
ShaBNM
Raijin
10,516
1,410
0
500
11,195
4,709
1,166
6,676
4,519
50,612
0
W
Ganesha
Sheluvdar
Ganesha
3,802
353
0
1,006
6,696
6,704
643
1,786
4,910
21,214
0
L
Chaac
14,918
1,820
0
4,879
17,281
25,234
150
743
16,538
0
82,108
L
Morgan Le Fay
xFrostx420x
Morgan Le Fay
6,327
574
18
2,269
16,207
5,092
0
1,901
14,306
37,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,179
Gold Earned
54,043
397
Minions Killed
470
0
Camps Cleared
0
1,658,560
Distance Traveled
1,860,621
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,067
527
90
4
0
380,995
0
L
Neith
8,511
405
59
3
0
311,720
5
W
Ullr
11,378
542
105
5
0
364,062
0
W
Pele
11,486
547
119
6
0
441,415
0
W
Osiris
11,098
528
142
7
0
336,386
1
L
Osiris
6,637
316
20
1
0
207,202
0
W
Raijin
10,615
505
94
4
0
334,548
1
W
Ganesha
9,466
451
10
0
0
384,210
4
L
Chaac
11,783
561
159
8
0
401,900
2
L
Morgan Le Fay
8,181
390
69
3
0
356,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role