Player Matchup

Scylla
Scylla
OUTLAW61873
Scylla
Level 18
God Stats
18W - 11L
1,684 SR
Queue Stats
156W - 143L
1,196 Elo+
Solo
Nemesis
Nemesis
SonOfTanatos
Nemesis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 22L
1,012 Elo+
Party 2
Hachiman
Hachiman
Survile
Hachiman
Level 64
God Stats
41W - 45L
1,387 SR
Queue Stats
127W - 132L
1,503 Elo+
Party 1
Apollo
Apollo
connordy123
Apollo
Level 7
God Stats
6W - 8L
1,440 SR
Queue Stats
10W - 14L
1,317 Elo+
Party 1
Ra
Ra
mavillawolf
Ra
Level 12
God Stats
12W - 12L
1,375 SR
Queue Stats
42W - 51L
1,214 Elo+
Party 2
Team Averages
Level 21
1,477 SR
1,249 Elo+

VS

Team Averages
Level 12
1,472 SR
1,124 Elo+
Bakasura
Bakasura
AlexS11911
Bakasura
Level 8
God Stats
1W - 2L
1,533 SR
Queue Stats
1W - 18L
905 Elo+
Party 3
Scylla
Scylla
Bad_Wolf_2319
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,432 Elo+
Party 3
Neith
Neith
JMax11808
Neith
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 19L
741 Elo+
Party 3
Medusa
Medusa
loco_momma2
Medusa
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,112 Elo+
Party 3
Rama
Rama
yk_ken365
Rama
Level 29
God Stats
3W - 7L
1,328 SR
Queue Stats
56W - 90L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
12 / 3 / 22
13,160
1,196
18,463
10,965
4,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SonOfTanatos
Nemesis
19
12 / 3 / 10
11,273
1,025
11,454
11,093
4,867
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
Survile
Hachiman
20
19 / 1 / 20
15,557
1,414
35,860
15,160
6,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
17
2 / 6 / 12
9,936
903
8,581
12,212
11,540
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 2 / 19
11,746
1,068
6,387
9,479
7,244
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlexS11911
Bakasura
17
1 / 13 / 8
10,604
964
4,995
23,107
11,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 7 / 6
9,640
876
3,494
11,322
4,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
JMax11808
Neith
16
3 / 9 / 3
10,356
941
11,402
16,893
7,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
16
0 / 13 / 5
9,567
870
8,420
19,166
7,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
18
11 / 8 / 4
13,446
1,222
26,227
21,112
9,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
41
49
Kills
15
15
Deaths
50
83
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AlexS11911
Bakasura
1
13
8
0.38
L
0
7
6
0.43
L
Neith
JMax11808
Neith
3
9
3
0.5
W
Scylla
12
3
22
7.67
W
Nemesis
SonOfTanatos
Nemesis
12
3
10
5.67
W
Hachiman
Survile
Hachiman
19
1
20
29
W
Apollo
2
6
12
1.33
L
Medusa
0
13
5
0.19
W
4
2
19
6.75
L
Rama
11
8
4
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,745
Damage
54,538
58,909
Taken
91,600
34,648
Mitigated
41,136
7,186
Healing
6,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AlexS11911
Bakasura
4,995
3,505
0
2,891
23,107
11,521
0
6,471
16,636
0
12,166
L
3,494
1,023
0
210
11,322
4,516
0
2,700
8,622
16,864
0
L
Neith
JMax11808
Neith
11,402
4,580
0
754
16,893
7,490
0
7,129
9,764
0
32,169
W
Scylla
18,463
3,080
0
0
10,965
4,218
0
422
10,298
31,396
0
W
Nemesis
SonOfTanatos
Nemesis
11,454
5,674
0
726
11,093
4,867
0
224
10,674
0
23,533
W
Hachiman
Survile
Hachiman
35,860
25,589
72
4,413
15,160
6,779
0
1,487
13,392
0
73,642
W
Apollo
8,581
5,424
0
836
12,212
11,540
0
790
11,164
0
12,758
L
Medusa
8,420
3,731
0
706
19,166
7,896
0
4,511
14,655
0
20,712
W
6,387
1,808
470
669
9,479
7,244
0
571
8,798
27,359
0
L
Rama
26,227
20,755
0
2,080
21,112
9,713
0
4,039
17,073
0
60,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,672
Gold Earned
53,613
202
Minions Killed
165
4
Camps Cleared
4
886,043
Distance Traveled
888,089
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,604
964
30
3
2
175,779
0
L
Scylla
9,640
876
17
2
1
189,400
0
L
Neith
10,356
941
28
3
0
167,885
0
W
Scylla
13,160
1,196
35
3
0
196,064
0
W
Nemesis
11,273
1,025
25
2
2
201,411
0
W
Hachiman
15,557
1,414
101
9
1
200,252
1
W
Apollo
9,936
903
7
1
1
128,326
0
L
Medusa
9,567
870
22
2
1
183,921
1
W
Ra
11,746
1,068
34
3
0
159,990
0
L
Rama
13,446
1,222
68
6
0
171,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role