Player Matchup

Nu Wa
Nu Wa
Chibidori
Nu Wa
Level 57
God Stats
0W - 1L
1,352 SR
Queue Stats
1W - 10L
1,041 Elo+
Party 2
Ymir
Ymir
Etimes
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
985 Elo+
Party 2
Tiamat
Tiamat
JonManSubtle
Tiamat
Level 20
God Stats
1W - 5L
1,314 SR
Queue Stats
1W - 8L
1,071 Elo+
Party 2
Agni
Agni
Sephirostie
Agni
Level 29
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 8L
942 Elo+
Party 2
Team Averages
Level 37
1,348 SR
1,010 Elo+

VS

Team Averages
Level 105
1,541 SR
1,479 Elo+
Zeus
Zeus
Atillaprettywuse
Zeus
Level 29
God Stats
5W - 3L
1,502 SR
Queue Stats
8W - 9L
1,601 Elo+
Party 1
Janus
Janus
Colonel-Shprout
Janus
Level 149
God Stats
5W - 5L
1,560 SR
Queue Stats
169W - 188L
1,548 Elo+
Solo
Arachne
Arachne
Lasha310
Arachne
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,383 Elo+
Party 1
Bakasura
Bakasura
LuQ1z
Bakasura
Level 122
God Stats
1W - 0L
1,600 SR
Queue Stats
5W - 4L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chibidori
Nu Wa
15
1 / 5 / 3
8,766
731
6,817
9,601
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
Etimes
Ymir
14
4 / 5 / 0
9,056
755
3,771
13,693
12,856
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
14
0 / 7 / 4
8,268
689
6,113
11,137
6,367
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 2
9,150
763
8,134
8,767
3,401
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 5
10,611
884
10,813
8,721
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 5
10,874
906
11,267
6,097
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Lasha310
Arachne
17
7 / 2 / 4
10,744
895
8,529
11,346
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
LuQ1z
Bakasura
17
6 / 3 / 4
10,896
908
8,008
11,222
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
23
23
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Nu Wa
Chibidori
Nu Wa
1
5
3
0.5
W
4
1
5
6.5
L
Ymir
Etimes
Ymir
4
5
0
0.8
L
Tiamat
0
7
4
0.29
W
Arachne
Lasha310
Arachne
7
2
4
4.5
W
Bakasura
LuQ1z
Bakasura
6
3
4
2.67
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,835
Damage
38,617
43,198
Taken
37,386
26,297
Mitigated
15,145
3,433
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,813
951
0
1,489
8,721
2,988
245
6,362
2,359
45,108
0
L
Nu Wa
Chibidori
Nu Wa
6,817
1,740
360
845
9,601
3,673
0
5,867
3,514
33,128
0
W
11,267
788
0
1,598
6,097
2,150
1,909
4,267
1,830
52,944
0
L
Ymir
Etimes
Ymir
3,771
277
223
929
13,693
12,856
0
6,448
6,707
19,340
0
L
Tiamat
6,113
942
0
636
11,137
6,367
0
5,812
4,808
27,944
0
W
Arachne
Lasha310
Arachne
8,529
4,759
0
3,825
11,346
4,386
486
8,095
3,251
0
30,775
W
Bakasura
LuQ1z
Bakasura
8,008
5,719
0
3,113
11,222
5,621
4,856
6,418
4,804
0
31,661
L
8,134
39
0
440
8,767
3,401
0
3,626
4,938
25,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
43,125
159
Minions Killed
281
6
Camps Cleared
14
729,007
Distance Traveled
993,881
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,611
884
55
5
4
206,784
1
L
Nu Wa
8,766
731
45
4
2
169,142
0
W
Janus
10,874
906
114
10
3
229,001
1
L
Ymir
9,056
755
43
4
1
201,798
0
L
Tiamat
8,268
689
32
3
2
157,380
2
W
Arachne
10,744
895
49
4
3
286,826
0
W
Bakasura
10,896
908
63
5
4
271,270
2
L
Agni
9,150
763
39
3
1
200,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role