Player Matchup

Ymir
Ymir
Beriah Knight
Ymir
Level 107
God Stats
2W - 1L
1,609 SR
Queue Stats
45W - 46L
1,455 Elo+
Party 2
Bastet
Bastet
BeriahBlaze
Bastet
Level 97
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 19L
1,430 Elo+
Party 2
Heimdallr
Heimdallr
STyrfang
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,223 Elo+
Party 2
Team Averages
Level 76
1,536 SR
1,369 Elo+

VS

Team Averages
Level 73
1,539 SR
1,419 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Rodrigo354
Baron Samedi
Level 103
God Stats
9W - 33L
1,264 SR
Queue Stats
61W - 195L
1,237 Elo+
Party 1
Hercules
Hercules
thebrendenator
Hercules
Level 27
God Stats
7W - 6L
1,852 SR
Queue Stats
67W - 67L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 12
12,288
683
14,281
24,043
22,067
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
17
11 / 3 / 5
14,011
778
14,552
10,906
6,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
STyrfang
Heimdallr
16
4 / 3 / 11
11,846
658
13,172
11,220
6,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 8 / 11
10,646
591
11,015
20,899
6,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
Rodrigo354
Baron Samedi
16
8 / 6 / 5
12,120
673
12,492
12,874
5,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
5 / 6 / 8
11,245
625
11,809
18,737
12,899
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
20
Kills
14
14
Deaths
20
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
8
11
0.81
W
5
8
12
1.38
W
Bastet
11
3
5
4.5
L
Baron Samedi
Rodrigo354
Baron Samedi
8
6
5
1.75
W
Heimdallr
STyrfang
Heimdallr
4
3
11
3.17
L
Hercules
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,005
Damage
35,316
46,169
Taken
52,510
34,878
Mitigated
25,276
6,081
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,015
3,487
636
4,167
20,899
6,998
630
4,893
16,006
0
39,836
W
14,281
3,091
865
2,584
24,043
22,067
184
7,336
16,707
39,098
0
W
Bastet
14,552
5,935
0
1,837
10,906
6,736
2,060
1,710
9,196
0
43,418
L
Baron Samedi
Rodrigo354
Baron Samedi
12,492
1,187
2,736
2,596
12,874
5,379
544
4,814
8,060
57,340
0
W
Heimdallr
STyrfang
Heimdallr
13,172
5,998
0
795
11,220
6,075
522
3,446
7,774
0
42,956
L
Hercules
11,809
5,209
0
51
18,737
12,899
283
4,574
14,163
0
25,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,145
Gold Earned
34,011
169
Minions Killed
177
0
Camps Cleared
0
856,204
Distance Traveled
958,034
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,646
591
59
3
0
298,741
1
W
Ymir
12,288
683
48
3
0
265,189
0
W
Bastet
14,011
778
69
4
0
309,353
0
L
Baron Samedi
12,120
673
76
4
0
279,066
0
W
Heimdallr
11,846
658
52
3
0
281,662
0
L
Hercules
11,245
625
42
2
0
380,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role