Player Matchup

Baron Samedi
Baron Samedi
Alpha2323
Baron Samedi
Level 26
God Stats
21W - 13L
1,668 SR
Queue Stats
154W - 163L
1,369 Elo+
Solo
Ares
Ares
JackHagenbauer
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,381 Elo+
Solo
Hou Yi
Hou Yi
Killapi
Hou Yi
Level 6
God Stats
2W - 1L
1,433 SR
Queue Stats
33W - 23L
1,207 Elo+
Solo
Hun Batz
Hun Batz
TripazJ
Hun Batz
Level 11
God Stats
2W - 2L
1,321 SR
Queue Stats
24W - 23L
1,472 Elo+
Solo
Izanami
Izanami
noria0306
Izanami
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 84L
1,283 Elo+
Solo
Team Averages
Level 15
1,484 SR
1,342 Elo+

VS

Team Averages
Level 15
1,392 SR
1,415 Elo+
Mercury
Mercury
Dizio
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,454 Elo+
Party 1
Bacchus
Bacchus
JC1959
Bacchus
Level 4
God Stats
0W - 2L
1,143 SR
Queue Stats
0W - 2L
1,170 Elo+
Solo
Neith
Neith
Mayyzz
Neith
Level 16
God Stats
2W - 3L
1,522 SR
Queue Stats
6W - 8L
1,454 Elo+
Party 1
Persephone
Persephone
alex4563750
Persephone
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 2
Bellona
Bellona
jessouille30
Bellona
Level 18
God Stats
0W - 1L
1,296 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alpha2323
Baron Samedi
20
15 / 3 / 4
13,068
622
19,223
14,809
7,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 12
11,134
530
4,779
10,481
7,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Killapi
Hou Yi
14
3 / 4 / 2
9,836
468
5,454
7,099
2,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
TripazJ
Hun Batz
20
5 / 2 / 7
12,473
594
8,674
11,989
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
noria0306
Izanami
19
11 / 3 / 4
12,333
587
15,106
14,575
7,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dizio
Mercury
14
2 / 7 / 6
9,289
442
8,141
16,783
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
JC1959
Bacchus
8
0 / 2 / 1
6,948
331
1,499
7,574
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Mayyzz
Neith
16
1 / 7 / 2
9,937
473
12,076
13,992
4,731
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
alex4563750
Persephone
15
4 / 11 / 1
10,800
514
7,782
15,229
4,703
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
jessouille30
Bellona
14
5 / 7 / 1
9,251
441
9,131
18,074
14,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
35
Kills
12
12
Deaths
34
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alpha2323
Baron Samedi
15
3
4
5.67
L
Mercury
Dizio
Mercury
2
7
6
0.71
L
Bacchus
JC1959
Bacchus
0
2
1
0.25
W
1
0
12
7
W
Hou Yi
Killapi
Hou Yi
3
4
2
1
L
Neith
Mayyzz
Neith
1
7
2
0.29
W
Hun Batz
TripazJ
Hun Batz
5
2
7
4.25
L
Persephone
alex4563750
Persephone
4
11
1
0.41
L
Bellona
jessouille30
Bellona
5
7
1
0.79
W
Izanami
noria0306
Izanami
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,236
Damage
38,629
58,953
Taken
71,652
30,522
Mitigated
35,917
18,606
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alpha2323
Baron Samedi
19,223
2,856
1,015
5,236
14,809
7,721
1,271
4,629
10,180
74,669
0
L
Mercury
Dizio
Mercury
8,141
3,276
0
3,074
16,783
6,258
0
5,170
11,373
0
36,722
L
Bacchus
JC1959
Bacchus
1,499
284
0
1,604
7,574
6,136
502
737
6,837
15,340
0
W
4,779
514
0
2,331
10,481
7,994
501
1,332
9,149
13,726
0
W
Hou Yi
Killapi
Hou Yi
5,454
3,021
0
789
7,099
2,662
2,062
1,499
5,600
0
40,109
L
Neith
Mayyzz
Neith
12,076
4,924
0
2,548
13,992
4,731
1,284
4,189
9,671
0
60,572
W
Hun Batz
TripazJ
Hun Batz
8,674
3,187
0
4,525
11,989
5,077
2,683
382
11,607
0
88,364
L
Persephone
alex4563750
Persephone
7,782
934
0
1,370
15,229
4,703
539
9,555
5,173
35,819
0
L
Bellona
jessouille30
Bellona
9,131
2,994
0
2,133
18,074
14,089
194
3,292
14,595
0
39,419
W
Izanami
noria0306
Izanami
15,106
10,864
0
4,710
14,575
7,068
6,670
1,979
12,596
0
96,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,844
Gold Earned
46,225
548
Minions Killed
331
0
Camps Cleared
0
1,770,172
Distance Traveled
1,663,121
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,068
622
118
6
0
379,651
3
L
Mercury
9,289
442
67
3
0
417,864
2
L
Bacchus
6,948
331
31
1
0
199,432
3
W
Ares
11,134
530
13
1
0
432,947
5
W
Hou Yi
9,836
468
87
4
0
211,815
2
L
Neith
9,937
473
114
5
0
300,345
1
W
Hun Batz
12,473
594
164
8
0
408,341
2
L
Persephone
10,800
514
49
2
0
348,324
1
L
Bellona
9,251
441
70
3
0
397,156
0
W
Izanami
12,333
587
166
8
0
337,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role