Player Matchup

Thor
Thor
LilSpriteCan
Thor
Level 24
God Stats
2W - 3L
1,713 SR
Queue Stats
129W - 154L
1,573 Elo+
Solo
Heimdallr
Heimdallr
MozartMan
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,260 Elo+
Solo
Zhong Kui
Zhong Kui
PigeonMate
Zhong Kui
Level 28
God Stats
0W - 2L
1,274 SR
Queue Stats
120W - 145L
1,384 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Solbaids
Morgan Le Fay
Level 28
God Stats
75W - 41L
1,653 SR
Queue Stats
216W - 183L
1,509 Elo+
Solo
Da Ji
Da Ji
Tahezet
Da Ji
Level 29
God Stats
1W - 2L
1,487 SR
Queue Stats
86W - 88L
1,387 Elo+
Solo
Team Averages
Level 28
1,525 SR
1,423 Elo+

VS

Team Averages
Level 28
1,470 SR
1,404 Elo+
Nemesis
Nemesis
IchigoXWatamme
Nemesis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 14L
1,235 Elo+
Party 1
Sun Wukong
Sun Wukong
ShadowRequiem14
Sun Wukong
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 35L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
ShinjiMinamoto
Nu Wa
Level 87
God Stats
5W - 5L
1,620 SR
Queue Stats
55W - 49L
1,555 Elo+
Party 1
Ares
Ares
Sirdingle13
Ares
Level 7
God Stats
1W - 3L
1,134 SR
Queue Stats
2W - 3L
1,094 Elo+
Party 1
Chang'e
Chang'e
Zarazephyr
Chang'e
Level 18
God Stats
14W - 14L
1,597 SR
Queue Stats
38W - 48L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 8 / 4
14,170
1,090
16,294
21,908
11,929
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
MozartMan
Heimdallr
19
1 / 16 / 7
11,612
893
15,857
30,488
11,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
PigeonMate
Zhong Kui
19
3 / 3 / 10
12,757
981
17,233
17,436
13,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Solbaids
Morgan Le Fay
20
2 / 4 / 11
12,918
994
29,796
18,027
6,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Tahezet
Da Ji
19
2 / 12 / 8
12,082
929
14,820
23,354
8,968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 25
12,742
980
8,169
19,744
9,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
ShadowRequiem14
Sun Wukong
20
8 / 0 / 23
14,077
1,083
18,404
21,329
21,688
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
16 / 2 / 22
16,084
1,237
42,683
16,678
6,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 4 / 17
13,526
1,040
16,825
23,081
28,210
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Zarazephyr
Chang'e
20
8 / 4 / 29
13,794
1,061
16,174
21,068
21,070
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
159
18
Kills
43
43
Deaths
18
40
Assists
116
Player
Kills
Deaths
Assists
KDA
W
2
8
25
1.81
L
10
8
4
1.5
L
Heimdallr
MozartMan
Heimdallr
1
16
7
0.28
L
Zhong Kui
PigeonMate
Zhong Kui
3
3
10
2.67
W
Sun Wukong
ShadowRequiem14
Sun Wukong
8
0
23
19.5
W
16
2
22
13.5
W
9
4
17
4.38
L
Morgan Le Fay
Solbaids
Morgan Le Fay
2
4
11
1.88
L
Da Ji
Tahezet
Da Ji
2
12
8
0.5
W
Chang'e
Zarazephyr
Chang'e
8
4
29
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,000
Damage
102,255
111,213
Taken
101,900
52,422
Mitigated
87,098
10,382
Healing
17,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,169
4,700
0
956
19,744
9,630
0
8,432
10,718
0
24,454
L
16,294
5,539
341
1,422
21,908
11,929
0
16,274
5,634
0
37,906
L
Heimdallr
MozartMan
Heimdallr
15,857
9,439
0
1,834
30,488
11,995
0
19,729
10,759
0
39,557
L
Zhong Kui
PigeonMate
Zhong Kui
17,233
1,090
936
2,697
17,436
13,000
0
11,580
5,856
47,722
0
W
Sun Wukong
ShadowRequiem14
Sun Wukong
18,404
3,515
0
678
21,329
21,688
0
8,550
12,047
0
45,162
W
42,683
11,347
1,733
1,145
16,678
6,500
0
8,244
7,927
70,987
0
W
16,825
864
502
470
23,081
28,210
0
8,819
13,375
24,466
0
L
Morgan Le Fay
Solbaids
Morgan Le Fay
29,796
2,466
214
2,938
18,027
6,530
0
11,330
6,697
67,246
0
L
Da Ji
Tahezet
Da Ji
14,820
4,614
0
0
23,354
8,968
0
16,769
6,585
0
28,222
W
Chang'e
Zarazephyr
Chang'e
16,174
3,383
7,052
5,046
21,068
21,070
0
9,678
10,804
33,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,539
Gold Earned
70,223
246
Minions Killed
218
5
Camps Cleared
6
1,160,287
Distance Traveled
1,232,817
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,742
980
25
2
1
190,459
0
L
Thor
14,170
1,090
40
3
1
245,119
3
L
Heimdallr
11,612
893
41
3
0
226,395
0
L
Zhong Kui
12,757
981
64
5
0
216,505
1
W
Sun Wukong
14,077
1,083
60
5
1
318,010
0
W
Nu Wa
16,084
1,237
78
6
3
245,207
1
W
Ares
13,526
1,040
11
1
0
236,117
0
L
Morgan Le Fay
12,918
994
85
7
2
263,102
0
L
Da Ji
12,082
929
16
1
2
209,166
2
W
Chang'e
13,794
1,061
44
3
1
243,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role