Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ITzDragonJrXz
Bellona
Level 139
God Stats
2W - 4L
1,711 SR
Queue Stats
200W - 178L
1,535 Elo+
Party 3
Cthulhu
Cthulhu
ITzDragonXz
Cthulhu
Level 27
God Stats
2W - 0L
1,319 SR
Queue Stats
17W - 6L
1,521 Elo+
Party 3
Chang'e
Chang'e
Pinvky
Chang'e
Level 109
God Stats
6W - 9L
1,289 SR
Queue Stats
121W - 135L
1,464 Elo+
Party 2
Izanami
Izanami
Smvky
Izanami
Level 93
God Stats
7W - 2L
1,942 SR
Queue Stats
195W - 210L
1,397 Elo+
Party 2
Team Averages
Level 79
1,552 SR
1,483 Elo+

VS

Team Averages
Level 44
1,478 SR
1,420 Elo+
Heimdallr
Heimdallr
CatnC
Heimdallr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,391 Elo+
Party 1
Anubis
Anubis
Der_HouseMellow
Anubis
Level 40
God Stats
8W - 8L
1,474 SR
Queue Stats
126W - 143L
1,422 Elo+
Party 1
Ao Kuang
Ao Kuang
HolyCommand
Ao Kuang
Level 76
God Stats
14W - 17L
1,498 SR
Queue Stats
568W - 562L
1,416 Elo+
Party 1
Ymir
Ymir
HolyNjicho
Ymir
Level 45
God Stats
45W - 40L
1,572 SR
Queue Stats
159W - 199L
1,460 Elo+
Party 1
Amaterasu
Amaterasu
HolyPalarca
Amaterasu
Level 49
God Stats
2W - 5L
1,346 SR
Queue Stats
266W - 248L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
9 / 0 / 6
8,980
691
9,501
3,302
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
15
3 / 0 / 2
8,855
681
6,531
9,213
6,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
ITzDragonXz
Cthulhu
12
3 / 0 / 9
7,961
612
6,895
8,946
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Pinvky
Chang'e
14
4 / 0 / 5
8,361
643
3,517
6,487
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Smvky
Izanami
13
6 / 0 / 5
7,980
614
7,043
6,014
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CatnC
Heimdallr
8
0 / 6 / 0
5,172
398
4,237
8,444
2,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 0
6,358
489
3,524
9,077
3,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
HolyCommand
Ao Kuang
10
0 / 6 / 0
6,274
483
3,929
11,039
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 0
5,489
422
1,720
8,192
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
HolyPalarca
Amaterasu
12
0 / 3 / 0
6,700
515
2,842
10,937
6,105
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
25
Kills
0
0
Deaths
25
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
0
6
12
L
Heimdallr
CatnC
Heimdallr
0
6
0
0
L
0
7
0
0
L
Ao Kuang
HolyCommand
Ao Kuang
0
6
0
0
L
0
3
0
0
L
Amaterasu
HolyPalarca
Amaterasu
0
3
0
0
W
Bellona
3
0
2
4
W
Cthulhu
ITzDragonXz
Cthulhu
3
0
9
7.5
W
Chang'e
Pinvky
Chang'e
4
0
5
6.5
W
Izanami
Smvky
Izanami
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,487
Damage
16,252
33,962
Taken
47,689
19,205
Mitigated
19,131
15,850
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,501
2,066
123
513
3,302
970
3,142
2,061
1,241
39,988
0
L
Heimdallr
CatnC
Heimdallr
4,237
2,002
0
500
8,444
2,157
0
5,531
2,757
0
23,188
L
3,524
328
0
2,355
9,077
3,341
0
5,367
3,426
39,859
0
L
Ao Kuang
HolyCommand
Ao Kuang
3,929
1,032
0
1,153
11,039
3,365
0
4,003
6,908
44,257
0
L
1,720
579
0
503
8,192
4,163
0
3,097
4,977
17,292
0
L
Amaterasu
HolyPalarca
Amaterasu
2,842
1,473
0
2,755
10,937
6,105
0
1,128
9,708
0
39,517
W
Bellona
6,531
2,996
0
5,701
9,213
6,600
432
1,638
7,575
0
59,788
W
Cthulhu
ITzDragonXz
Cthulhu
6,895
991
346
1,627
8,946
8,124
232
1,999
6,947
23,137
0
W
Chang'e
Pinvky
Chang'e
3,517
551
794
4,138
6,487
1,832
938
2,061
4,426
42,537
0
W
Izanami
Smvky
Izanami
7,043
4,426
0
2,608
6,014
1,679
1,863
1,414
4,600
0
44,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,137
Gold Earned
29,993
430
Minions Killed
323
0
Camps Cleared
0
1,333,694
Distance Traveled
1,216,251
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,980
691
74
6
0
252,248
0
L
Heimdallr
5,172
398
45
3
0
243,044
0
L
Anubis
6,358
489
77
6
0
202,433
0
L
Ao Kuang
6,274
483
87
7
0
264,275
2
L
Ymir
5,489
422
24
2
0
245,345
0
L
Amaterasu
6,700
515
90
7
0
261,154
1
W
Bellona
8,855
681
127
10
0
275,650
2
W
Cthulhu
7,961
612
32
2
0
285,404
0
W
Chang'e
8,361
643
99
8
0
266,695
4
W
Izanami
7,980
614
98
8
0
253,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role