Player Matchup

Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver III
PureTHC95
Thanatos
Silver III
Level 140
God Stats
31W - 53L
1,423 SR
Queue Stats
58W - 97L
1,212 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,474 SR
1,404 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,552 SR
1,385 MMR
Sun Wukong
Sun Wukong
Bronze III
DripGotDat
Sun Wukong
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,505 MMR
Solo
Chronos
Chronos
Silver II
X_ByGhost_X
Chronos
Silver II
Level 81
God Stats
7W - 2L
1,567 SR
Queue Stats
77W - 101L
1,081 MMR
Solo
Medusa
Medusa
Gold IV
sasuke111
Medusa
Gold IV
Level 155
God Stats
19W - 10L
1,590 SR
Queue Stats
146W - 182L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
4 / 4 / 9
14,217
646
20,667
17,985
7,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
 
Gilgamesh
18
4 / 3 / 9
14,065
639
19,307
24,737
32,233
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
PureTHC95
Thanatos
17
9 / 6 / 4
14,080
640
15,659
15,974
6,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaMorgan Le FayKukulkanScyllaDanzaburou

VS

Bans
Nu WaVulcanAphroditeBaron SamediJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DripGotDat
Sun Wukong
19
5 / 5 / 5
14,577
663
12,690
24,562
36,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
X_ByGhost_X
Chronos
20
4 / 4 / 6
14,736
670
15,030
23,002
12,575
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
sasuke111
Medusa
17
4 / 8 / 6
14,403
655
18,593
22,755
10,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
17
Kills
13
13
Deaths
17
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
4
9
2.13
L
Gilgamesh
 
Gilgamesh
4
3
9
2.83
W
Sun Wukong
DripGotDat
Sun Wukong
5
5
5
1.5
L
Thanatos
PureTHC95
Thanatos
9
6
4
1.83
W
Chronos
X_ByGhost_X
Chronos
4
4
6
1.75
W
Medusa
sasuke111
Medusa
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,633
Damage
46,313
58,696
Taken
70,319
46,541
Mitigated
59,854
12,595
Healing
11,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
20,667
1,558
450
4,628
17,985
7,522
805
3,607
13,942
94,668
0
L
Gilgamesh
 
Gilgamesh
19,307
4,303
0
1,087
24,737
32,233
640
6,546
17,556
0
48,299
W
Sun Wukong
DripGotDat
Sun Wukong
12,690
2,542
0
1,778
24,562
36,506
387
6,407
17,565
351
46,849
L
Thanatos
PureTHC95
Thanatos
15,659
3,785
0
6,430
15,974
6,786
602
5,196
10,370
0
29,108
W
Chronos
X_ByGhost_X
Chronos
15,030
4,972
0
5,151
23,002
12,575
2,151
6,280
16,089
64,933
0
W
Medusa
sasuke111
Medusa
18,593
5,663
0
4,701
22,755
10,773
895
6,357
15,998
0
58,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,362
Gold Earned
43,716
227
Minions Killed
243
0
Camps Cleared
0
1,179,144
Distance Traveled
1,180,950
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,217
646
132
6
0
383,199
5
L
Gilgamesh
14,065
639
56
3
0
438,884
5
W
Sun Wukong
14,577
663
63
3
0
400,134
1
L
Thanatos
14,080
640
39
2
0
357,061
0
W
Chronos
14,736
670
97
4
0
418,270
2
W
Medusa
14,403
655
83
4
0
362,546
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role