Player Matchup

Apollo
Apollo
CallMeBrigand
Apollo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 35L
1,697 Elo+
Party 1
Thanatos
Thanatos
Der_Ungepflegte
Thanatos
Level 15
God Stats
6W - 6L
1,445 SR
Queue Stats
24W - 25L
1,445 Elo+
Solo
Tiamat
Tiamat
DeuS_Jibril
Tiamat
Level 20
God Stats
27W - 23L
1,460 SR
Queue Stats
32W - 26L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
plasma_Oli
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,297 Elo+
Solo
Scylla
Scylla
stguskhe
Scylla
Level 25
God Stats
4W - 4L
1,245 SR
Queue Stats
132W - 130L
1,493 Elo+
Solo
Team Averages
Level 19
1,430 SR
1,479 Elo+

VS

Team Averages
Level 19
1,552 SR
1,457 Elo+
Zeus
Zeus
 
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HulbZz
Morgan Le Fay
Level 28
God Stats
4W - 4L
1,706 SR
Queue Stats
43W - 46L
1,468 Elo+
Solo
Sol
Sol
Trap-Power0
Sol
Level 7
God Stats
1W - 3L
1,503 SR
Queue Stats
11W - 22L
1,372 Elo+
Solo
Nemesis
Nemesis
qoodo
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,452 Elo+
Solo
Serqet
Serqet
sargon_mio
Serqet
Level 26
God Stats
16W - 11L
1,548 SR
Queue Stats
126W - 100L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 21
14,549
1,212
22,979
9,874
4,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
19
5 / 3 / 17
12,248
1,021
13,260
15,655
5,337
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
20
15 / 5 / 18
13,954
1,163
23,638
14,890
11,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
plasma_Oli
Sylvanus
19
1 / 4 / 20
11,415
951
2,833
14,312
7,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
stguskhe
Scylla
20
11 / 1 / 19
13,648
1,137
21,385
11,470
3,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
5 / 13 / 4
12,401
1,033
18,184
17,887
5,083
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
HulbZz
Morgan Le Fay
16
2 / 9 / 3
10,445
870
13,108
17,157
6,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 10 / 5
11,043
920
15,088
22,066
6,519
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
qoodo
Nemesis
16
0 / 13 / 1
9,601
800
2,576
21,730
7,591
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
sargon_mio
Serqet
19
7 / 2 / 9
13,807
1,151
10,261
11,302
3,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
38
47
Kills
16
16
Deaths
47
95
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
13
4
0.54
W
15
3
21
8.5
W
Thanatos
5
3
17
4.5
W
Tiamat
15
5
18
4.8
L
Morgan Le Fay
HulbZz
Morgan Le Fay
2
9
3
0.39
L
2
10
5
0.45
W
Sylvanus
plasma_Oli
Sylvanus
1
4
20
2.75
L
Nemesis
qoodo
Nemesis
0
13
1
0.04
L
Serqet
sargon_mio
Serqet
7
2
9
5.75
W
Scylla
stguskhe
Scylla
11
1
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,095
Damage
59,217
66,201
Taken
90,142
32,674
Mitigated
29,909
18,122
Healing
6,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
18,184
2,383
0
74
17,887
5,083
0
9,733
8,154
41,074
0
W
22,979
11,740
0
1,548
9,874
4,124
0
7,136
2,683
0
42,709
W
Thanatos
13,260
5,091
0
8,169
15,655
5,337
0
10,745
4,501
0
32,498
W
Tiamat
23,638
1,659
117
2,814
14,890
11,781
0
11,532
3,358
30,536
0
L
Morgan Le Fay
HulbZz
Morgan Le Fay
13,108
465
0
1,020
17,157
6,785
0
9,683
7,474
29,267
0
L
15,088
4,643
0
2,490
22,066
6,519
0
10,807
11,259
35,984
0
W
Sylvanus
plasma_Oli
Sylvanus
2,833
1,018
2,802
2,672
14,312
7,532
0
8,679
3,965
12,123
0
L
Nemesis
qoodo
Nemesis
2,576
1,286
0
160
21,730
7,591
0
12,518
9,212
0
14,870
L
Serqet
sargon_mio
Serqet
10,261
1,596
0
2,831
11,302
3,931
0
5,115
6,187
0
23,337
W
Scylla
stguskhe
Scylla
21,385
1,779
0
0
11,470
3,900
0
8,288
3,182
46,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,814
Gold Earned
57,297
182
Minions Killed
175
8
Camps Cleared
9
1,110,240
Distance Traveled
1,023,740
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,401
1,033
40
3
2
179,551
0
W
Apollo
14,549
1,212
65
5
0
232,520
3
W
Thanatos
12,248
1,021
34
3
2
251,548
1
W
Tiamat
13,954
1,163
9
1
3
219,204
0
L
Morgan Le Fay
10,445
870
35
3
1
161,223
0
L
Sol
11,043
920
33
3
2
216,592
0
W
Sylvanus
11,415
951
18
2
0
175,096
0
L
Nemesis
9,601
800
30
3
0
204,841
1
L
Serqet
13,807
1,151
37
3
4
261,533
0
W
Scylla
13,648
1,137
56
5
3
231,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role