Player Matchup

Janus
Janus
AniimatedAllure_
Janus
Level 89
God Stats
9W - 13L
1,464 SR
Queue Stats
411W - 416L
1,389 Elo+
Party 3
Ao Kuang
Ao Kuang
AniimatedShadow
Ao Kuang
Level 29
God Stats
11W - 8L
1,380 SR
Queue Stats
146W - 153L
1,362 Elo+
Party 3
Artemis
Artemis
Killah_T_705
Artemis
Level 41
God Stats
24W - 25L
1,449 SR
Queue Stats
71W - 71L
1,424 Elo+
Party 1
Cerberus
Cerberus
Skillz747
Cerberus
Level 144
God Stats
6W - 4L
1,551 SR
Queue Stats
68W - 90L
1,434 Elo+
Party 1
Sun Wukong
Sun Wukong
skullsmsherl00
Sun Wukong
Level 48
God Stats
6W - 5L
1,515 SR
Queue Stats
97W - 107L
1,384 Elo+
Solo
Team Averages
Level 70
1,472 SR
1,398 Elo+

VS

Team Averages
Level 48
1,512 SR
1,457 Elo+
Artemis
Artemis
 
Artemis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BloodyAmbrosia
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Bloop5455
Fenrir
Level 47
God Stats
3W - 2L
1,721 SR
Queue Stats
504W - 543L
1,375 Elo+
Solo
Hel
Hel
Dracoso
Hel
Level 75
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
KysonsBetter
Anubis
Level 59
God Stats
8W - 6L
1,409 SR
Queue Stats
185W - 170L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 5
11,523
606
13,762
12,286
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
18
12 / 2 / 4
11,520
606
13,880
12,625
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Killah_T_705
Artemis
18
11 / 3 / 5
11,283
594
16,904
15,388
6,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Skillz747
Cerberus
12
1 / 4 / 5
7,644
402
4,272
11,439
8,501
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
skullsmsherl00
Sun Wukong
16
0 / 3 / 5
9,627
507
5,533
13,428
8,018
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 6 / 4
10,411
548
11,377
15,625
5,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 10 / 0
7,294
384
4,645
14,340
14,335
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Bloop5455
Fenrir
14
3 / 7 / 3
8,889
468
6,992
13,917
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hel
17
4 / 2 / 1
10,517
554
12,113
14,328
5,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
15
3 / 8 / 3
9,831
517
11,314
18,522
8,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
33
Kills
16
16
Deaths
33
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
6
4
1
W
9
4
5
2.88
W
Ao Kuang
12
2
4
7
L
2
10
0
0.2
L
Fenrir
Bloop5455
Fenrir
3
7
3
0.64
L
Hel
4
2
1
2.25
W
Artemis
Killah_T_705
Artemis
11
3
5
4.5
L
Anubis
3
8
3
0.56
W
Cerberus
Skillz747
Cerberus
1
4
5
0.88
W
Sun Wukong
skullsmsherl00
Sun Wukong
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,351
Damage
46,441
65,166
Taken
76,732
30,984
Mitigated
40,015
15,431
Healing
24,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,377
8,026
0
4,424
15,625
5,170
2,244
4,593
10,858
0
72,577
W
13,762
292
0
1,969
12,286
3,285
578
7,603
4,683
72,941
0
W
Ao Kuang
13,880
5,623
0
1,623
12,625
4,328
0
4,314
8,311
77,271
0
L
4,645
2,494
0
270
14,340
14,335
372
2,832
11,372
0
21,207
L
Fenrir
Bloop5455
Fenrir
6,992
649
0
3,346
13,917
6,537
0
6,129
7,758
0
40,378
L
Hel
12,113
1,306
1,509
8,340
14,328
5,371
2,822
3,216
11,102
76,389
0
W
Artemis
Killah_T_705
Artemis
16,904
8,636
0
7,444
15,388
6,852
3,314
2,861
12,527
0
75,570
L
Anubis
11,314
742
0
6,133
18,522
8,602
0
14,868
3,654
58,802
0
W
Cerberus
Skillz747
Cerberus
4,272
102
0
1,289
11,439
8,501
0
2,412
9,027
29,709
0
W
Sun Wukong
skullsmsherl00
Sun Wukong
5,533
1,107
0
3,106
13,428
8,018
1,752
6,305
7,123
0
56,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,597
Gold Earned
46,942
557
Minions Killed
455
0
Camps Cleared
0
1,623,038
Distance Traveled
1,682,616
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,411
548
119
6
0
291,526
2
W
Janus
11,523
606
137
7
0
363,083
2
W
Ao Kuang
11,520
606
109
6
0
378,740
0
L
Bellona
7,294
384
33
2
0
330,019
0
L
Fenrir
8,889
468
56
3
0
389,132
0
L
Hel
10,517
554
149
8
0
385,144
0
W
Artemis
11,283
594
134
7
0
285,964
2
L
Anubis
9,831
517
98
5
0
286,795
1
W
Cerberus
7,644
402
69
4
0
214,339
2
W
Sun Wukong
9,627
507
108
6
0
380,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role