Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Origins_Wolf
Scylla
Level 104
God Stats
12W - 7L
1,164 SR
Queue Stats
193W - 172L
1,470 Elo+
Solo
Neith
Neith
x X CLUS1VE X x
Neith
Level 88
God Stats
33W - 18L
1,666 SR
Queue Stats
89W - 86L
1,533 Elo+
Solo
Team Averages
Level 105
1,443 SR
1,501 Elo+

VS

Team Averages
Level 6
1,452 SR
1,378 Elo+
Raijin
Raijin
EarthMedusa5546
Raijin
Level 4
God Stats
0W - 3L
1,208 SR
Queue Stats
0W - 4L
1,099 Elo+
Solo
Izanami
Izanami
EvilBillyChina
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
MoeDog97
Ymir
Level 7
God Stats
2W - 1L
1,649 SR
Queue Stats
12W - 5L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
3 / 3 / 9
7,094
887
3,235
7,068
4,444
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
11
2 / 1 / 12
7,239
905
5,039
5,170
1,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
12 / 0 / 5
8,545
1,068
8,562
5,693
1,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 1
5,000
625
1,265
2,922
651
Magic Focus

Magic Focus

+20
Magical Power

9
1 / 8 / 3
5,946
743
3,905
8,993
2,752
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
2 / 5 / 2
5,928
741
4,518
8,519
8,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
3
4
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
9
2.5
L
0
4
1
0.13
L
1
8
3
0.31
L
Ymir
2
5
2
0.6
W
Scylla
2
1
12
8
W
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,836
Damage
9,688
17,931
Taken
20,434
7,694
Mitigated
12,171
4,641
Healing
1,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,235
1,046
0
500
7,068
4,444
53
1,733
5,335
0
15,855
L
1,265
486
0
250
2,922
651
0
168
2,754
3,067
0
L
3,905
3,154
188
601
8,993
2,752
182
2,645
6,348
0
18,328
L
Ymir
4,518
738
0
0
8,519
8,768
0
2,226
6,293
8,818
0
W
Scylla
5,039
733
206
2,350
5,170
1,434
963
2,138
3,032
23,232
0
W
8,562
4,374
0
1,585
5,693
1,816
1,442
1,912
3,781
0
29,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,878
Gold Earned
16,874
99
Minions Killed
45
0
Camps Cleared
0
428,037
Distance Traveled
281,956
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,094
887
23
3
0
147,993
0
L
Raijin
5,000
625
0
0
0
49,677
0
L
Izanami
5,946
743
36
5
0
102,400
4
L
Ymir
5,928
741
9
1
0
129,879
0
W
Scylla
7,239
905
33
4
0
138,758
2
W
Neith
8,545
1,068
43
5
0
141,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role