Player Matchup

Bakasura
Bakasura
Belzemar
Bakasura
Level 33
God Stats
7W - 16L
1,414 SR
Queue Stats
7W - 17L
1,260 Elo+
Party 1
Cthulhu
Cthulhu
FlippyBoi8869
Cthulhu
Level 7
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
MZainR
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,305 Elo+
Solo
Nu Wa
Nu Wa
N20 Writer
Nu Wa
Level 29
God Stats
1W - 1L
1,873 SR
Queue Stats
9W - 17L
1,596 Elo+
Solo
Hades
Hades
muay-nico
Hades
Level 28
God Stats
1W - 3L
1,293 SR
Queue Stats
27W - 42L
1,260 Elo+
Party 1
Team Averages
Level 23
1,561 SR
1,384 Elo+

VS

Team Averages
Level 17
1,448 SR
1,374 Elo+
Aphrodite
Aphrodite
EASarahminaj
Aphrodite
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Apollo
Apollo
brokenvxbe
Apollo
Level 29
God Stats
9W - 5L
1,487 SR
Queue Stats
22W - 24L
1,245 Elo+
Solo
Scylla
Scylla
danielburkhart
Scylla
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Serqet
Serqet
iannnotdior
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,440 Elo+
Solo
Nu Wa
Nu Wa
spncrELnasty
Nu Wa
Level 26
God Stats
1W - 2L
1,252 SR
Queue Stats
47W - 41L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Belzemar
Bakasura
20
7 / 5 / 2
13,647
569
12,541
24,336
12,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
14
5 / 8 / 3
10,676
445
9,204
19,347
19,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
MZainR
Nemesis
18
4 / 4 / 3
11,685
487
6,006
17,391
6,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
15
6 / 10 / 6
11,182
466
22,071
18,701
5,023
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
muay-nico
Hades
13
0 / 14 / 9
8,923
372
4,359
20,117
7,108

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EASarahminaj
Aphrodite
18
6 / 1 / 15
14,158
590
10,521
20,539
16,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
brokenvxbe
Apollo
20
9 / 2 / 1
14,154
590
14,106
21,549
7,575
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 8 / 15
10,636
443
10,692
13,048
4,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
14
4 / 8 / 2
10,463
436
7,950
16,429
5,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
20 / 4 / 4
13,443
560
23,653
17,884
5,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
22
Kills
40
41
Deaths
23
23
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Belzemar
Bakasura
7
5
2
1.6
W
Aphrodite
EASarahminaj
Aphrodite
6
1
15
13.5
L
Cthulhu
5
8
3
0.81
L
Nemesis
MZainR
Nemesis
4
4
3
1.38
L
Nu Wa
6
10
6
0.9
W
Apollo
brokenvxbe
Apollo
9
2
1
4.75
W
1
8
15
1.06
W
Serqet
4
8
2
0.63
L
Hades
muay-nico
Hades
0
14
9
0.32
W
20
4
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,181
Damage
66,922
99,892
Taken
89,449
50,506
Mitigated
38,718
18,775
Healing
38,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Belzemar
Bakasura
12,541
7,803
0
10,386
24,336
12,605
1,120
4,711
18,162
0
71,382
W
Aphrodite
EASarahminaj
Aphrodite
10,521
972
4,490
14,219
20,539
16,110
1,272
10,911
8,722
63,015
0
L
Cthulhu
9,204
1,334
181
836
19,347
19,679
526
12,510
6,063
43,159
0
L
Nemesis
MZainR
Nemesis
6,006
1,334
9
4,973
17,391
6,091
1,309
6,648
10,389
0
83,505
L
Nu Wa
22,071
4,727
0
1,410
18,701
5,023
2,792
10,582
7,663
59,664
0
W
Apollo
brokenvxbe
Apollo
14,106
10,982
0
12,376
21,549
7,575
7,889
3,389
16,612
0
131,294
W
10,692
2,477
0
491
13,048
4,047
425
6,557
6,132
38,668
0
W
Serqet
7,950
1,786
0
1,702
16,429
5,179
403
4,041
11,982
0
45,506
L
Hades
muay-nico
Hades
4,359
431
353
627
20,117
7,108
20
8,849
10,988
20,808
0
W
23,653
8,719
0
5,465
17,884
5,807
3,199
9,482
7,835
58,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,113
Gold Earned
62,854
454
Minions Killed
512
0
Camps Cleared
0
2,057,531
Distance Traveled
1,987,398
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,647
569
157
7
0
473,714
3
W
Aphrodite
14,158
590
114
5
0
455,503
3
L
Cthulhu
10,676
445
72
3
0
340,841
1
L
Nemesis
11,685
487
118
5
0
476,281
3
L
Nu Wa
11,182
466
75
3
0
397,173
0
W
Apollo
14,154
590
212
9
0
345,373
0
W
Scylla
10,636
443
49
2
0
396,235
3
W
Serqet
10,463
436
66
3
0
404,311
0
L
Hades
8,923
372
32
1
0
369,522
2
W
Nu Wa
13,443
560
71
3
0
385,976
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role