Player Matchup

Hel
Hel
Daider Tot
Hel
Level 129
God Stats
2W - 4L
1,207 SR
Queue Stats
291W - 280L
1,526 Elo+
Party 1
Horus
Horus
Dodgy Rodgey406
Horus
Level 65
God Stats
2W - 2L
1,587 SR
Queue Stats
62W - 60L
1,500 Elo+
Party 1
Khepri
Khepri
JimBosGimbo
Khepri
Level 103
God Stats
5W - 2L
1,631 SR
Queue Stats
189W - 171L
1,465 Elo+
Party 1
Team Averages
Level 99
1,475 SR
1,497 Elo+

VS

Team Averages
Level 44
1,617 SR
1,500 Elo+
Tiamat
Tiamat
ApacheChief7078
Tiamat
Level 5
God Stats
1W - 8L
1,492 SR
Queue Stats
7W - 20L
1,456 Elo+
Solo
Danzaburou
Danzaburou
IceKoldKlips
Danzaburou
Level 29
God Stats
3W - 1L
1,792 SR
Queue Stats
65W - 46L
1,559 Elo+
Solo
Hercules
Hercules
JuSt a NuB
Hercules
Level 99
God Stats
69W - 64L
1,566 SR
Queue Stats
1,523W - 1,678L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 4
12,496
694
21,544
11,571
6,542
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 10
11,977
665
10,771
19,109
19,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
16
2 / 1 / 9
10,672
593
5,907
21,012
27,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
10,062
559
18,904
12,013
6,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
IceKoldKlips
Danzaburou
14
3 / 5 / 1
10,632
591
18,416
14,416
3,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
JuSt a NuB
Hercules
14
0 / 3 / 4
10,715
595
6,558
22,149
22,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
12
Kills
4
4
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
8
1
4
10
W
2
2
10
3.5
L
Danzaburou
IceKoldKlips
Danzaburou
3
5
1
0.7
W
Khepri
2
1
9
6.5
L
Hercules
JuSt a NuB
Hercules
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,222
Damage
43,878
51,692
Taken
48,578
53,670
Mitigated
32,360
21,825
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,904
838
636
1,939
12,013
6,543
576
8,304
3,709
54,712
0
W
21,544
2,788
5,563
5,919
11,571
6,542
1,377
3,689
7,643
77,995
0
W
10,771
4,414
2,464
6,633
19,109
19,993
992
6,197
12,384
9,189
18,735
L
Danzaburou
IceKoldKlips
Danzaburou
18,416
6,550
0
2,227
14,416
3,406
35
10,596
3,820
0
56,214
W
Khepri
5,907
784
0
1,246
21,012
27,135
620
7,666
12,761
27,404
0
L
Hercules
JuSt a NuB
Hercules
6,558
1,499
674
8,885
22,149
22,411
0
10,866
11,283
0
27,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,145
Gold Earned
31,409
206
Minions Killed
197
0
Camps Cleared
0
939,789
Distance Traveled
870,168
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,062
559
71
4
0
277,654
1
W
Hel
12,496
694
145
8
0
301,600
2
W
Horus
11,977
665
34
2
0
309,516
4
L
Danzaburou
10,632
591
97
5
0
271,155
6
W
Khepri
10,672
593
27
2
0
328,673
3
L
Hercules
10,715
595
29
2
0
321,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role