Player Matchup

Artemis
Artemis
AreUmad_bruh
Artemis
Level 13
God Stats
1W - 1L
1,797 SR
Queue Stats
1W - 2L
1,672 Elo+
Solo
Bellona
Bellona
Sasukeitachi1
Bellona
Level 7
God Stats
1W - 5L
1,266 SR
Queue Stats
43W - 50L
1,449 Elo+
Solo
Sol
Sol
TempestXeno
Sol
Level 45
God Stats
2W - 3L
1,582 SR
Queue Stats
134W - 144L
1,514 Elo+
Party 1
Ares
Ares
YB Mercy
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,753 Elo+
Party 1
Neith
Neith
viajero_toro908
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 292L
1,500 Elo+
Solo
Team Averages
Level 15
1,529 SR
1,577 Elo+

VS

Team Averages
Level 17
1,569 SR
1,550 Elo+
Ymir
Ymir
BonelessPizzaFM
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 12L
1,499 Elo+
Solo
Discordia
Discordia
ChaSiuPanda
Discordia
Level 21
God Stats
15W - 13L
1,426 SR
Queue Stats
56W - 43L
1,455 Elo+
Solo
Fenrir
Fenrir
Kingfox7294
Fenrir
Level 4
God Stats
1W - 0L
1,338 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
birdisthword21
Hades
Level 26
God Stats
5W - 1L
1,808 SR
Queue Stats
64W - 49L
1,606 Elo+
Solo
Apollo
Apollo
hexruiz
Apollo
Level 27
God Stats
10W - 5L
1,775 SR
Queue Stats
200W - 84L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AreUmad_bruh
Artemis
17
3 / 7 / 9
11,353
946
11,971
12,648
5,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
19
4 / 13 / 9
12,026
1,002
13,869
28,598
24,892
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
11 / 12 / 9
14,169
1,181
30,783
28,807
12,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
20
5 / 8 / 14
12,772
1,064
9,967
22,485
30,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 6 / 9
10,739
895
4,168
15,373
5,803
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 19
11,367
947
3,879
18,090
19,799
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
ChaSiuPanda
Discordia
20
7 / 0 / 25
13,784
1,149
21,595
6,350
2,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
19
4 / 10 / 11
11,453
954
11,269
16,432
9,530
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
13 / 7 / 21
15,420
1,285
29,156
21,813
19,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
hexruiz
Apollo
20
21 / 3 / 15
16,483
1,374
35,453
15,649
7,034
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
137
24
Kills
46
46
Deaths
24
50
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Artemis
AreUmad_bruh
Artemis
3
7
9
1.07
W
1
4
19
2.63
W
Discordia
ChaSiuPanda
Discordia
7
0
25
19.5
W
Fenrir
4
10
11
0.95
L
Bellona
4
13
9
0.65
L
11
12
9
1.29
L
Ares
5
8
14
1.5
W
13
7
21
3.36
W
Apollo
hexruiz
Apollo
21
3
15
9.5
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,758
Damage
101,352
107,911
Taken
78,334
78,688
Mitigated
58,274
11,148
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AreUmad_bruh
Artemis
11,971
6,208
395
1,057
12,648
5,198
0
7,938
4,710
0
21,738
W
3,879
883
0
0
18,090
19,799
0
8,833
9,257
15,290
0
W
Discordia
ChaSiuPanda
Discordia
21,595
1,103
136
1,278
6,350
2,680
0
3,743
2,607
46,007
0
W
Fenrir
11,269
2,871
0
319
16,432
9,530
0
8,414
8,018
0
23,290
L
Bellona
13,869
4,627
0
295
28,598
24,892
0
10,782
17,816
0
31,848
L
30,783
10,672
0
9,013
28,807
12,156
0
13,718
15,089
59,694
0
L
Ares
9,967
823
0
0
22,485
30,639
0
12,714
9,771
32,651
0
W
29,156
1,504
806
5,958
21,813
19,231
0
12,886
8,927
57,458
0
W
Apollo
hexruiz
Apollo
35,453
23,262
276
869
15,649
7,034
0
6,874
8,775
0
55,258
L
4,168
2,000
0
388
15,373
5,803
0
9,478
5,895
0
13,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,059
Gold Earned
68,507
184
Minions Killed
215
2
Camps Cleared
6
968,078
Distance Traveled
1,035,790
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,353
946
27
2
0
150,142
2
W
Ymir
11,367
947
26
2
0
218,638
0
W
Discordia
13,784
1,149
60
5
0
216,233
0
W
Fenrir
11,453
954
18
2
2
198,931
0
L
Bellona
12,026
1,002
52
4
1
201,120
0
L
Sol
14,169
1,181
60
5
0
220,648
0
L
Ares
12,772
1,064
28
2
1
218,275
0
W
Hades
15,420
1,285
71
6
1
174,449
0
W
Apollo
16,483
1,374
40
3
3
227,539
0
L
Neith
10,739
895
17
1
0
177,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role