Player Matchup

Ganesha
Ganesha
Astreja
Ganesha
Level 104
God Stats
3W - 3L
1,829 SR
Queue Stats
206W - 223L
1,474 Elo+
Solo
Chernobog
Chernobog
Mono Il
Chernobog
Level 108
God Stats
4W - 4L
1,271 SR
Queue Stats
291W - 264L
1,458 Elo+
Solo
Amaterasu
Amaterasu
dominaterD19
Amaterasu
Level 138
God Stats
2W - 0L
1,715 SR
Queue Stats
70W - 66L
1,488 Elo+
Party 1
Da Ji
Da Ji
surviver91210
Da Ji
Level 155
God Stats
4W - 3L
1,484 SR
Queue Stats
53W - 46L
1,479 Elo+
Party 1
Hercules
Hercules
vinnieck
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,701 Elo+
Party 1
Team Averages
Level 127
1,560 SR
1,520 Elo+

VS

Team Averages
Level 108
1,471 SR
1,415 Elo+
Eset
Eset
Aaargh
Eset
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,409 Elo+
Solo
Bastet
Bastet
Bublinkaa
Bastet
Level 154
God Stats
1W - 3L
1,595 SR
Queue Stats
515W - 523L
1,365 Elo+
Solo
He Bo
He Bo
IrokezzZz
He Bo
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
324W - 330L
1,423 Elo+
Party 2
Odin
Odin
Kilthehealerffs
Odin
Level 88
God Stats
1W - 6L
1,284 SR
Queue Stats
173W - 187L
1,457 Elo+
Solo
Thanatos
Thanatos
Polstakana
Thanatos
Level 109
God Stats
5W - 11L
1,477 SR
Queue Stats
319W - 312L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Astreja
Ganesha
20
0 / 8 / 43
15,031
654
16,354
40,721
48,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
Mono Il
Chernobog
20
21 / 7 / 21
19,625
853
37,947
24,640
14,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
dominaterD19
Amaterasu
20
7 / 4 / 32
14,939
650
15,524
36,698
47,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
21 / 9 / 18
17,338
754
22,180
23,822
14,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
vinnieck
Hercules
20
4 / 5 / 29
14,085
612
20,035
39,348
53,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Aaargh
Eset
20
4 / 5 / 14
15,930
693
32,094
17,655
10,650
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Bublinkaa
Bastet
19
3 / 13 / 17
13,852
602
22,987
27,678
10,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
IrokezzZz
He Bo
20
5 / 15 / 8
14,918
649
19,057
22,626
9,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 10 / 19
15,932
693
26,560
40,654
57,726
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Polstakana
Thanatos
20
16 / 10 / 7
17,852
776
32,619
29,960
22,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

196
Kill Participation
98
53
Kills
33
33
Deaths
53
143
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Eset
Aaargh
Eset
4
5
14
2.2
W
Ganesha
Astreja
Ganesha
0
8
43
2.69
L
Bastet
Bublinkaa
Bastet
3
13
17
0.88
L
He Bo
IrokezzZz
He Bo
5
15
8
0.6
L
5
10
19
1.45
W
Chernobog
Mono Il
Chernobog
21
7
21
4.5
L
Thanatos
Polstakana
Thanatos
16
10
7
1.95
W
Amaterasu
dominaterD19
Amaterasu
7
4
32
5.75
W
21
9
18
3.33
W
Hercules
vinnieck
Hercules
4
5
29
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,040
Damage
133,317
165,229
Taken
138,573
178,162
Mitigated
111,180
55,034
Healing
45,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Aaargh
Eset
32,094
1,330
4,285
4,512
17,655
10,650
889
1,653
16,002
70,606
0
W
Ganesha
Astreja
Ganesha
16,354
2,730
1,458
7,733
40,721
48,521
1,430
10,499
30,222
23,836
0
L
Bastet
Bublinkaa
Bastet
22,987
8,580
2,367
4,554
27,678
10,604
1,094
3,369
24,309
0
35,928
L
He Bo
IrokezzZz
He Bo
19,057
1,938
1,192
711
22,626
9,406
583
1,837
20,789
36,307
0
L
26,560
6,633
1,765
6,136
40,654
57,726
1,347
5,904
34,750
3,303
34,066
W
Chernobog
Mono Il
Chernobog
37,947
21,586
3,419
4,684
24,640
14,181
3,301
9,901
14,739
0
90,885
L
Thanatos
Polstakana
Thanatos
32,619
12,947
1,077
18,865
29,960
22,794
631
4,377
25,583
0
50,431
W
Amaterasu
dominaterD19
Amaterasu
15,524
3,428
4,953
12,795
36,698
47,881
482
10,591
26,107
0
28,688
W
22,180
5,907
660
1,074
23,822
14,328
1,008
9,015
14,807
0
30,187
W
Hercules
vinnieck
Hercules
20,035
2,984
1,541
16,717
39,348
53,251
288
13,942
25,406
953
38,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,018
Gold Earned
78,484
203
Minions Killed
183
0
Camps Cleared
0
1,988,270
Distance Traveled
1,802,428
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
15,930
693
85
4
0
390,104
2
W
Ganesha
15,031
654
2
0
0
342,149
0
L
Bastet
13,852
602
18
1
0
352,059
3
L
He Bo
14,918
649
32
1
0
313,624
0
L
Odin
15,932
693
17
1
0
357,108
1
W
Chernobog
19,625
853
115
5
0
364,413
0
L
Thanatos
17,852
776
31
1
0
389,533
0
W
Amaterasu
14,939
650
30
1
0
489,468
0
W
Da Ji
17,338
754
18
1
0
378,818
0
W
Hercules
14,085
612
38
2
0
413,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role