Player Matchup

Medusa
Medusa
Buldawg
Medusa
Level 119
God Stats
2W - 0L
1,696 SR
Queue Stats
83W - 69L
1,507 Elo+
Solo
Chaac
Chaac
DivineExo
Chaac
Level 108
God Stats
1W - 0L
1,499 SR
Queue Stats
21W - 17L
1,500 Elo+
Solo
Anubis
Anubis
MrGrim13
Anubis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Silverblood53
Morgan Le Fay
Level 105
God Stats
6W - 4L
1,212 SR
Queue Stats
185W - 212L
1,480 Elo+
Solo
Sol
Sol
TuKiller61
Sol
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 117L
1,437 Elo+
Solo
Team Averages
Level 88
1,482 SR
1,479 Elo+

VS

Team Averages
Level 72
1,435 SR
1,519 Elo+
Ao Kuang
Ao Kuang
Achu 93
Ao Kuang
Level 132
God Stats
143W - 99L
1,597 SR
Queue Stats
197W - 150L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BigXkilla2000
Morgan Le Fay
Level 89
God Stats
1W - 4L
1,209 SR
Queue Stats
66W - 82L
1,621 Elo+
Solo
Heimdallr
Heimdallr
Chunk160
Heimdallr
Level 42
God Stats
14W - 21L
1,382 SR
Queue Stats
256W - 232L
1,451 Elo+
Party 1
Fenrir
Fenrir
N0tf1n3br0
Fenrir
Level 67
God Stats
50W - 30L
1,637 SR
Queue Stats
74W - 53L
1,652 Elo+
Solo
Hercules
Hercules
RonnieSenpai13
Hercules
Level 28
God Stats
0W - 2L
1,350 SR
Queue Stats
187W - 207L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Buldawg
Medusa
20
11 / 5 / 18
14,894
993
30,131
16,548
7,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
DivineExo
Chaac
20
11 / 0 / 24
16,078
1,072
32,693
21,496
20,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
MrGrim13
Anubis
20
9 / 3 / 20
14,677
978
25,778
10,211
5,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Silverblood53
Morgan Le Fay
20
5 / 1 / 21
13,633
909
22,598
8,602
3,639
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
1 / 3 / 23
13,375
892
13,570
14,804
6,729
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Achu 93
Ao Kuang
20
8 / 10 / 3
15,049
1,003
22,500
26,257
9,843
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
BigXkilla2000
Morgan Le Fay
20
2 / 4 / 5
13,511
901
17,884
15,523
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Chunk160
Heimdallr
19
0 / 14 / 5
12,584
839
14,024
33,948
11,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
N0tf1n3br0
Fenrir
19
2 / 5 / 5
12,852
857
7,657
26,631
32,394
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
19
0 / 4 / 5
13,555
904
5,341
30,358
34,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
35
37
Kills
12
12
Deaths
37
106
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Achu 93
Ao Kuang
8
10
3
0.95
L
Morgan Le Fay
BigXkilla2000
Morgan Le Fay
2
4
5
1.13
W
Medusa
Buldawg
Medusa
11
5
18
4
L
Heimdallr
Chunk160
Heimdallr
0
14
5
0.18
W
Chaac
DivineExo
Chaac
11
0
24
23
W
Anubis
MrGrim13
Anubis
9
3
20
6.33
L
Fenrir
N0tf1n3br0
Fenrir
2
5
5
0.9
L
Hercules
0
4
5
0.63
W
Morgan Le Fay
Silverblood53
Morgan Le Fay
5
1
21
15.5
W
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,770
Damage
67,406
71,661
Taken
132,717
44,597
Mitigated
93,478
25,054
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Achu 93
Ao Kuang
22,500
6,107
0
3,315
26,257
9,843
0
11,874
14,383
47,747
0
L
Morgan Le Fay
BigXkilla2000
Morgan Le Fay
17,884
1,142
421
1,350
15,523
5,421
0
8,485
7,038
71,756
0
W
Medusa
Buldawg
Medusa
30,131
17,004
0
4,408
16,548
7,741
0
9,807
6,741
0
54,359
L
Heimdallr
Chunk160
Heimdallr
14,024
7,745
0
3,582
33,948
11,296
0
15,397
18,551
0
61,647
W
Chaac
DivineExo
Chaac
32,693
3,636
0
11,817
21,496
20,932
0
11,611
9,885
0
63,471
W
Anubis
MrGrim13
Anubis
25,778
740
0
2,758
10,211
5,556
0
5,980
4,231
58,805
0
L
Fenrir
N0tf1n3br0
Fenrir
7,657
1,729
0
1,767
26,631
32,394
0
12,798
13,833
0
17,188
L
Hercules
5,341
1,486
0
5,891
30,358
34,524
0
12,905
17,453
0
14,243
W
Morgan Le Fay
Silverblood53
Morgan Le Fay
22,598
2,552
0
1,861
8,602
3,639
0
4,100
4,502
36,179
0
W
13,570
2,965
0
4,210
14,804
6,729
0
8,886
5,918
32,630
1,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,657
Gold Earned
67,551
293
Minions Killed
322
6
Camps Cleared
15
1,469,184
Distance Traveled
1,370,059
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
15,049
1,003
42
3
14
264,058
0
L
Morgan Le Fay
13,511
901
133
9
1
265,078
0
W
Medusa
14,894
993
63
4
0
266,974
1
L
Heimdallr
12,584
839
102
7
0
263,892
1
W
Chaac
16,078
1,072
72
5
0
324,194
0
W
Anubis
14,677
978
86
6
2
291,326
1
L
Fenrir
12,852
857
23
2
0
335,293
0
L
Hercules
13,555
904
22
1
0
241,738
0
W
Morgan Le Fay
13,633
909
31
2
0
275,104
0
W
Sol
13,375
892
41
3
4
311,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role