Player Matchup

Bakasura
Bakasura
ApoloSunk
Bakasura
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BizarroBomb
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,384 Elo+
Solo
Tiamat
Tiamat
Goliator265
Tiamat
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,512 Elo+
Solo
Artemis
Artemis
OyasumiForever
Artemis
Level 6
God Stats
9W - 2L
1,625 SR
Queue Stats
36W - 29L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TOMGAUDREAULT
Morgan Le Fay
Level 14
God Stats
4W - 1L
1,752 SR
Queue Stats
103W - 76L
1,545 Elo+
Solo
Team Averages
Level 10
1,575 SR
1,502 Elo+

VS

Team Averages
Level 11
1,520 SR
1,353 Elo+
Baba Yaga
Baba Yaga
Gallantis
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,351 Elo+
Solo
Zeus
Zeus
Preyr
Zeus
Level 6
God Stats
2W - 4L
1,602 SR
Queue Stats
12W - 12L
1,731 Elo+
Party 2
Izanami
Izanami
ShaniM
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 1
Merlin
Merlin
YarmаK
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 1
Jing Wei
Jing Wei
sukari
Jing Wei
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 19L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ApoloSunk
Bakasura
19
9 / 4 / 12
13,059
1,187
6,386
11,871
4,327
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
BizarroBomb
Cthulhu
18
1 / 11 / 16
10,768
979
8,154
22,406
27,594
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
20
5 / 4 / 23
12,580
1,144
14,208
16,889
12,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
25 / 4 / 13
16,893
1,536
37,226
20,354
8,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
TOMGAUDREAULT
Morgan Le Fay
20
4 / 1 / 23
12,879
1,171
19,358
9,268
3,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Gallantis
Baba Yaga
18
2 / 12 / 15
11,357
1,032
10,545
20,150
7,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Preyr
Zeus
18
11 / 11 / 9
13,330
1,212
23,629
23,164
7,479
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ShaniM
Izanami
17
3 / 7 / 10
10,452
950
8,026
12,642
4,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
YarmаK
Merlin
18
2 / 4 / 15
11,320
1,029
10,203
14,413
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
sukari
Jing Wei
18
4 / 10 / 14
11,157
1,014
18,929
17,668
6,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
85
44
Kills
22
24
Deaths
44
87
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ApoloSunk
Bakasura
9
4
12
3.75
W
Cthulhu
BizarroBomb
Cthulhu
1
11
16
0.82
L
Baba Yaga
Gallantis
Baba Yaga
2
12
15
0.79
W
Tiamat
5
4
23
4.13
W
25
4
13
7.88
L
Zeus
Preyr
Zeus
11
11
9
1.41
L
Izanami
ShaniM
Izanami
3
7
10
1.14
W
Morgan Le Fay
TOMGAUDREAULT
Morgan Le Fay
4
1
23
15.5
L
Merlin
YarmаK
Merlin
2
4
15
2.38
L
Jing Wei
sukari
Jing Wei
4
10
14
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,332
Damage
71,332
80,788
Taken
88,037
55,466
Mitigated
30,189
16,570
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ApoloSunk
Bakasura
6,386
4,012
0
1,774
11,871
4,327
0
7,071
4,800
0
21,868
W
Cthulhu
BizarroBomb
Cthulhu
8,154
748
0
0
22,406
27,594
0
11,653
10,753
23,965
0
L
Baba Yaga
Gallantis
Baba Yaga
10,545
1,553
190
2,263
20,150
7,891
0
11,702
8,298
28,350
0
W
Tiamat
14,208
1,471
19
3,821
16,889
12,058
0
7,840
9,049
43,058
0
W
37,226
26,551
0
9,970
20,354
8,067
0
12,009
8,345
0
48,428
L
Zeus
Preyr
Zeus
23,629
5,038
0
589
23,164
7,479
0
10,995
11,989
37,450
0
L
Izanami
ShaniM
Izanami
8,026
3,990
0
524
12,642
4,203
0
5,670
6,662
0
20,075
W
Morgan Le Fay
TOMGAUDREAULT
Morgan Le Fay
19,358
1,153
0
986
9,268
3,420
0
5,804
3,464
43,169
0
L
Merlin
YarmаK
Merlin
10,203
616
122
704
14,413
4,480
0
5,376
9,037
44,594
0
L
Jing Wei
sukari
Jing Wei
18,929
14,525
0
0
17,668
6,136
0
7,977
9,586
0
31,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,179
Gold Earned
57,616
213
Minions Killed
209
13
Camps Cleared
4
1,048,896
Distance Traveled
986,459
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,059
1,187
49
4
6
210,550
3
W
Cthulhu
10,768
979
28
3
0
184,313
0
L
Baba Yaga
11,357
1,032
42
4
1
184,146
2
W
Tiamat
12,580
1,144
59
5
0
220,422
1
W
Artemis
16,893
1,536
13
1
3
202,833
0
L
Zeus
13,330
1,212
28
3
2
181,697
0
L
Izanami
10,452
950
30
3
0
185,316
1
W
Morgan Le Fay
12,879
1,171
64
6
4
230,778
1
L
Merlin
11,320
1,029
83
8
0
214,228
2
L
Jing Wei
11,157
1,014
26
2
1
221,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role