Player Matchup

Sobek
Sobek
Coopersmom4
Sobek
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,187 Elo+
Party 1
Cerberus
Cerberus
LemmeLucioMain
Cerberus
Level 15
God Stats
21W - 18L
1,583 SR
Queue Stats
58W - 56L
1,371 Elo+
Solo
Nu Wa
Nu Wa
Quirkyotaku
Nu Wa
Level 25
God Stats
30W - 26L
1,422 SR
Queue Stats
122W - 129L
1,362 Elo+
Party 1
Artemis
Artemis
Vilchezbro
Artemis
Level 25
God Stats
1W - 4L
1,342 SR
Queue Stats
72W - 92L
1,364 Elo+
Solo
Bakasura
Bakasura
t4nk3uster
Bakasura
Level 27
God Stats
1W - 1L
1,152 SR
Queue Stats
4W - 2L
1,404 Elo+
Solo
Team Averages
Level 20
1,400 SR
1,338 Elo+

VS

Team Averages
Level 20
1,512 SR
1,349 Elo+
Fenrir
Fenrir
CodeNameSosa
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Chaac
Chaac
KyroSlick-YT
Chaac
Level 26
God Stats
7W - 6L
1,744 SR
Queue Stats
19W - 23L
1,441 Elo+
Solo
Discordia
Discordia
YuzePie
Discordia
Level 27
God Stats
32W - 30L
1,640 SR
Queue Stats
325W - 411L
1,263 Elo+
Solo
Cernunnos
Cernunnos
si_r77
Cernunnos
Level 20
God Stats
3W - 8L
1,349 SR
Queue Stats
122W - 146L
1,274 Elo+
Solo
Sun Wukong
Sun Wukong
slaugtherking35
Sun Wukong
Level 24
God Stats
29W - 43L
1,327 SR
Queue Stats
62W - 90L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
10,292
490
900
13,710
9,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
16
12 / 1 / 5
11,908
567
15,330
14,607
4,069
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 3 / 6
11,876
566
21,454
10,087
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Vilchezbro
Artemis
15
3 / 1 / 2
9,816
467
8,389
9,702
3,657
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
t4nk3uster
Bakasura
18
4 / 1 / 1
11,660
555
9,305
18,898
11,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 10 / 0
6,392
304
2,178
14,078
2,863
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
4 / 6 / 1
9,346
445
16,638
22,642
10,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
YuzePie
Discordia
14
3 / 4 / 3
9,653
460
6,587
9,496
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
si_r77
Cernunnos
9
1 / 7 / 0
6,909
329
3,678
11,812
2,607
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
slaugtherking35
Sun Wukong
16
4 / 0 / 1
10,454
498
7,624
17,503
11,447
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
26
Kills
12
12
Deaths
27
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
10
0
0
W
0
6
3
0.25
L
4
6
1
0.75
W
Cerberus
12
1
5
14.5
W
7
3
6
3.33
W
Artemis
Vilchezbro
Artemis
3
1
2
4
L
Discordia
YuzePie
Discordia
3
4
3
1.13
L
Cernunnos
si_r77
Cernunnos
1
7
0
0.14
L
Sun Wukong
slaugtherking35
Sun Wukong
4
0
1
4.5
W
Bakasura
t4nk3uster
Bakasura
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,378
Damage
36,705
67,004
Taken
75,531
32,565
Mitigated
32,127
21,821
Healing
18,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,178
1,080
0
428
14,078
2,863
147
7,153
6,022
0
11,981
W
900
193
0
1,306
13,710
9,942
1,131
2,201
11,509
12,227
0
L
16,638
1,875
230
8,961
22,642
10,616
275
10,362
12,098
0
70,159
W
Cerberus
15,330
1,420
0
6,463
14,607
4,069
1,339
1,792
12,815
58,919
0
W
21,454
6,204
0
0
10,087
3,350
8,348
649
9,438
72,896
0
W
Artemis
Vilchezbro
Artemis
8,389
2,924
0
2,909
9,702
3,657
2,386
1,714
7,988
0
44,281
L
Discordia
YuzePie
Discordia
6,587
621
0
1,074
9,496
4,594
238
3,374
5,558
37,092
0
L
Cernunnos
si_r77
Cernunnos
3,678
2,152
0
1,502
11,812
2,607
778
7,655
3,376
0
27,377
L
Sun Wukong
slaugtherking35
Sun Wukong
7,624
1,203
20
5,802
17,503
11,447
109
7,704
8,562
0
58,606
W
Bakasura
t4nk3uster
Bakasura
9,305
5,556
0
11,143
18,898
11,547
459
231
18,667
0
87,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,552
Gold Earned
42,754
502
Minions Killed
308
0
Camps Cleared
0
1,837,032
Distance Traveled
1,607,514
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,392
304
16
1
0
272,840
0
W
Sobek
10,292
490
21
1
0
337,613
0
L
Chaac
9,346
445
87
4
0
401,136
9
W
Cerberus
11,908
567
113
5
0
424,961
0
W
Nu Wa
11,876
566
127
6
0
350,674
0
W
Artemis
9,816
467
78
4
0
355,562
0
L
Discordia
9,653
460
51
2
0
296,956
0
L
Cernunnos
6,909
329
44
2
0
200,287
0
L
Sun Wukong
10,454
498
110
5
0
436,295
0
W
Bakasura
11,660
555
163
8
0
368,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role