Player Matchup

Zeus
Zeus
V5TheLegend
Zeus
Level 117
God Stats
11W - 7L
1,399 SR
Queue Stats
151W - 118L
1,554 Elo+
Party 2
Guan Yu
Guan Yu
WetWetShmuel
Guan Yu
Level 72
God Stats
7W - 3L
1,478 SR
Queue Stats
32W - 22L
1,575 Elo+
Solo
Poseidon
Poseidon
a1sikwrx
Poseidon
Level 68
God Stats
3W - 3L
1,760 SR
Queue Stats
68W - 69L
1,535 Elo+
Party 2
Team Averages
Level 86
1,545 SR
1,555 Elo+

VS

Team Averages
Level 77
1,633 SR
1,555 Elo+
Danzaburou
Danzaburou
ATinyTinSnake
Danzaburou
Level 58
God Stats
11W - 8L
1,583 SR
Queue Stats
42W - 43L
1,543 Elo+
Solo
Cthulhu
Cthulhu
CREEPERSCREEP24-
Cthulhu
Level 69
God Stats
19W - 11L
1,826 SR
Queue Stats
74W - 77L
1,562 Elo+
Party 1
Sol
Sol
Skers789
Sol
Level 104
God Stats
2W - 3L
1,488 SR
Queue Stats
148W - 118L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
9,200
708
13,433
8,829
9,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
WetWetShmuel
Guan Yu
13
4 / 4 / 5
9,552
735
9,279
14,732
14,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
a1sikwrx
Poseidon
13
1 / 3 / 5
8,900
685
9,237
12,221
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ATinyTinSnake
Danzaburou
12
3 / 4 / 4
8,802
677
5,575
10,138
3,682
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 4
8,569
659
6,641
15,060
12,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 2 / 2
8,235
633
13,393
9,287
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
9
Kills
7
7
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ATinyTinSnake
Danzaburou
3
4
4
1.25
L
1
3
4
1
L
3
2
2
2
W
4
0
5
6.5
W
Guan Yu
WetWetShmuel
Guan Yu
4
4
5
1.63
W
Poseidon
a1sikwrx
Poseidon
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,949
Damage
25,609
35,782
Taken
34,485
28,664
Mitigated
19,948
10,591
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ATinyTinSnake
Danzaburou
5,575
2,090
0
2,132
10,138
3,682
180
5,096
4,827
0
29,217
L
6,641
460
226
4,303
15,060
12,856
0
10,657
3,979
15,949
0
L
13,393
1,736
0
3,562
9,287
3,410
432
6,336
2,733
34,443
0
W
13,433
848
0
750
8,829
9,394
160
5,082
3,389
34,271
0
W
Guan Yu
WetWetShmuel
Guan Yu
9,279
1,096
1,746
3,013
14,732
14,316
676
6,158
8,244
0
31,361
W
Poseidon
a1sikwrx
Poseidon
9,237
1,756
961
4,121
12,221
4,954
310
7,684
4,115
41,112
1,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,652
Gold Earned
25,606
163
Minions Killed
136
0
Camps Cleared
0
738,973
Distance Traveled
683,574
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,802
677
75
6
0
216,423
2
L
Cthulhu
8,569
659
17
1
0
235,807
3
L
Sol
8,235
633
44
3
0
231,344
2
W
Zeus
9,200
708
52
4
0
237,024
0
W
Guan Yu
9,552
735
38
3
0
251,066
5
W
Poseidon
8,900
685
73
6
0
250,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role