Player Matchup

Chiron
Chiron
ChaosChimera07
Chiron
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 67L
1,380 Elo+
Solo
Da Ji
Da Ji
ElianyRuffy
Da Ji
Level 76
God Stats
1W - 2L
1,201 SR
Queue Stats
89W - 132L
1,308 Elo+
Solo
Sol
Sol
IMABIGBEAST66
Sol
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 83L
1,404 Elo+
Solo
Merlin
Merlin
ScaryLover
Merlin
Level 96
God Stats
8W - 7L
1,476 SR
Queue Stats
413W - 420L
1,415 Elo+
Solo
Nox
Nox
shadrakilll
Nox
Level 74
God Stats
2W - 2L
1,270 SR
Queue Stats
228W - 222L
1,375 Elo+
Solo
Team Averages
Level 94
1,389 SR
1,376 Elo+

VS

Team Averages
Level 81
1,551 SR
1,377 Elo+
Discordia
Discordia
ARIESgodofwar419
Discordia
Level 129
God Stats
7W - 7L
1,380 SR
Queue Stats
502W - 567L
1,311 Elo+
Solo
Kuzenbo
Kuzenbo
Deeganjaxx3316
Kuzenbo
Level 75
God Stats
1W - 2L
1,519 SR
Queue Stats
137W - 188L
1,435 Elo+
Solo
Chernobog
Chernobog
MaStifPeacoc
Chernobog
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mr_ahu20
Morgan Le Fay
Level 47
God Stats
1W - 2L
1,676 SR
Queue Stats
44W - 63L
1,304 Elo+
Solo
Chaac
Chaac
spepa555
Chaac
Level 86
God Stats
1W - 1L
1,679 SR
Queue Stats
9W - 14L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 18
13,209
777
16,040
15,575
6,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 6 / 16
10,878
640
6,111
17,051
8,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
16 / 5 / 9
15,749
926
24,350
21,750
8,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
ScaryLover
Merlin
20
6 / 5 / 17
13,593
800
17,717
16,311
7,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 3 / 18
13,563
798
16,757
12,884
5,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
7 / 10 / 7
11,833
696
22,665
15,594
6,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 10 / 13
13,669
804
16,690
32,677
60,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
MaStifPeacoc
Chernobog
5
0 / 1 / 1
7,411
436
455
1,776
861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
mr_ahu20
Morgan Le Fay
17
1 / 10 / 5
10,442
614
8,940
15,841
6,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
spepa555
Chaac
20
9 / 4 / 10
13,377
787
23,502
26,043
22,712
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
57
35
Kills
21
22
Deaths
35
78
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
7
10
7
1.05
W
4
3
18
4.33
L
4
10
13
1.05
W
1
6
16
1.5
W
16
5
9
4.1
L
Chernobog
MaStifPeacoc
Chernobog
0
1
1
0.5
W
Merlin
ScaryLover
Merlin
6
5
17
2.9
L
Morgan Le Fay
mr_ahu20
Morgan Le Fay
1
10
5
0.35
W
8
3
18
5.67
L
Chaac
spepa555
Chaac
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,975
Damage
72,252
83,571
Taken
91,931
37,209
Mitigated
97,350
40,959
Healing
21,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
22,665
1,230
946
831
15,594
6,756
0
11,116
4,478
44,088
0
W
16,040
5,199
6,220
7,031
15,575
6,515
436
9,215
6,360
0
42,859
L
16,690
2,605
1,583
2,267
32,677
60,220
0
17,143
15,534
28,772
0
W
6,111
1,134
1,170
2,771
17,051
8,477
701
10,222
6,829
0
8,838
W
24,350
7,632
2,734
10,413
21,750
8,911
1,551
13,741
8,009
57,612
0
L
Chernobog
MaStifPeacoc
Chernobog
455
204
0
280
1,776
861
0
1,177
599
0
455
W
Merlin
ScaryLover
Merlin
17,717
1,479
2,185
2,881
16,311
7,527
943
8,742
7,569
42,009
0
L
Morgan Le Fay
mr_ahu20
Morgan Le Fay
8,940
1,066
332
1,116
15,841
6,801
0
10,678
5,163
25,652
0
W
16,757
1,498
3,053
2,501
12,884
5,779
1,047
7,329
5,555
29,091
0
L
Chaac
spepa555
Chaac
23,502
2,300
2,897
11,404
26,043
22,712
0
18,710
7,333
3,264
43,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,992
Gold Earned
56,732
220
Minions Killed
135
0
Camps Cleared
0
1,602,491
Distance Traveled
1,057,515
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,833
696
43
3
0
224,265
0
W
Chiron
13,209
777
51
3
0
312,166
3
L
Kuzenbo
13,669
804
17
1
0
275,653
0
W
Da Ji
10,878
640
6
0
0
341,615
0
W
Sol
15,749
926
73
4
0
318,224
1
L
Chernobog
7,411
436
0
0
0
32,306
0
W
Merlin
13,593
800
59
3
0
295,294
3
L
Morgan Le Fay
10,442
614
31
2
0
196,236
0
W
Nox
13,563
798
31
2
0
335,192
0
L
Chaac
13,377
787
44
3
0
329,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role