Player Matchup

Tyr
Tyr
Bameron
Tyr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 100L
1,716 Elo+
Party 1
Cabrakan
Cabrakan
Earth2Irvine
Cabrakan
Level 18
God Stats
3W - 4L
1,759 SR
Queue Stats
48W - 23L
1,748 Elo+
Party 1
Artemis
Artemis
Headcoald
Artemis
Level 156
God Stats
3W - 1L
1,865 SR
Queue Stats
72W - 42L
1,737 Elo+
Party 1
Pele
Pele
MinorProphetX
Pele
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 48L
1,694 Elo+
Party 1
Chang'e
Chang'e
Nababarsati
Chang'e
Level 89
God Stats
2W - 1L
1,466 SR
Queue Stats
243W - 283L
1,442 Elo+
Solo
Team Averages
Level 111
1,618 SR
1,668 Elo+

VS

Team Averages
Level 61
1,458 SR
1,513 Elo+
Hel
Hel
GiraffeHead
Hel
Level 28
God Stats
0W - 2L
1,426 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
MrLpz
Hun Batz
Level 82
God Stats
0W - 1L
1,397 SR
Queue Stats
14W - 15L
1,551 Elo+
Solo
Scylla
Scylla
Tw1nTurbo
Scylla
Level 128
God Stats
2W - 3L
1,720 SR
Queue Stats
51W - 48L
1,607 Elo+
Party 2
Gilgamesh
Gilgamesh
charlielikesmen
Gilgamesh
Level 29
God Stats
0W - 3L
1,190 SR
Queue Stats
127W - 120L
1,518 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
get yeeted
Morgan Le Fay
Level 37
God Stats
7W - 6L
1,554 SR
Queue Stats
165W - 161L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
15 / 3 / 10
14,080
640
20,312
28,154
27,971
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
Earth2Irvine
Cabrakan
17
1 / 2 / 15
12,340
561
9,038
15,747
24,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Headcoald
Artemis
20
16 / 3 / 5
14,445
657
24,442
17,756
7,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
12 / 3 / 10
13,508
614
15,389
19,291
8,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Nababarsati
Chang'e
17
0 / 3 / 6
11,008
500
2,854
11,528
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 7
8,761
398
2,540
13,671
11,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
MrLpz
Hun Batz
15
2 / 12 / 5
9,581
436
6,894
22,902
8,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Tw1nTurbo
Scylla
19
7 / 5 / 4
12,744
579
16,879
15,271
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
charlielikesmen
Gilgamesh
15
2 / 10 / 3
10,082
458
6,618
18,533
13,938
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
get yeeted
Morgan Le Fay
15
2 / 9 / 2
10,009
455
10,738
17,118
7,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
44
Kills
14
14
Deaths
44
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tyr
15
3
10
6.67
W
Cabrakan
Earth2Irvine
Cabrakan
1
2
15
4.25
L
1
8
7
0.56
W
Artemis
Headcoald
Artemis
16
3
5
6.17
W
12
3
10
5.67
L
Hun Batz
MrLpz
Hun Batz
2
12
5
0.38
W
Chang'e
Nababarsati
Chang'e
0
3
6
1
L
Scylla
Tw1nTurbo
Scylla
7
5
4
1.8
L
Gilgamesh
charlielikesmen
Gilgamesh
2
10
3
0.35
L
Morgan Le Fay
get yeeted
Morgan Le Fay
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,035
Damage
43,669
92,476
Taken
87,495
72,517
Mitigated
48,162
27,860
Healing
12,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
20,312
2,972
0
10,549
28,154
27,971
209
5,051
22,235
0
86,050
W
Cabrakan
Earth2Irvine
Cabrakan
9,038
1,114
0
501
15,747
24,968
271
5,101
10,452
31,357
0
L
2,540
438
3,240
2,804
13,671
11,179
638
1,848
11,823
20,011
0
W
Artemis
Headcoald
Artemis
24,442
16,917
0
7,809
17,756
7,337
5,103
8,303
9,453
0
143,891
W
15,389
2,988
0
1,139
19,291
8,128
2,721
5,992
13,299
0
111,485
L
Hun Batz
MrLpz
Hun Batz
6,894
2,423
0
2,588
22,902
8,909
0
3,113
19,789
0
56,421
W
Chang'e
Nababarsati
Chang'e
2,854
389
2,985
4,877
11,528
4,113
2,454
5,361
6,167
59,729
0
L
Scylla
Tw1nTurbo
Scylla
16,879
1,503
0
793
15,271
6,731
220
1,631
13,640
70,044
2,705
L
Gilgamesh
charlielikesmen
Gilgamesh
6,618
1,763
0
1,454
18,533
13,938
0
3,236
15,297
0
37,337
L
Morgan Le Fay
get yeeted
Morgan Le Fay
10,738
512
0
1,827
17,118
7,405
792
2,064
15,054
64,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,381
Gold Earned
51,177
656
Minions Killed
424
0
Camps Cleared
0
2,133,691
Distance Traveled
1,838,293
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,080
640
149
7
0
495,793
1
W
Cabrakan
12,340
561
39
2
0
408,339
2
L
Hel
8,761
398
46
2
0
389,664
0
W
Artemis
14,445
657
195
9
0
372,144
4
W
Pele
13,508
614
157
7
0
444,713
5
L
Hun Batz
9,581
436
90
4
0
367,698
2
W
Chang'e
11,008
500
116
5
0
412,702
1
L
Scylla
12,744
579
109
5
0
388,133
1
L
Gilgamesh
10,082
458
65
3
0
358,324
1
L
Morgan Le Fay
10,009
455
114
5
0
334,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role