Player Matchup

Odin
Odin
LittleSchlav420
Odin
Level 160
God Stats
13W - 7L
1,847 SR
Queue Stats
547W - 574L
1,624 Elo+
Solo
Kali
Kali
Milkster88
Kali
Level 143
God Stats
1W - 3L
1,517 SR
Queue Stats
452W - 468L
1,543 Elo+
Solo
Neith
Neith
Smash3dd_U
Neith
Level 159
God Stats
2W - 3L
1,198 SR
Queue Stats
264W - 270L
1,522 Elo+
Solo
Freya
Freya
michaelpb80
Freya
Level 109
God Stats
6W - 9L
1,673 SR
Queue Stats
415W - 421L
1,491 Elo+
Solo
Terra
Terra
wichoty
Terra
Level 89
God Stats
1W - 2L
1,735 SR
Queue Stats
35W - 42L
1,457 Elo+
Solo
Team Averages
Level 132
1,594 SR
1,528 Elo+

VS

Team Averages
Level 120
1,487 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AG_Wico
Horus
Level 115
God Stats
4W - 2L
1,220 SR
Queue Stats
488W - 486L
1,466 Elo+
Solo
Discordia
Discordia
Dalewhoelse
Discordia
Level 119
God Stats
6W - 2L
1,531 SR
Queue Stats
186W - 207L
1,448 Elo+
Solo
Khepri
Khepri
Stevenhawking5
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,507 Elo+
Solo
Apollo
Apollo
XZONEX9
Apollo
Level 85
God Stats
4W - 7L
1,686 SR
Queue Stats
244W - 235L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 11
9,112
701
7,933
17,348
18,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 4 / 6
9,405
723
12,634
21,755
21,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
15
2 / 5 / 7
9,149
704
17,257
13,925
5,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 9
9,472
729
17,553
16,029
7,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Terra
wichoty
Terra
16
3 / 3 / 8
9,412
724
11,116
16,728
14,379
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
7 / 1 / 10
10,812
832
27,839
13,221
8,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
AG_Wico
Horus
17
4 / 2 / 14
10,267
790
8,235
19,439
30,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
Dalewhoelse
Discordia
19
5 / 1 / 15
10,805
831
20,776
10,009
5,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 4 / 18
9,658
743
7,813
18,771
22,161
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
XZONEX9
Apollo
14
3 / 4 / 6
9,169
705
9,850
13,928
7,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
83
12
Kills
20
20
Deaths
12
41
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
1
10
12
W
Horus
AG_Wico
Horus
4
2
14
5.5
W
Discordia
Dalewhoelse
Discordia
5
1
15
12.5
L
0
3
11
1.83
L
4
4
6
1.75
L
Neith
2
5
7
1.1
W
1
4
18
2.5
W
Apollo
XZONEX9
Apollo
3
4
6
1.5
L
3
5
9
1.5
L
Terra
wichoty
Terra
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,493
Damage
74,513
85,785
Taken
75,368
68,626
Mitigated
73,912
38,165
Healing
38,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
27,839
3,798
2,196
2,457
13,221
8,363
1,066
5,950
7,271
58,518
0
W
Horus
AG_Wico
Horus
8,235
3,263
14,145
10,947
19,439
30,435
656
7,782
11,657
0
10,790
W
Discordia
Dalewhoelse
Discordia
20,776
2,377
2,624
1,321
10,009
5,719
1,246
1,948
8,061
41,147
0
L
7,933
880
2,696
3,746
17,348
18,773
66
10,326
7,022
0
15,582
L
12,634
3,986
1,230
5,117
21,755
21,954
655
13,173
8,582
0
22,262
L
Neith
17,257
6,515
1,090
3,902
13,925
5,897
1,065
9,791
4,134
0
34,817
W
7,813
344
0
500
18,771
22,161
355
6,843
11,928
16,005
0
W
Apollo
XZONEX9
Apollo
9,850
6,311
1,517
2,655
13,928
7,234
2,490
6,146
7,782
0
18,407
L
17,553
6,641
2,045
3,963
16,029
7,623
0
11,058
4,971
35,129
0
L
Terra
wichoty
Terra
11,116
771
9,685
4,691
16,728
14,379
160
12,080
4,648
19,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,550
Gold Earned
50,711
124
Minions Killed
151
0
Camps Cleared
0
1,146,199
Distance Traveled
1,214,223
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,812
832
48
4
0
252,917
0
W
Horus
10,267
790
5
0
0
268,514
0
W
Discordia
10,805
831
56
4
0
252,065
5
L
Odin
9,112
701
15
1
0
255,054
6
L
Kali
9,405
723
10
1
0
215,211
0
L
Neith
9,149
704
38
3
0
202,871
1
W
Khepri
9,658
743
15
1
0
213,819
0
W
Apollo
9,169
705
27
2
0
226,908
0
L
Freya
9,472
729
44
3
0
202,681
0
L
Terra
9,412
724
17
1
0
270,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role