Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
D3mdonkey
Morgan Le Fay
Level 158
God Stats
18W - 6L
1,717 SR
Queue Stats
363W - 134L
1,768 Elo+
Party 1
Tyr
Tyr
Jokinglyric15
Tyr
Level 127
God Stats
7W - 7L
1,319 SR
Queue Stats
140W - 114L
1,717 Elo+
Party 1
Team Averages
Level 137
1,512 SR
1,662 Elo+

VS

Team Averages
Level 112
1,619 SR
1,689 Elo+
Izanami
Izanami
AllureHomme
Izanami
Level 135
God Stats
7W - 4L
1,632 SR
Queue Stats
41W - 41L
1,670 Elo+
Solo
Ne Zha
Ne Zha
Contramundum159
Ne Zha
Level 46
God Stats
2W - 1L
1,549 SR
Queue Stats
112W - 58L
1,716 Elo+
Solo
Discordia
Discordia
DragonBambi
Discordia
Level 156
God Stats
3W - 1L
1,677 SR
Queue Stats
150W - 144L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
1 / 2 / 0
6,601
550
1,149
2,376
651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
D3mdonkey
Morgan Le Fay
14
5 / 0 / 1
8,690
724
10,833
12,242
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 4
7,608
634
6,409
13,226
7,678
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AllureHomme
Izanami
13
2 / 3 / 3
8,912
743
5,646
8,075
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 4
8,582
715
7,887
15,336
5,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
DragonBambi
Discordia
12
2 / 2 / 4
8,295
691
11,064
6,783
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
6
6
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
W
Izanami
AllureHomme
Izanami
2
3
3
1.17
W
2
1
4
4
L
Morgan Le Fay
D3mdonkey
Morgan Le Fay
5
0
1
5.5
W
Discordia
DragonBambi
Discordia
2
2
4
2
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,391
Damage
24,597
27,844
Taken
30,194
12,530
Mitigated
11,136
3,617
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,149
561
0
350
2,376
651
0
1,130
1,246
0
6,717
W
Izanami
AllureHomme
Izanami
5,646
3,642
0
2,396
8,075
3,330
1,909
3,561
4,514
0
49,417
W
7,887
1,847
226
6,324
15,336
5,669
391
4,163
11,173
0
27,414
L
Morgan Le Fay
D3mdonkey
Morgan Le Fay
10,833
298
0
1,611
12,242
4,201
0
6,396
5,846
42,761
0
W
Discordia
DragonBambi
Discordia
11,064
263
0
1,170
6,783
2,137
293
3,109
3,674
33,978
0
L
6,409
1,052
0
1,656
13,226
7,678
0
3,538
9,688
0
16,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,899
Gold Earned
25,789
96
Minions Killed
181
0
Camps Cleared
0
539,640
Distance Traveled
691,455
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,601
550
11
1
0
51,373
0
W
Izanami
8,912
743
82
7
0
201,248
1
W
Ne Zha
8,582
715
40
3
0
269,032
2
L
Morgan Le Fay
8,690
724
53
4
0
241,814
2
W
Discordia
8,295
691
59
5
0
221,175
3
L
Tyr
7,608
634
32
3
0
246,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role