Player Matchup

Ah Puch
Ah Puch
Lighting_Void-
Ah Puch
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
419W - 418L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
Mahezie
Sun Wukong
Level 158
God Stats
8W - 5L
1,284 SR
Queue Stats
195W - 194L
1,489 Elo+
Solo
Apollo
Apollo
NeRv cherish
Apollo
Level 111
God Stats
4W - 3L
1,225 SR
Queue Stats
516W - 507L
1,486 Elo+
Solo
Arachne
Arachne
StormCaster2
Arachne
Level 107
God Stats
3W - 1L
1,741 SR
Queue Stats
111W - 110L
1,567 Elo+
Party 2
Yemoja
Yemoja
gecko720
Yemoja
Level 127
God Stats
3W - 3L
1,748 SR
Queue Stats
175W - 177L
1,471 Elo+
Party 2
Team Averages
Level 126
1,500 SR
1,506 Elo+

VS

Team Averages
Level 115
1,523 SR
1,510 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
BurgerGuy
Artemis
Level 109
God Stats
13W - 13L
1,539 SR
Queue Stats
1,034W - 963L
1,512 Elo+
Solo
Sylvanus
Sylvanus
Deadman3836
Sylvanus
Level 129
God Stats
9W - 8L
1,536 SR
Queue Stats
697W - 635L
1,574 Elo+
Party 1
Athena
Athena
Doja Cat 428
Athena
Level 83
God Stats
109W - 91L
1,542 SR
Queue Stats
390W - 385L
1,539 Elo+
Party 1
Fenrir
Fenrir
Spartan_Xiphos
Fenrir
Level 133
God Stats
1W - 6L
1,500 SR
Queue Stats
31W - 47L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,002
600
4,556
3,495
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Mahezie
Sun Wukong
9
2 / 1 / 3
6,140
614
3,302
6,987
3,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
8
1 / 2 / 4
5,321
532
3,455
4,196
975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
StormCaster2
Arachne
11
2 / 3 / 3
6,186
619
2,449
8,056
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
gecko720
Yemoja
11
0 / 0 / 0
6,200
620
1,677
3,037
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
0 / 1 / 1
5,092
509
746
3,477
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
BurgerGuy
Artemis
9
3 / 2 / 1
5,848
585
3,948
5,371
1,453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Deadman3836
Sylvanus
8
3 / 4 / 3
5,361
536
4,241
9,757
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
7
0 / 0 / 3
4,873
487
2,949
4,068
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 0 / 2
5,084
508
1,140
6,016
1,717
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
7
Kills
7
7
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
1
0.5
L
Artemis
BurgerGuy
Artemis
3
2
1
1.75
L
Sylvanus
Deadman3836
Sylvanus
3
4
3
1.13
L
Athena
0
0
3
1.5
W
2
1
1
2.5
W
Sun Wukong
Mahezie
Sun Wukong
2
1
3
3.5
W
Apollo
1
2
4
1.5
L
1
0
2
2
W
Arachne
StormCaster2
Arachne
2
3
3
1.17
W
Yemoja
gecko720
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,439
Damage
13,024
25,771
Taken
28,689
9,045
Mitigated
10,043
6,487
Healing
10,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
746
42
0
1,376
3,477
905
0
1,603
1,674
23,105
0
L
Artemis
BurgerGuy
Artemis
3,948
1,823
0
1,689
5,371
1,453
324
702
4,665
0
22,562
L
Sylvanus
Deadman3836
Sylvanus
4,241
1,033
672
2,394
9,757
4,284
94
1,606
8,079
14,596
0
L
Athena
2,949
1,416
274
1,214
4,068
1,684
0
1,761
2,071
18,419
1,872
W
4,556
307
0
989
3,495
1,160
0
953
2,500
29,640
0
W
Sun Wukong
Mahezie
Sun Wukong
3,302
199
0
328
6,987
3,585
0
1,781
4,956
4,980
20,621
W
Apollo
3,455
2,145
0
1,315
4,196
975
1,264
1,749
2,191
0
19,064
L
1,140
412
0
2,727
6,016
1,717
0
860
5,020
0
24,149
W
Arachne
StormCaster2
Arachne
2,449
1,556
0
2,099
8,056
2,226
0
1,453
6,493
0
36,800
W
Yemoja
gecko720
Yemoja
1,677
105
86
1,670
3,037
1,099
1,815
1,082
1,955
30,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,849
Gold Earned
26,258
312
Minions Killed
248
0
Camps Cleared
0
953,849
Distance Traveled
849,005
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,092
509
58
6
0
139,906
0
L
Artemis
5,848
585
52
5
0
175,321
0
L
Sylvanus
5,361
536
35
4
0
167,173
0
L
Athena
4,873
487
47
5
0
184,661
2
W
Ah Puch
6,002
600
63
6
0
176,447
2
W
Sun Wukong
6,140
614
42
4
0
213,956
1
W
Apollo
5,321
532
49
5
0
200,769
1
L
Fenrir
5,084
508
56
6
0
181,944
6
W
Arachne
6,186
619
73
7
0
207,528
3
W
Yemoja
6,200
620
85
9
0
155,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role