Player Matchup

Geb
Geb
SirLykoi
Geb
Level 160
God Stats
4W - 0L
1,694 SR
Queue Stats
91W - 55L
1,806 Elo+
Party 2
Fenrir
Fenrir
Yazzerton_lll
Fenrir
Level 130
God Stats
9W - 9L
1,651 SR
Queue Stats
296W - 232L
1,673 Elo+
Party 2
Thoth
Thoth
itsDims
Thoth
Level 100
God Stats
2W - 8L
1,191 SR
Queue Stats
78W - 118L
1,442 Elo+
Solo
Team Averages
Level 130
1,512 SR
1,640 Elo+

VS

Team Averages
Level 52
1,644 SR
1,578 Elo+
Hachiman
Hachiman
Poncinhoxdxd
Hachiman
Level 6
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rolythedon
Morgan Le Fay
Level 144
God Stats
9W - 3L
1,690 SR
Queue Stats
123W - 87L
1,735 Elo+
Solo
Mercury
Mercury
sworddicc
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 10
7,156
795
2,010
9,065
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
10 / 0 / 3
8,224
914
4,520
5,381
3,983
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
itsDims
Thoth
11
2 / 1 / 10
6,917
769
4,696
3,592
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Poncinhoxdxd
Hachiman
7
0 / 6 / 1
5,409
601
1,996
6,149
1,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
rolythedon
Morgan Le Fay
10
1 / 0 / 0
5,976
664
6,845
2,723
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
sworddicc
Mercury
7
0 / 7 / 1
5,258
584
1,693
6,189
1,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
2
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Poncinhoxdxd
Hachiman
0
6
1
0.08
W
1
1
10
6
W
10
0
3
11.5
W
Thoth
itsDims
Thoth
2
1
10
7
L
Morgan Le Fay
rolythedon
Morgan Le Fay
1
0
0
1
L
Mercury
sworddicc
Mercury
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,226
Damage
10,534
18,038
Taken
15,061
11,212
Mitigated
4,234
4,003
Healing
1,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Poncinhoxdxd
Hachiman
1,996
1,368
0
554
6,149
1,678
0
2,369
3,604
0
6,371
W
2,010
546
0
2,877
9,065
6,118
0
2,784
5,963
8,652
0
W
4,520
732
0
403
5,381
3,983
0
2,139
3,068
0
21,115
W
Thoth
itsDims
Thoth
4,696
508
0
723
3,592
1,111
0
1,274
2,162
26,470
0
L
Morgan Le Fay
rolythedon
Morgan Le Fay
6,845
905
0
849
2,723
810
0
1,458
1,159
26,709
0
L
Mercury
sworddicc
Mercury
1,693
844
0
0
6,189
1,746
26
2,343
3,592
0
5,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,297
Gold Earned
16,643
104
Minions Killed
70
0
Camps Cleared
0
524,805
Distance Traveled
364,771
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,409
601
15
2
0
108,955
0
W
Geb
7,156
795
4
0
0
172,835
4
W
Fenrir
8,224
914
43
5
0
188,245
1
W
Thoth
6,917
769
57
6
0
163,725
1
L
Morgan Le Fay
5,976
664
45
5
0
143,927
4
L
Mercury
5,258
584
10
1
0
111,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role